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Apply patch #1162546 "BASS: Hanging notes fix / patch". Thanks __tom.
svn-id: r17177
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@ -1573,6 +1573,15 @@ void Control::showGameQuitMsg(bool useScreen) {
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_skyScreen->halvePalette();
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_skyScreen->showScreen(screenData);
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free(textBuf1); free(textBuf2);
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// __tom (FIXME): This is a poor method of turning
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// off music. ~GmMusic, ~AdlibMusic, and ~MT32Music
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// should do it themselves so the appropriate MIDI
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// controller events (e.g. 123/'All Notes Off') can
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// be sent. However, that requires a re-write of
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// other code and for now this fixes hanging notes
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// on MT-32 + other external GMIDI synths.
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_skyMusic->stopMusic();
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delay(1500);
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ConfMan.flushToDisk();
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_system->quit();
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@ -53,6 +53,7 @@ public:
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void loadSection(uint8 pSection);
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void musicCommand(uint16 command);
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void startMusic(uint16 param) { _onNextPoll.musicToProcess = param & 0xF; }; // 4
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void stopMusic(); // 7
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bool musicIsPlaying(void);
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virtual void setVolume(uint8 volume) = 0;
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uint8 giveVolume(void) { return (uint8)_musicVolume; };
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@ -87,7 +88,6 @@ protected:
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void setTempo(uint16 newTempo); // 2
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void pollMusic(); // 3
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void reinitFM(void) { _onNextPoll.doReInit = true; }; // 6
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void stopMusic(); // 7
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void setFMVolume(uint16 param); // 13
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};
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