From 764ed13352746862a6c010b3a42e4175199a34b7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Torbj=C3=B6rn=20Andersson?= <eriktorbjorn@users.sourceforge.net> Date: Sat, 28 May 2005 13:02:59 +0000 Subject: [PATCH] All known music glitches in Sam & Max should be fixed - or at least worked around - now. There are still some - minor, probably - missing features, but I still think it's news-worthy. svn-id: r18286 --- NEWS | 2 ++ 1 file changed, 2 insertions(+) diff --git a/NEWS b/NEWS index c19f6f58f4d..fcdc32aab6f 100644 --- a/NEWS +++ b/NEWS @@ -30,6 +30,8 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Broke compatibility with HE savegame (HE v71 and upwards only) - Added possibility to disable building of HE and SCUMM v7 & v8 games support. + - Fixed the last few known music glitches in Sam & Max. (There are still + some - probably - minor missing features though.) Sword2: - Made the resource manager expire resources more intelligently.