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NEWS: Consistency fixes.
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NEWS
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NEWS
@ -38,7 +38,7 @@ For a more comprehensive changelog of the latest experimental code, see:
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AGI:
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- It is now possible to disable mouse support (except for Amiga versions
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and fanmade games, that require a mouse).
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- Fix incorrect volume attenuation in PCjr sound code (bug #6858).
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- Fixed incorrect volume attenuation in PCjr sound code (bug #6858).
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- Major rewrite of graphics subsystem.
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- Support for Apple IIgs, Amiga + Atari ST transitions, fonts and mouse
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cursors. The Atari ST 8x8 system font is not included with ScummVM.
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@ -62,9 +62,9 @@ For a more comprehensive changelog of the latest experimental code, see:
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output and makes it closer to the original.
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Broken Sword 1:
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- Fix speech endianness detection on big endian systems for the Macintosh
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- Fixed speech endianness detection on big endian systems for the Macintosh
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version (bug #6720).
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- Fix crash when reloading a game from the Main Menu while in the bull's
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- Fixed crash when reloading a game from the Main Menu while in the bull's
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head scene (bug #6728). It may have been happening in other scenes as
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well.
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@ -84,7 +84,7 @@ For a more comprehensive changelog of the latest experimental code, see:
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KQ6 (Dual Mode), LSL5, PQ1, QfG1 (EGA), QfG1 (VGA), QfG2, QfG3, SQ1,
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SQ4 (CD).
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- Restoring from the ScummVM in-game menu should now work all the time.
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- Improve support for Japanese PC-9801 games.
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- Improved support for Japanese PC-9801 games.
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- Default to hi res version of KQ6, changeable using engine option.
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SCUMM:
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