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FREESCAPE: added missing entrance in castle for zx
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@ -95,6 +95,8 @@ void CastleEngine::loadAssetsZXFullGame() {
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for (auto &it : _areaMap) {
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it._value->addStructure(_areaMap[255]);
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it._value->addObjectFromArea(164, _areaMap[255]);
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for (int16 id = 136; id < 140; id++) {
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it._value->addObjectFromArea(id, _areaMap[255]);
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}
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