MADS: Fix animation of lab door opening

This commit is contained in:
Paul Gilbert 2015-03-06 08:39:39 -05:00
parent 4c88d81cc2
commit 763a962e14

View File

@ -1317,7 +1317,7 @@ void Scene506::handleDoorSequences() {
case 82:
_scene->_sequences.remove(_doorSequenceIdx);
_doorSequenceIdx = _scene->_sequences.startPingPongCycle(_doorSpriteIdx, false, 7, 1, 0, 0);
_doorSequenceIdx = _scene->_sequences.addReverseSpriteCycle(_doorSpriteIdx, false, 7, 1, 0, 0);
_scene->_sequences.setDepth(_doorSequenceIdx, _doorDepth);
if (_actionFl)
_scene->_sequences.addSubEntry(_doorSequenceIdx, SEQUENCE_TRIGGER_EXPIRE, 0, 84);