NEWS: Consistency fixes.

This commit is contained in:
Johannes Schickel 2016-02-26 13:56:09 +01:00
parent 1d2a7210c8
commit 73fa24cae0

8
NEWS
View File

@ -38,7 +38,7 @@ For a more comprehensive changelog of the latest experimental code, see:
AGI:
- It is now possible to disable mouse support (except for Amiga versions
and fanmade games, that require a mouse).
- Fix incorrect volume attenuation in PCjr sound code (bug #6858).
- Fixed incorrect volume attenuation in PCjr sound code (bug #6858).
- Major rewrite of graphics subsystem.
- Support for Apple IIgs, Amiga + Atari ST transitions, fonts and mouse
cursors. The Atari ST 8x8 system font is not included with ScummVM.
@ -62,9 +62,9 @@ For a more comprehensive changelog of the latest experimental code, see:
output and makes it closer to the original.
Broken Sword 1:
- Fix speech endianness detection on big endian systems for the Macintosh
- Fixed speech endianness detection on big endian systems for the Macintosh
version (bug #6720).
- Fix crash when reloading a game from the Main Menu while in the bull's
- Fixed crash when reloading a game from the Main Menu while in the bull's
head scene (bug #6728). It may have been happening in other scenes as
well.
@ -84,7 +84,7 @@ For a more comprehensive changelog of the latest experimental code, see:
KQ6 (Dual Mode), LSL5, PQ1, QfG1 (EGA), QfG1 (VGA), QfG2, QfG3, SQ1,
SQ4 (CD).
- Restoring from the ScummVM in-game menu should now work all the time.
- Improve support for Japanese PC-9801 games.
- Improved support for Japanese PC-9801 games.
- Default to hi res version of KQ6, changeable using engine option.
SCUMM: