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SCI: Ignore some more leftovers scripts in the find_callk console command
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@ -2720,9 +2720,10 @@ void Console::printKernelCallsFound(int kernelFuncNum, bool showFoundScripts) {
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SegManager *segMan = _engine->getEngineState()->_segMan;
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while (itr != resources->end()) {
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if (_engine->getGameId() == GID_KQ5 && itr->getNumber() == 980) {
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// Ignore script 980 in KQ5. Seems to be a leftover, as it
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// uses a superclass from script 988, which doesn't exist
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// Ignore specific leftover scripts, which require other non-existing scripts
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if ((_engine->getGameId() == GID_HOYLE3 && itr->getNumber() == 995) ||
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(_engine->getGameId() == GID_KQ5 && itr->getNumber() == 980) ||
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(_engine->getGameId() == GID_SLATER && itr->getNumber() == 947)) {
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itr++;
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continue;
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}
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