From 764ed13352746862a6c010b3a42e4175199a34b7 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Torbj=C3=B6rn=20Andersson?=
 <eriktorbjorn@users.sourceforge.net>
Date: Sat, 28 May 2005 13:02:59 +0000
Subject: [PATCH] All known music glitches in Sam & Max should be fixed - or at
 least worked around - now. There are still some - minor, probably - missing
 features, but I still think it's news-worthy.

svn-id: r18286
---
 NEWS | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/NEWS b/NEWS
index c19f6f58f4d..fcdc32aab6f 100644
--- a/NEWS
+++ b/NEWS
@@ -30,6 +30,8 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
    - Broke compatibility with HE savegame (HE v71 and upwards only)
    - Added possibility to disable building of HE and SCUMM v7 & v8 games
      support.
+   - Fixed the last few known music glitches in Sam & Max. (There are still
+     some - probably - minor missing features though.)
 
  Sword2:
    - Made the resource manager expire resources more intelligently.