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Some code for the intro only LoL demo. It is disabled currently though.
svn-id: r40187
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bc3dcd468a
commit
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@ -71,6 +71,7 @@ namespace {
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#define LOL_FLOPPY_FLAGS FLAGS(false, false, false, false, false, false, false, Kyra::GI_LOL)
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#define LOL_FLOPPY_CMP_FLAGS FLAGS(false, false, false, false, false, false, true, Kyra::GI_LOL)
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#define LOL_PC98_SJIS_FLAGS FLAGS(false, false, false, true, true, false, false, Kyra::GI_LOL)
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#define LOL_DEMO_FLAGS FLAGS(true, false, false, false, false, false, false, Kyra::GI_LOL)
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#define LOL_KYRA2_DEMO_FLAGS FLAGS(true, false, false, false, false, false, false, Kyra::GI_KYRA2)
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const KYRAGameDescription adGameDescs[] = {
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@ -1035,6 +1036,25 @@ const KYRAGameDescription adGameDescs[] = {
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LOL_PC98_SJIS_FLAGS
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},
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// TODO: It looks like this demo version does not WSA v2 files, thus being
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// quite old... Our TIM player does not support that currently, thus
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// we disable the detection entry for now.
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/*{
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{
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"lol",
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"Demo",
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{
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{ "INTRO.PAK", 0, "4bc22a3b57f19a49212c5de58ab014d6", -1 },
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{ "INTROVOC.PAK", 0, "7e578e4f1da31c1f294e14a8e8f3cc44", -1 },
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{ 0, 0, 0, 0 }
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_DEMO
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},
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LOL_DEMO_FLAGS
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},*/
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{
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{
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"lol",
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@ -506,9 +506,12 @@ Common::Error LoLEngine::go() {
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setupPrologueData(true);
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_sound->setSoundList(&_soundData[kMusicIntro]);
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if (!saveFileLoadable(0))
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if (!saveFileLoadable(0) || _flags.isDemo)
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showIntro();
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if (_flags.isDemo)
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return Common::kNoError;
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preInit();
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int processSelection = -1;
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@ -123,7 +123,7 @@ bool Resource::reset() {
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if (_vm->gameFlags().useInstallerPackage)
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_files.add("installer", loadInstallerArchive("WESTWOOD", "%d", 0), 2, false);
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if (!_vm->gameFlags().isTalkie) {
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if (!_vm->gameFlags().isTalkie && !_vm->gameFlags().isDemo) {
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static const char * const list[] = {
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"GENERAL.PAK", 0
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};
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@ -92,7 +92,7 @@ void LoLEngine::setupPrologueData(bool load) {
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} else {
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delete _chargenWSA; _chargenWSA = 0;
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if (!_res->loadFileList("FILEDATA.FDT"))
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if (!_flags.isDemo && !_res->loadFileList("FILEDATA.FDT"))
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error("Couldn't load file list: 'FILEDATA.FDT'");
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uint8 *pal = _screen->getPalette(0);
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