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BLADERUNNER: Comment correction after fix for AI_Movement_Track_Append_With_Facing
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@ -89,7 +89,7 @@ private:
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bool _movementTrackPaused;
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int _movementTrackNextWaypointId;
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int32 _movementTrackNextDelay; // probably not used
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int _movementTrackNextAngle; // probably not used
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int _movementTrackNextAngle; // fixed: used for AI_Movement_Track_Append_With_Facing - original: probably not used
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bool _movementTrackNextRunning;
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int _movementTrackWalkingToWaypointId;
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