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KYRA: (EOB) - some refactoring
This commit is contained in:
parent
b7f7635876
commit
76bfcf834d
@ -47,7 +47,6 @@ EobCoreEngine::EobCoreEngine(OSystem *system, const GameFlags &flags) : LolEobBa
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_runFlag = true;
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_saveLoadMode = 0;
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_configMouse = true;
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_resting = false;
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_largeItemShapes = _smallItemShapes = _thrownItemShapes = _spellShapes = _firebeamShapes = _itemIconShapes =
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_wallOfForceShapes = _teleporterShapes = _sparkShapes = _compassShapes = 0;
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@ -251,7 +251,7 @@ public:
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virtual ~EobCoreEngine();
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Screen *screen() { return _screen; }
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GUI_v1 *gui() const { return _gui; }
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GUI *gui() const { return _gui; }
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protected:
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// Startup
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@ -786,8 +786,7 @@ protected:
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void releaseMonsterTempData(LevelTempData *tmp);
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int _saveLoadMode;
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bool _resting;
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Screen_Eob *_screen;
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GUI_Eob *_gui;
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@ -20,352 +20,33 @@
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*
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*/
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#include "kyra/gui.h"
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#include "kyra/text.h"
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#include "kyra/wsamovie.h"
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#include "kyra/gui.h"
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#include "kyra/kyra_v1.h"
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#include "kyra/util.h"
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#include "common/savefile.h"
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#include "common/system.h"
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namespace Kyra {
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GUI_v1::GUI_v1(KyraEngine_v1 *kyra)
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: _vm(kyra), _screen(kyra->screen()), _text(kyra->text()) {
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_menuButtonList = 0;
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_redrawButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawButtonCallback);
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_redrawShadedButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawShadedButtonCallback);
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GUI::GUI(KyraEngine_v1 *kyra) : _vm(kyra), _screen(kyra->screen()) {
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_savegameListUpdateNeeded = false;
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_savegameListSize = 0;
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_savegameList = 0;
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}
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Button *GUI_v1::addButtonToList(Button *list, Button *newButton) {
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if (!newButton)
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return list;
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newButton->nextButton = 0;
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if (list) {
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Button *cur = list;
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while (cur->nextButton)
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cur = cur->nextButton;
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cur->nextButton = newButton;
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} else {
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list = newButton;
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}
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return list;
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}
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void GUI_v1::initMenuLayout(Menu &menu) {
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if (menu.x == -1)
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menu.x = (320 - menu.width) >> 1;
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if (menu.y == -1)
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menu.y = (200 - menu.height) >> 1;
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for (int i = 0; i < menu.numberOfItems; ++i) {
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if (menu.item[i].x == -1)
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menu.item[i].x = (menu.width - menu.item[i].width) >> 1;
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GUI::~GUI() {
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if (_savegameList) {
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for (int i = 0; i < _savegameListSize; i++)
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delete[] _savegameList[i];
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delete[] _savegameList;
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_savegameList = 0;
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}
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}
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void GUI_v1::initMenu(Menu &menu) {
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_menuButtonList = 0;
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_screen->hideMouse();
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int textX;
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int textY;
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int menu_x2 = menu.width + menu.x - 1;
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int menu_y2 = menu.height + menu.y - 1;
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_screen->fillRect(menu.x + 2, menu.y + 2, menu_x2 - 2, menu_y2 - 2, menu.bkgdColor);
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_screen->drawShadedBox(menu.x, menu.y, menu_x2, menu_y2, menu.color1, menu.color2);
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if (menu.titleX != -1)
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textX = menu.titleX;
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else
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textX = getMenuCenterStringX(getMenuTitle(menu), menu.x, menu_x2);
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textY = menu.y + menu.titleY;
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if (_vm->game() == GI_LOL) {
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printMenuText(getMenuTitle(menu), textX, textY, menu.textColor, 0, 9);
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} else {
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if (_vm->gameFlags().platform != Common::kPlatformAmiga)
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printMenuText(getMenuTitle(menu), textX - 1, textY + 1, defaultColor1(), defaultColor2(), 0);
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printMenuText(getMenuTitle(menu), textX, textY, menu.textColor, 0, 0);
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}
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int x1, y1, x2, y2;
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for (int i = 0; i < menu.numberOfItems; ++i) {
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if (!menu.item[i].enabled)
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continue;
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x1 = menu.x + menu.item[i].x;
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y1 = menu.y + menu.item[i].y;
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x2 = x1 + menu.item[i].width - 1;
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y2 = y1 + menu.item[i].height - 1;
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if (i < 7) {
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Button *menuButtonData = getButtonListData() + i;
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menuButtonData->nextButton = 0;
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menuButtonData->x = x1;
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menuButtonData->y = y1;
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menuButtonData->width = menu.item[i].width - 1;
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menuButtonData->height = menu.item[i].height - 1;
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menuButtonData->buttonCallback = menu.item[i].callback;
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menuButtonData->keyCode = menu.item[i].keyCode;
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menuButtonData->keyCode2 = 0;
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menuButtonData->arg = menu.item[i].itemId;
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_menuButtonList = addButtonToList(_menuButtonList, menuButtonData);
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}
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_screen->fillRect(x1, y1, x2, y2, menu.item[i].bkgdColor);
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_screen->drawShadedBox(x1, y1, x2, y2, menu.item[i].color1, menu.item[i].color2);
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if (getMenuItemTitle(menu.item[i])) {
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if (menu.item[i].titleX != -1)
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textX = x1 + menu.item[i].titleX + 3;
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else
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textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
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textY = y1 + 2;
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if (_vm->game() == GI_LOL) {
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textY++;
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if (i == menu.highlightedItem)
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printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 8);
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else
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printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8);
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} else {
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Screen::FontId of = _screen->_currentFont;
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if (menu.item[i].saveSlot > 0)
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_screen->setFont(Screen::FID_8_FNT);
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if (_vm->gameFlags().platform != Common::kPlatformAmiga)
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printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
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if (i == menu.highlightedItem)
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printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0);
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else
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printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0);
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_screen->setFont(of);
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}
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}
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}
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for (int i = 0; i < menu.numberOfItems; ++i) {
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if (getMenuItemLabel(menu.item[i])) {
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if (_vm->game() == GI_LOL) {
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menu.item[i].labelX = menu.item[i].x - 1;
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menu.item[i].labelY = menu.item[i].y + 3;
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printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX, menu.y + menu.item[i].labelY, menu.item[i].textColor, 0, 10);
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} else {
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if (_vm->gameFlags().platform != Common::kPlatformAmiga)
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printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX - 1, menu.y + menu.item[i].labelY + 1, defaultColor1(), 0, 0);
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printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX, menu.y + menu.item[i].labelY, menu.item[i].textColor, 0, 0);
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}
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}
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}
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if (menu.scrollUpButtonX != -1) {
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Button *scrollUpButton = getScrollUpButton();
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scrollUpButton->x = menu.scrollUpButtonX + menu.x;
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scrollUpButton->y = menu.scrollUpButtonY + menu.y;
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scrollUpButton->buttonCallback = getScrollUpButtonHandler();
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scrollUpButton->nextButton = 0;
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scrollUpButton->mouseWheel = -1;
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_menuButtonList = addButtonToList(_menuButtonList, scrollUpButton);
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updateMenuButton(scrollUpButton);
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Button *scrollDownButton = getScrollDownButton();
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scrollDownButton->x = menu.scrollDownButtonX + menu.x;
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scrollDownButton->y = menu.scrollDownButtonY + menu.y;
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scrollDownButton->buttonCallback = getScrollDownButtonHandler();
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scrollDownButton->nextButton = 0;
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scrollDownButton->mouseWheel = 1;
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_menuButtonList = addButtonToList(_menuButtonList, scrollDownButton);
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updateMenuButton(scrollDownButton);
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}
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_screen->showMouse();
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_screen->updateScreen();
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}
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void GUI_v1::processHighlights(Menu &menu) {
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int x1, y1, x2, y2;
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Common::Point p = _vm->getMousePos();
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int mouseX = p.x;
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int mouseY = p.y;
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if (_vm->game() == GI_LOL && menu.highlightedItem != 255) {
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// LoL doesnt't have default highlighted items.
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// We use a highlightedItem value of 255 for this.
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// With LoL no highlighting should take place unless the
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// mouse cursor moves over a button. The highlighting should end
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// when the mouse cursor leaves the button.
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if (menu.item[menu.highlightedItem].enabled)
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redrawText(menu);
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}
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for (int i = 0; i < menu.numberOfItems; ++i) {
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if (!menu.item[i].enabled)
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continue;
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x1 = menu.x + menu.item[i].x;
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y1 = menu.y + menu.item[i].y;
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x2 = x1 + menu.item[i].width;
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y2 = y1 + menu.item[i].height;
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if (mouseX > x1 && mouseX < x2 &&
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mouseY > y1 && mouseY < y2) {
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if (menu.highlightedItem != i || _vm->game() == GI_LOL) {
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if (_vm->game() != GI_LOL) {
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if (menu.item[menu.highlightedItem].enabled)
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redrawText(menu);
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}
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menu.highlightedItem = i;
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redrawHighlight(menu);
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}
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}
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}
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_screen->updateScreen();
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}
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void GUI_v1::redrawText(const Menu &menu) {
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int textX;
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int i = menu.highlightedItem;
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int x1 = menu.x + menu.item[i].x;
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int y1 = menu.y + menu.item[i].y;
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int x2 = x1 + menu.item[i].width - 1;
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if (menu.item[i].titleX >= 0)
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textX = x1 + menu.item[i].titleX + 3;
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else
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textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
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int textY = y1 + 2;
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if (_vm->game() == GI_LOL) {
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textY++;
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printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8);
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} else {
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Screen::FontId of = _screen->_currentFont;
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if (menu.item[i].saveSlot > 0)
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_screen->setFont(Screen::FID_8_FNT);
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if (_vm->gameFlags().platform != Common::kPlatformAmiga)
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printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
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printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0);
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_screen->setFont(of);
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}
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}
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void GUI_v1::redrawHighlight(const Menu &menu) {
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int textX;
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int i = menu.highlightedItem;
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int x1 = menu.x + menu.item[i].x;
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int y1 = menu.y + menu.item[i].y;
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int x2 = x1 + menu.item[i].width - 1;
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if (menu.item[i].titleX != -1)
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textX = x1 + menu.item[i].titleX + 3;
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else
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textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
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int textY = y1 + 2;
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if (_vm->game() == GI_LOL) {
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textY++;
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printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 8);
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} else {
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Screen::FontId of = _screen->_currentFont;
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if (menu.item[i].saveSlot > 0)
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_screen->setFont(Screen::FID_8_FNT);
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if (_vm->gameFlags().platform != Common::kPlatformAmiga)
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printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
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printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0);
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_screen->setFont(of);
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}
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}
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void GUI_v1::updateAllMenuButtons() {
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for (Button *cur = _menuButtonList; cur; cur = cur->nextButton)
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updateMenuButton(cur);
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}
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void GUI_v1::updateMenuButton(Button *button) {
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if (!_displayMenu)
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return;
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_screen->hideMouse();
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updateButton(button);
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_screen->updateScreen();
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_screen->showMouse();
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}
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void GUI_v1::updateButton(Button *button) {
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if (!button || (button->flags & 8))
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return;
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if (button->flags2 & 1)
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button->flags2 &= 0xFFF7;
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else
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button->flags2 |= 8;
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button->flags2 &= 0xFFFC;
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if (button->flags2 & 4)
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button->flags2 |= 0x10;
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else
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button->flags2 &= 0xEEEF;
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button->flags2 &= 0xFFFB;
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processButton(button);
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}
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int GUI_v1::redrawButtonCallback(Button *button) {
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if (!_displayMenu)
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return 0;
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_screen->hideMouse();
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if (_vm->gameFlags().platform == Common::kPlatformAmiga)
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_screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 17);
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else
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_screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 0xF8);
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_screen->showMouse();
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return 0;
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}
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int GUI_v1::redrawShadedButtonCallback(Button *button) {
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if (!_displayMenu)
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return 0;
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_screen->hideMouse();
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if (_vm->gameFlags().platform == Common::kPlatformAmiga)
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_screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 31, 18);
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else
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_screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 0xF9, 0xFA);
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_screen->showMouse();
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return 0;
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}
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void GUI_v1::updateSaveList(bool excludeQuickSaves) {
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void GUI::updateSaveList(bool excludeQuickSaves) {
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Common::String pattern = _vm->_targetName + ".???";
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Common::StringArray saveFileList = _vm->_saveFileMan->listSavefiles(pattern);
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_saveSlots.clear();
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@ -391,13 +72,13 @@ void GUI_v1::updateSaveList(bool excludeQuickSaves) {
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sortSaveSlots();
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}
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void GUI_v1::sortSaveSlots() {
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void GUI::sortSaveSlots() {
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Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less<int>());
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if (_saveSlots.size() > 2)
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Common::sort(_saveSlots.begin()+1, _saveSlots.end(), Common::Greater<int>());
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}
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int GUI_v1::getNextSavegameSlot() {
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int GUI::getNextSavegameSlot() {
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Common::InSaveFile *in;
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int start = _vm->game() == GI_LOL ? 0 : 1;
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@ -412,266 +93,47 @@ int GUI_v1::getNextSavegameSlot() {
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return 0;
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}
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void GUI_v1::checkTextfieldInput() {
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Common::Event event;
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uint32 now = _vm->_system->getMillis();
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bool running = true;
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int keys = 0;
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while (running && _vm->_eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL))
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_vm->quitGame();
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else
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_keyPressed = event.kbd;
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running = false;
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break;
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_LBUTTONUP: {
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Common::Point pos = _vm->getMousePos();
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_vm->_mouseX = pos.x;
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_vm->_mouseY = pos.y;
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keys = event.type == Common::EVENT_LBUTTONDOWN ? 199 : (200 | 0x800);
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running = false;
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} break;
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case Common::EVENT_MOUSEMOVE: {
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Common::Point pos = _vm->getMousePos();
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_vm->_mouseX = pos.x;
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_vm->_mouseY = pos.y;
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_vm->_system->updateScreen();
|
||||
_lastScreenUpdate = now;
|
||||
} break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (now - _lastScreenUpdate > 50) {
|
||||
_vm->_system->updateScreen();
|
||||
_lastScreenUpdate = now;
|
||||
}
|
||||
|
||||
processButtonList(_menuButtonList, keys | 0x8000, 0);
|
||||
_vm->_system->delayMillis(3);
|
||||
}
|
||||
|
||||
void GUI_v1::printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2) {
|
||||
_text->printText(str, x, y, c0, c1, c2);
|
||||
}
|
||||
|
||||
int GUI_v1::getMenuCenterStringX(const char *str, int x1, int x2) {
|
||||
return _text->getCenterStringX(str, x1, x2);
|
||||
}
|
||||
|
||||
#pragma mark -
|
||||
|
||||
MainMenu::MainMenu(KyraEngine_v1 *vm) : _vm(vm), _screen(0) {
|
||||
_screen = _vm->screen();
|
||||
_nextUpdate = 0;
|
||||
_system = g_system;
|
||||
}
|
||||
|
||||
void MainMenu::init(StaticData data, Animation anim) {
|
||||
_static = data;
|
||||
_anim = anim;
|
||||
_animIntern.curFrame = _anim.startFrame;
|
||||
_animIntern.direction = 1;
|
||||
}
|
||||
|
||||
void MainMenu::updateAnimation() {
|
||||
if (_anim.anim) {
|
||||
uint32 now = _system->getMillis();
|
||||
if (now > _nextUpdate) {
|
||||
_nextUpdate = now + _anim.delay * _vm->tickLength();
|
||||
|
||||
_anim.anim->displayFrame(_animIntern.curFrame, 0, 0, 0, 0, 0, 0);
|
||||
_animIntern.curFrame += _animIntern.direction;
|
||||
if (_animIntern.curFrame < _anim.startFrame) {
|
||||
_animIntern.curFrame = _anim.startFrame;
|
||||
_animIntern.direction = 1;
|
||||
} else if (_animIntern.curFrame > _anim.endFrame) {
|
||||
_animIntern.curFrame = _anim.endFrame;
|
||||
_animIntern.direction = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_screen->updateScreen();
|
||||
}
|
||||
|
||||
bool MainMenu::getInput() {
|
||||
Common::Event event;
|
||||
Common::EventManager *eventMan = _vm->getEventManager();
|
||||
|
||||
bool updateScreen = false;
|
||||
|
||||
while (eventMan->pollEvent(event)) {
|
||||
switch (event.type) {
|
||||
case Common::EVENT_LBUTTONUP:
|
||||
return true;
|
||||
|
||||
case Common::EVENT_MOUSEMOVE:
|
||||
updateScreen = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (updateScreen)
|
||||
_system->updateScreen();
|
||||
return false;
|
||||
}
|
||||
|
||||
int MainMenu::handle(int dim) {
|
||||
int command = -1;
|
||||
|
||||
uint8 colorMap[16];
|
||||
memset(colorMap, 0, sizeof(colorMap));
|
||||
_screen->setTextColorMap(colorMap);
|
||||
|
||||
Screen::FontId oldFont = _screen->setFont(_static.font);
|
||||
int charWidthBackUp = _screen->_charWidth;
|
||||
|
||||
if (_vm->game() != GI_LOL)
|
||||
_screen->_charWidth = -2;
|
||||
_screen->setScreenDim(dim);
|
||||
|
||||
int backUpX = _screen->_curDim->sx;
|
||||
int backUpY = _screen->_curDim->sy;
|
||||
int backUpWidth = _screen->_curDim->w;
|
||||
int backUpHeight = _screen->_curDim->h;
|
||||
_screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 0, 3);
|
||||
|
||||
int x = _screen->_curDim->sx << 3;
|
||||
int y = _screen->_curDim->sy;
|
||||
int width = _screen->_curDim->w << 3;
|
||||
int height = _screen->_curDim->h;
|
||||
|
||||
drawBox(x, y, width, height, 1);
|
||||
drawBox(x + 1, y + 1, width - 2, height - 2, 0);
|
||||
|
||||
int selected = 0;
|
||||
|
||||
draw(selected);
|
||||
|
||||
while (!_screen->isMouseVisible())
|
||||
_screen->showMouse();
|
||||
|
||||
int fh = _screen->getFontHeight();
|
||||
if (_vm->gameFlags().lang == Common::JA_JPN)
|
||||
fh++;
|
||||
|
||||
int textPos = ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3;
|
||||
|
||||
Common::Rect menuRect(x + 16, y + 4, x + width - 16, y + 4 + fh * _static.menuTable[3]);
|
||||
|
||||
while (!_vm->shouldQuit()) {
|
||||
updateAnimation();
|
||||
bool mousePressed = getInput();
|
||||
|
||||
Common::Point mouse = _vm->getMousePos();
|
||||
if (menuRect.contains(mouse)) {
|
||||
int item = (mouse.y - menuRect.top) / fh;
|
||||
|
||||
if (item != selected) {
|
||||
printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[5], 0, 5, _static.strings[selected]);
|
||||
printString("%s", textPos, menuRect.top + item * fh, _static.menuTable[6], 0, 5, _static.strings[item]);
|
||||
|
||||
selected = item;
|
||||
}
|
||||
|
||||
if (mousePressed) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[5], 0, 5, _static.strings[selected]);
|
||||
_screen->updateScreen();
|
||||
_system->delayMillis(50);
|
||||
printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[6], 0, 5, _static.strings[selected]);
|
||||
_screen->updateScreen();
|
||||
_system->delayMillis(50);
|
||||
}
|
||||
command = item;
|
||||
break;
|
||||
}
|
||||
}
|
||||
_system->delayMillis(10);
|
||||
}
|
||||
|
||||
if (_vm->shouldQuit())
|
||||
command = -1;
|
||||
|
||||
_screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 3, 0);
|
||||
_screen->_charWidth = charWidthBackUp;
|
||||
_screen->setFont(oldFont);
|
||||
|
||||
return command;
|
||||
}
|
||||
|
||||
void MainMenu::draw(int select) {
|
||||
int top = _screen->_curDim->sy;
|
||||
top += _static.menuTable[1];
|
||||
int fh = _screen->getFontHeight();
|
||||
if (_vm->gameFlags().lang == Common::JA_JPN)
|
||||
fh++;
|
||||
|
||||
for (int i = 0; i < _static.menuTable[3]; ++i) {
|
||||
int curY = top + i * fh;
|
||||
int color = (i == select) ? _static.menuTable[6] : _static.menuTable[5];
|
||||
printString("%s", ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3, curY, color, 0, 5, _static.strings[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void MainMenu::drawBox(int x, int y, int w, int h, int fill) {
|
||||
--w; --h;
|
||||
|
||||
if (fill)
|
||||
_screen->fillRect(x, y, x+w, y+h, _static.colorTable[0]);
|
||||
|
||||
_screen->drawClippedLine(x, y+h, x+w, y+h, _static.colorTable[1]);
|
||||
_screen->drawClippedLine(x+w, y, x+w, y+h, _static.colorTable[1]);
|
||||
_screen->drawClippedLine(x, y, x+w, y, _static.colorTable[2]);
|
||||
_screen->drawClippedLine(x, y, x, y+h, _static.colorTable[2]);
|
||||
|
||||
_screen->setPagePixel(_screen->_curPage, x, y+h, _static.colorTable[3]);
|
||||
_screen->setPagePixel(_screen->_curPage, x+w, y, _static.colorTable[3]);
|
||||
}
|
||||
|
||||
void MainMenu::printString(const char *format, int x, int y, int col1, int col2, int flags, ...) {
|
||||
if (!format)
|
||||
void GUI::updateSavegameList() {
|
||||
if (!_savegameListUpdateNeeded)
|
||||
return;
|
||||
|
||||
va_list vaList;
|
||||
va_start(vaList, flags);
|
||||
Common::String string = Common::String::vformat(format, vaList);
|
||||
va_end(vaList);
|
||||
_savegameListUpdateNeeded = false;
|
||||
|
||||
if (flags & 1)
|
||||
x -= _screen->getTextWidth(string.c_str()) >> 1;
|
||||
|
||||
if (flags & 2)
|
||||
x -= _screen->getTextWidth(string.c_str());
|
||||
|
||||
if (_vm->gameFlags().use16ColorMode)
|
||||
flags &= 3;
|
||||
|
||||
if (flags & 4) {
|
||||
_screen->printText(string.c_str(), x - 1, y, _static.altColor, col2);
|
||||
_screen->printText(string.c_str(), x, y + 1, _static.altColor, col2);
|
||||
if (_savegameList) {
|
||||
for (int i = 0; i < _savegameListSize; i++)
|
||||
delete[] _savegameList[i];
|
||||
delete[] _savegameList;
|
||||
}
|
||||
|
||||
if (flags & 8) {
|
||||
_screen->printText(string.c_str(), x - 1, y, 227, col2);
|
||||
_screen->printText(string.c_str(), x, y + 1, 227, col2);
|
||||
}
|
||||
updateSaveList(true);
|
||||
_savegameListSize = _saveSlots.size();
|
||||
|
||||
_screen->printText(string.c_str(), x, y, col1, col2);
|
||||
if (_savegameListSize) {
|
||||
Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Greater<int>());
|
||||
|
||||
KyraEngine_v1::SaveHeader header;
|
||||
Common::InSaveFile *in;
|
||||
|
||||
_savegameList = new char *[_savegameListSize];
|
||||
|
||||
for (int i = 0; i < _savegameListSize; i++) {
|
||||
in = _vm->openSaveForReading(_vm->getSavegameFilename(i), header);
|
||||
if (in) {
|
||||
_savegameList[i] = new char[header.description.size() + 1];
|
||||
Common::strlcpy(_savegameList[i], header.description.c_str(), header.description.size() + 1);
|
||||
Util::convertISOToDOS(_savegameList[i]);
|
||||
delete in;
|
||||
} else {
|
||||
_savegameList[i] = 0;
|
||||
error("GUI::updateSavegameList(): Unexpected missing save file for slot: %d.", i);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
_savegameList = 0;
|
||||
}
|
||||
}
|
||||
|
||||
} // End of namespace Kyra
|
||||
|
||||
|
||||
|
@ -93,118 +93,24 @@ struct Button {
|
||||
uint16 arg;
|
||||
};
|
||||
|
||||
struct MenuItem {
|
||||
bool enabled;
|
||||
|
||||
const char *itemString;
|
||||
uint16 itemId;
|
||||
|
||||
int16 x, y;
|
||||
uint16 width, height;
|
||||
|
||||
uint8 textColor, highlightColor;
|
||||
|
||||
int16 titleX;
|
||||
|
||||
uint8 color1, color2;
|
||||
uint8 bkgdColor;
|
||||
|
||||
Button::Callback callback;
|
||||
|
||||
int16 saveSlot;
|
||||
|
||||
const char *labelString;
|
||||
uint16 labelId;
|
||||
int16 labelX, labelY;
|
||||
|
||||
uint16 keyCode;
|
||||
};
|
||||
|
||||
struct Menu {
|
||||
int16 x, y;
|
||||
uint16 width, height;
|
||||
|
||||
uint8 bkgdColor;
|
||||
uint8 color1, color2;
|
||||
|
||||
const char *menuNameString;
|
||||
uint16 menuNameId;
|
||||
|
||||
uint8 textColor;
|
||||
int16 titleX, titleY;
|
||||
|
||||
uint8 highlightedItem;
|
||||
|
||||
uint8 numberOfItems;
|
||||
|
||||
int16 scrollUpButtonX, scrollUpButtonY;
|
||||
int16 scrollDownButtonX, scrollDownButtonY;
|
||||
|
||||
MenuItem item[7];
|
||||
};
|
||||
|
||||
class Screen;
|
||||
class TextDisplayer;
|
||||
|
||||
class GUI_v1 {
|
||||
class GUI {
|
||||
public:
|
||||
GUI_v1(KyraEngine_v1 *vm);
|
||||
virtual ~GUI_v1() {}
|
||||
GUI(KyraEngine_v1 *vm);
|
||||
virtual ~GUI();
|
||||
|
||||
// button specific
|
||||
virtual Button *addButtonToList(Button *list, Button *newButton);
|
||||
|
||||
virtual void processButton(Button *button) = 0;
|
||||
virtual int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel) = 0;
|
||||
|
||||
virtual int redrawShadedButtonCallback(Button *button);
|
||||
virtual int redrawButtonCallback(Button *button);
|
||||
|
||||
// menu specific
|
||||
virtual void initMenuLayout(Menu &menu);
|
||||
void initMenu(Menu &menu);
|
||||
|
||||
void processHighlights(Menu &menu);
|
||||
|
||||
// utilities for thumbnail creation
|
||||
virtual void createScreenThumbnail(Graphics::Surface &dst) = 0;
|
||||
|
||||
protected:
|
||||
KyraEngine_v1 *_vm;
|
||||
Screen *_screen;
|
||||
TextDisplayer *_text;
|
||||
|
||||
Button *_menuButtonList;
|
||||
bool _displayMenu;
|
||||
bool _displaySubMenu;
|
||||
bool _cancelSubMenu;
|
||||
|
||||
virtual void printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2);
|
||||
virtual int getMenuCenterStringX(const char *str, int x1, int x2);
|
||||
|
||||
Button::Callback _redrawShadedButtonFunctor;
|
||||
Button::Callback _redrawButtonFunctor;
|
||||
|
||||
virtual Button *getButtonListData() = 0;
|
||||
virtual Button *getScrollUpButton() = 0;
|
||||
virtual Button *getScrollDownButton() = 0;
|
||||
|
||||
virtual Button::Callback getScrollUpButtonHandler() const = 0;
|
||||
virtual Button::Callback getScrollDownButtonHandler() const = 0;
|
||||
|
||||
virtual uint8 defaultColor1() const = 0;
|
||||
virtual uint8 defaultColor2() const = 0;
|
||||
|
||||
virtual const char *getMenuTitle(const Menu &menu) = 0;
|
||||
virtual const char *getMenuItemTitle(const MenuItem &menuItem) = 0;
|
||||
virtual const char *getMenuItemLabel(const MenuItem &menuItem) = 0;
|
||||
|
||||
void updateAllMenuButtons();
|
||||
void updateMenuButton(Button *button);
|
||||
virtual void updateButton(Button *button);
|
||||
|
||||
void redrawText(const Menu &menu);
|
||||
void redrawHighlight(const Menu &menu);
|
||||
|
||||
// The engine expects a list of contiguous savegame indices.
|
||||
// Since ScummVM's savegame indices aren't, we re-index them.
|
||||
@ -212,65 +118,18 @@ protected:
|
||||
Common::Array<int> _saveSlots;
|
||||
void updateSaveList(bool excludeQuickSaves = false);
|
||||
int getNextSavegameSlot();
|
||||
void updateSavegameList();
|
||||
|
||||
virtual void sortSaveSlots();
|
||||
|
||||
uint32 _lastScreenUpdate;
|
||||
char **_savegameList;
|
||||
int _savegameListSize;
|
||||
bool _savegameListUpdateNeeded;
|
||||
|
||||
Common::KeyState _keyPressed;
|
||||
void checkTextfieldInput();
|
||||
};
|
||||
|
||||
class Movie;
|
||||
|
||||
class MainMenu {
|
||||
public:
|
||||
MainMenu(KyraEngine_v1 *vm);
|
||||
virtual ~MainMenu() {}
|
||||
|
||||
struct Animation {
|
||||
Animation() : anim(0), startFrame(0), endFrame(0), delay(0) {}
|
||||
|
||||
Movie *anim;
|
||||
int startFrame;
|
||||
int endFrame;
|
||||
int delay;
|
||||
};
|
||||
|
||||
struct StaticData {
|
||||
const char *strings[5];
|
||||
|
||||
uint8 menuTable[7];
|
||||
uint8 colorTable[4];
|
||||
|
||||
Screen::FontId font;
|
||||
uint8 altColor;
|
||||
};
|
||||
|
||||
void init(StaticData data, Animation anim);
|
||||
int handle(int dim);
|
||||
private:
|
||||
KyraEngine_v1 *_vm;
|
||||
Screen *_screen;
|
||||
OSystem *_system;
|
||||
|
||||
StaticData _static;
|
||||
struct AnimIntern {
|
||||
int curFrame;
|
||||
int direction;
|
||||
};
|
||||
Animation _anim;
|
||||
AnimIntern _animIntern;
|
||||
|
||||
uint32 _nextUpdate;
|
||||
|
||||
void updateAnimation();
|
||||
void draw(int select);
|
||||
void drawBox(int x, int y, int w, int h, int fill);
|
||||
bool getInput();
|
||||
|
||||
void printString(const char *string, int x, int y, int col1, int col2, int flags, ...) GCC_PRINTF(2, 8);
|
||||
};
|
||||
|
||||
} // end of namesapce Kyra
|
||||
} // End of namespace Kyra
|
||||
|
||||
#endif
|
||||
|
@ -29,6 +29,7 @@
|
||||
#include "kyra/util.h"
|
||||
|
||||
#include "common/system.h"
|
||||
#include "common/savefile.h"
|
||||
|
||||
namespace Kyra {
|
||||
|
||||
@ -1428,12 +1429,9 @@ void EobCoreEngine::gui_processInventorySlotClick(int slot) {
|
||||
}
|
||||
}
|
||||
|
||||
GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI_v1(vm), _vm(vm), _screen(vm->_screen) {
|
||||
GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI(vm), _vm(vm), _screen(vm->_screen) {
|
||||
_scrollUpFunctor = _scrollDownFunctor = BUTTON_FUNCTOR(GUI_Eob, this, 0);
|
||||
|
||||
_redrawButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawButtonCallback);
|
||||
_redrawShadedButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawShadedButtonCallback);
|
||||
|
||||
_menuStringsPrefsTemp = new char*[4];
|
||||
memset(_menuStringsPrefsTemp, 0, 4 * sizeof(char*));
|
||||
|
||||
@ -1445,7 +1443,6 @@ GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI_v1(vm), _vm(vm), _screen(vm->_screen)
|
||||
_cflag = 0xffff;
|
||||
|
||||
_menuLineSpacing = 0;
|
||||
//_menuUnk1 = 0;
|
||||
_menuLastInFlags = 0;
|
||||
_menuCur = 0;
|
||||
_menuNumItems = 0;
|
||||
@ -1462,6 +1459,7 @@ GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI_v1(vm), _vm(vm), _screen(vm->_screen)
|
||||
_updateBoxIndex = -1;
|
||||
_highLightBoxTimer = 0;
|
||||
_updateBoxColorIndex = 0;
|
||||
_needRest = false;
|
||||
}
|
||||
|
||||
GUI_Eob::~GUI_Eob() {
|
||||
@ -1979,7 +1977,6 @@ void GUI_Eob::simpleMenu_setup(int sd, int maxItem, const char *const *strings,
|
||||
|
||||
_screen->updateScreen();
|
||||
_menuLineSpacing = lineSpacing;
|
||||
//_menuUnk1 = 0;
|
||||
_menuLastInFlags = 0;
|
||||
_vm->removeInputTop();
|
||||
}
|
||||
@ -2081,7 +2078,7 @@ void GUI_Eob::runCampMenu() {
|
||||
bool redrawPortraits = false;
|
||||
bool res = false;
|
||||
_charSelectRedraw = false;
|
||||
_vm->_resting = false;
|
||||
_needRest = false;
|
||||
Button *buttonList = 0;
|
||||
|
||||
for (bool runLoop = true; runLoop && !_vm->shouldQuit(); ) {
|
||||
@ -2164,7 +2161,7 @@ void GUI_Eob::runCampMenu() {
|
||||
if (_vm->restParty())
|
||||
runLoop = false;
|
||||
else
|
||||
_vm->_resting = false;
|
||||
_needRest = false;
|
||||
redrawPortraits = true;
|
||||
break;
|
||||
|
||||
@ -2192,7 +2189,7 @@ void GUI_Eob::runCampMenu() {
|
||||
break;
|
||||
|
||||
case 0x8007:
|
||||
if (_vm->_resting)
|
||||
if (_needRest)
|
||||
displayTextBox(44);
|
||||
// fall through
|
||||
|
||||
@ -2207,11 +2204,17 @@ void GUI_Eob::runCampMenu() {
|
||||
break;
|
||||
|
||||
case 0x8008:
|
||||
// load
|
||||
if (runLoadMenu(0, 0))
|
||||
runLoop = false;
|
||||
else
|
||||
newMenu = 1;
|
||||
break;
|
||||
|
||||
case 0x8009:
|
||||
// save
|
||||
if (runSaveMenu(0, 0))
|
||||
displayTextBox(14);
|
||||
else
|
||||
newMenu = 1;
|
||||
break;
|
||||
|
||||
case 0x800a:
|
||||
@ -2289,8 +2292,21 @@ void GUI_Eob::runCampMenu() {
|
||||
_screen->setFont(of);
|
||||
}
|
||||
|
||||
int GUI_Eob::runLoadMenu(int x, int y) {
|
||||
return 0;
|
||||
bool GUI_Eob::runLoadMenu(int x, int y) {
|
||||
const ScreenDim *dm = _screen->getScreenDim(11);
|
||||
int xo = dm->sx;
|
||||
int yo = dm->sy;
|
||||
bool result = false;
|
||||
_savegameListUpdateNeeded = true;
|
||||
|
||||
_screen->modifyScreenDim(11, dm->sx + (x >> 8), dm->sy + y, dm->w, dm->sy);
|
||||
|
||||
updateSavegameList();
|
||||
setupSaveMenuSlots();
|
||||
|
||||
_screen->modifyScreenDim(11, xo, yo, dm->w, dm->sy);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void GUI_Eob::updateBoxFrameHighLight(int box) {
|
||||
@ -2462,8 +2478,8 @@ void GUI_Eob::simpleMenu_initMenuItemsMask(int menuId, int maxItem, int32 menuIt
|
||||
_menuCur = 0;
|
||||
}
|
||||
|
||||
void GUI_Eob::runSaveMenu() {
|
||||
|
||||
bool GUI_Eob::runSaveMenu(int x, int y) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void GUI_Eob::runMemorizePrayMenu(int charIndex, int spellType) {
|
||||
@ -2642,7 +2658,7 @@ void GUI_Eob::runMemorizePrayMenu(int charIndex, int spellType) {
|
||||
}
|
||||
|
||||
if (inputFlag & 0x8000) {
|
||||
Button *b = _vm->gui_getButton(buttonList, inputFlag & 0x7fff);
|
||||
b = _vm->gui_getButton(buttonList, inputFlag & 0x7fff);
|
||||
drawMenuButton(b, true, true, true);
|
||||
_screen->updateScreen();
|
||||
_vm->_system->delayMillis(80);
|
||||
@ -2726,7 +2742,7 @@ void GUI_Eob::runMemorizePrayMenu(int charIndex, int spellType) {
|
||||
} else if (_numAssignedSpellsOfType[i * 2]) {
|
||||
_numAssignedSpellsOfType[i * 2]--;
|
||||
|
||||
_vm->_resting = true;
|
||||
_needRest = true;
|
||||
int pg = lh[i] - 1;
|
||||
for (int ii = 0; ii < 10; ii++) {
|
||||
if (!charSpellList[pg * 10 + ii]) {
|
||||
@ -3164,6 +3180,10 @@ void GUI_Eob::releaseButtons(Button *list) {
|
||||
}
|
||||
}
|
||||
|
||||
void GUI_Eob::setupSaveMenuSlots() {
|
||||
|
||||
}
|
||||
|
||||
#endif // ENABLE_EOB
|
||||
|
||||
} // End of namespace Kyra
|
||||
|
@ -41,7 +41,7 @@ struct EobRect16 {
|
||||
class DarkMoonEngine;
|
||||
class Screen_Eob;
|
||||
|
||||
class GUI_Eob : public GUI_v1 {
|
||||
class GUI_Eob : public GUI {
|
||||
friend class EobCoreEngine;
|
||||
friend class CharacterGenerator;
|
||||
public:
|
||||
@ -58,9 +58,9 @@ public:
|
||||
void simpleMenu_setup(int sd, int maxItem, const char *const *strings, int32 menuItemsMask, int unk, int lineSpacing);
|
||||
int simpleMenu_process(int sd, const char *const *strings, void *b, int32 menuItemsMask, int unk);
|
||||
|
||||
// Button based menus (camp menu, options, save/load)
|
||||
// Button based menus (camp menu, load menu)
|
||||
void runCampMenu();
|
||||
int runLoadMenu(int x, int y);
|
||||
bool runLoadMenu(int x, int y);
|
||||
|
||||
void updateBoxFrameHighLight(int box);
|
||||
|
||||
@ -78,7 +78,7 @@ private:
|
||||
void simpleMenu_flashSelection(const char *str, int x, int y, int color1, int color2, int color3);
|
||||
void simpleMenu_initMenuItemsMask(int menuId, int maxItem, int32 menuItemsMask, int unk);
|
||||
|
||||
void runSaveMenu();
|
||||
bool runSaveMenu(int x, int y);
|
||||
void runMemorizePrayMenu(int charIndex, int spellType);
|
||||
void scribeScrollDialogue();
|
||||
|
||||
@ -96,6 +96,8 @@ private:
|
||||
Button *linkButton(Button *list, Button *newbt);
|
||||
void releaseButtons(Button *list);
|
||||
|
||||
void setupSaveMenuSlots();
|
||||
|
||||
Button _scrollUpButton;//////////////////77
|
||||
Button _scrollDownButton;
|
||||
|
||||
@ -119,7 +121,6 @@ private:
|
||||
Button::Callback _scrollDownFunctor;
|
||||
|
||||
int _menuLineSpacing;
|
||||
//int _menuUnk1;
|
||||
int _menuLastInFlags;
|
||||
|
||||
uint8 _numPages;
|
||||
@ -127,6 +128,7 @@ private:
|
||||
int8 *_numAssignedSpellsOfType;
|
||||
uint32 _clericSpellAvltyFlags;
|
||||
uint32 _paladinSpellAvltyFlags;
|
||||
bool _needRest;
|
||||
|
||||
int _menuCur;
|
||||
int _menuNumItems;
|
||||
@ -136,21 +138,6 @@ private:
|
||||
int _updateBoxColorIndex;
|
||||
uint32 _highLightBoxTimer;
|
||||
static const EobRect16 _updateBoxFrameHighLights[];
|
||||
|
||||
// unused
|
||||
Button *getButtonListData() { return 0; }
|
||||
Button *getScrollUpButton() { return &_scrollUpButton; }
|
||||
Button *getScrollDownButton() { return &_scrollDownButton; }
|
||||
|
||||
Button::Callback getScrollUpButtonHandler() const { return _scrollUpFunctor; }
|
||||
Button::Callback getScrollDownButtonHandler() const { return _scrollDownFunctor; }
|
||||
|
||||
uint8 defaultColor1() const { return 0xFE; }
|
||||
uint8 defaultColor2() const { return 0x00; }
|
||||
|
||||
const char *getMenuTitle(const Menu &menu) { return 0; }
|
||||
const char *getMenuItemTitle(const MenuItem &menuItem) { return 0; }
|
||||
const char *getMenuItemLabel(const MenuItem &menuItem) { return 0; }
|
||||
};
|
||||
|
||||
} // End of namespace Kyra
|
||||
|
@ -23,7 +23,7 @@
|
||||
#ifndef KYRA_GUI_LOK_H
|
||||
#define KYRA_GUI_LOK_H
|
||||
|
||||
#include "kyra/gui.h"
|
||||
#include "kyra/gui_v1.h"
|
||||
#include "kyra/screen_lok.h"
|
||||
|
||||
namespace Kyra {
|
||||
|
@ -1848,8 +1848,6 @@ GUI_LoL::GUI_LoL(LoLEngine *vm) : GUI_v1(vm), _vm(vm), _screen(vm->_screen) {
|
||||
_specialProcessButton = _backUpButtonList = 0;
|
||||
_flagsModifier = 0;
|
||||
_sliderSfx = 11;
|
||||
_savegameList = 0;
|
||||
_savegameListSize = 0;
|
||||
}
|
||||
|
||||
void GUI_LoL::processButton(Button *button) {
|
||||
@ -2530,44 +2528,6 @@ void GUI_LoL::setupSaveMenuSlots(Menu &menu, int num) {
|
||||
}
|
||||
}
|
||||
|
||||
void GUI_LoL::updateSavegameList() {
|
||||
if (!_savegameListUpdateNeeded)
|
||||
return;
|
||||
|
||||
_savegameListUpdateNeeded = false;
|
||||
|
||||
if (_savegameList) {
|
||||
for (int i = 0; i < _savegameListSize; i++)
|
||||
delete[] _savegameList[i];
|
||||
delete[] _savegameList;
|
||||
}
|
||||
|
||||
updateSaveList(true);
|
||||
_savegameListSize = _saveSlots.size();
|
||||
|
||||
if (_savegameListSize) {
|
||||
LoLEngine::SaveHeader header;
|
||||
Common::InSaveFile *in;
|
||||
|
||||
_savegameList = new char *[_savegameListSize];
|
||||
|
||||
for (int i = 0; i < _savegameListSize; i++) {
|
||||
in = _vm->openSaveForReading(_vm->getSavegameFilename(_saveSlots[i]), header);
|
||||
if (in) {
|
||||
_savegameList[i] = new char[header.description.size() + 1];
|
||||
Common::strlcpy(_savegameList[i], header.description.c_str(), header.description.size() + 1);
|
||||
Util::convertISOToDOS(_savegameList[i]);
|
||||
delete in;
|
||||
} else {
|
||||
_savegameList[i] = 0;
|
||||
warning("GUI_LoL::updateSavegameList(): Unexpected missing save file for slot: %d.", _saveSlots[i]);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
_savegameList = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void GUI_LoL::sortSaveSlots() {
|
||||
Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Greater<int>());
|
||||
}
|
||||
|
@ -25,7 +25,7 @@
|
||||
#ifndef KYRA_GUI_LOL_H
|
||||
#define KYRA_GUI_LOL_H
|
||||
|
||||
#include "kyra/gui.h"
|
||||
#include "kyra/gui_v1.h"
|
||||
|
||||
namespace Kyra {
|
||||
#define GUI_LOL_MENU(menu, a, b, c, d, e, f, g, i) \
|
||||
@ -112,7 +112,6 @@ private:
|
||||
void restorePage0();
|
||||
|
||||
void setupSaveMenuSlots(Menu &menu, int num);
|
||||
void updateSavegameList();
|
||||
|
||||
void printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 flags);
|
||||
int getMenuCenterStringX(const char *str, int x1, int x2);
|
||||
@ -170,10 +169,6 @@ private:
|
||||
Button::Callback _scrollUpFunctor;
|
||||
Button::Callback _scrollDownFunctor;
|
||||
|
||||
char **_savegameList;
|
||||
int _savegameListSize;
|
||||
bool _savegameListUpdateNeeded;
|
||||
|
||||
virtual void sortSaveSlots();
|
||||
};
|
||||
|
||||
|
630
engines/kyra/gui_v1.cpp
Normal file
630
engines/kyra/gui_v1.cpp
Normal file
@ -0,0 +1,630 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "kyra/gui_v1.h"
|
||||
|
||||
#include "kyra/text.h"
|
||||
#include "kyra/wsamovie.h"
|
||||
|
||||
#include "common/savefile.h"
|
||||
#include "common/system.h"
|
||||
|
||||
namespace Kyra {
|
||||
|
||||
GUI_v1::GUI_v1(KyraEngine_v1 *kyra) : GUI(kyra), _text(kyra->text()) {
|
||||
_menuButtonList = 0;
|
||||
|
||||
_redrawButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawButtonCallback);
|
||||
_redrawShadedButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawShadedButtonCallback);
|
||||
}
|
||||
|
||||
Button *GUI_v1::addButtonToList(Button *list, Button *newButton) {
|
||||
if (!newButton)
|
||||
return list;
|
||||
|
||||
newButton->nextButton = 0;
|
||||
|
||||
if (list) {
|
||||
Button *cur = list;
|
||||
while (cur->nextButton)
|
||||
cur = cur->nextButton;
|
||||
cur->nextButton = newButton;
|
||||
} else {
|
||||
list = newButton;
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
void GUI_v1::initMenuLayout(Menu &menu) {
|
||||
if (menu.x == -1)
|
||||
menu.x = (320 - menu.width) >> 1;
|
||||
if (menu.y == -1)
|
||||
menu.y = (200 - menu.height) >> 1;
|
||||
|
||||
for (int i = 0; i < menu.numberOfItems; ++i) {
|
||||
if (menu.item[i].x == -1)
|
||||
menu.item[i].x = (menu.width - menu.item[i].width) >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
void GUI_v1::initMenu(Menu &menu) {
|
||||
_menuButtonList = 0;
|
||||
|
||||
_screen->hideMouse();
|
||||
|
||||
int textX;
|
||||
int textY;
|
||||
|
||||
int menu_x2 = menu.width + menu.x - 1;
|
||||
int menu_y2 = menu.height + menu.y - 1;
|
||||
|
||||
_screen->fillRect(menu.x + 2, menu.y + 2, menu_x2 - 2, menu_y2 - 2, menu.bkgdColor);
|
||||
_screen->drawShadedBox(menu.x, menu.y, menu_x2, menu_y2, menu.color1, menu.color2);
|
||||
|
||||
if (menu.titleX != -1)
|
||||
textX = menu.titleX;
|
||||
else
|
||||
textX = getMenuCenterStringX(getMenuTitle(menu), menu.x, menu_x2);
|
||||
|
||||
textY = menu.y + menu.titleY;
|
||||
|
||||
if (_vm->game() == GI_LOL) {
|
||||
printMenuText(getMenuTitle(menu), textX, textY, menu.textColor, 0, 9);
|
||||
} else {
|
||||
if (_vm->gameFlags().platform != Common::kPlatformAmiga)
|
||||
printMenuText(getMenuTitle(menu), textX - 1, textY + 1, defaultColor1(), defaultColor2(), 0);
|
||||
printMenuText(getMenuTitle(menu), textX, textY, menu.textColor, 0, 0);
|
||||
}
|
||||
|
||||
int x1, y1, x2, y2;
|
||||
for (int i = 0; i < menu.numberOfItems; ++i) {
|
||||
if (!menu.item[i].enabled)
|
||||
continue;
|
||||
|
||||
x1 = menu.x + menu.item[i].x;
|
||||
y1 = menu.y + menu.item[i].y;
|
||||
|
||||
x2 = x1 + menu.item[i].width - 1;
|
||||
y2 = y1 + menu.item[i].height - 1;
|
||||
|
||||
if (i < 7) {
|
||||
Button *menuButtonData = getButtonListData() + i;
|
||||
menuButtonData->nextButton = 0;
|
||||
menuButtonData->x = x1;
|
||||
menuButtonData->y = y1;
|
||||
menuButtonData->width = menu.item[i].width - 1;
|
||||
menuButtonData->height = menu.item[i].height - 1;
|
||||
menuButtonData->buttonCallback = menu.item[i].callback;
|
||||
menuButtonData->keyCode = menu.item[i].keyCode;
|
||||
menuButtonData->keyCode2 = 0;
|
||||
menuButtonData->arg = menu.item[i].itemId;
|
||||
|
||||
_menuButtonList = addButtonToList(_menuButtonList, menuButtonData);
|
||||
}
|
||||
|
||||
_screen->fillRect(x1, y1, x2, y2, menu.item[i].bkgdColor);
|
||||
_screen->drawShadedBox(x1, y1, x2, y2, menu.item[i].color1, menu.item[i].color2);
|
||||
|
||||
if (getMenuItemTitle(menu.item[i])) {
|
||||
if (menu.item[i].titleX != -1)
|
||||
textX = x1 + menu.item[i].titleX + 3;
|
||||
else
|
||||
textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
|
||||
|
||||
textY = y1 + 2;
|
||||
if (_vm->game() == GI_LOL) {
|
||||
textY++;
|
||||
if (i == menu.highlightedItem)
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 8);
|
||||
else
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8);
|
||||
} else {
|
||||
Screen::FontId of = _screen->_currentFont;
|
||||
if (menu.item[i].saveSlot > 0)
|
||||
_screen->setFont(Screen::FID_8_FNT);
|
||||
|
||||
if (_vm->gameFlags().platform != Common::kPlatformAmiga)
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
|
||||
|
||||
if (i == menu.highlightedItem)
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0);
|
||||
else
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0);
|
||||
|
||||
_screen->setFont(of);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < menu.numberOfItems; ++i) {
|
||||
if (getMenuItemLabel(menu.item[i])) {
|
||||
if (_vm->game() == GI_LOL) {
|
||||
menu.item[i].labelX = menu.item[i].x - 1;
|
||||
menu.item[i].labelY = menu.item[i].y + 3;
|
||||
printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX, menu.y + menu.item[i].labelY, menu.item[i].textColor, 0, 10);
|
||||
} else {
|
||||
if (_vm->gameFlags().platform != Common::kPlatformAmiga)
|
||||
printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX - 1, menu.y + menu.item[i].labelY + 1, defaultColor1(), 0, 0);
|
||||
printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX, menu.y + menu.item[i].labelY, menu.item[i].textColor, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (menu.scrollUpButtonX != -1) {
|
||||
Button *scrollUpButton = getScrollUpButton();
|
||||
scrollUpButton->x = menu.scrollUpButtonX + menu.x;
|
||||
scrollUpButton->y = menu.scrollUpButtonY + menu.y;
|
||||
scrollUpButton->buttonCallback = getScrollUpButtonHandler();
|
||||
scrollUpButton->nextButton = 0;
|
||||
scrollUpButton->mouseWheel = -1;
|
||||
|
||||
_menuButtonList = addButtonToList(_menuButtonList, scrollUpButton);
|
||||
updateMenuButton(scrollUpButton);
|
||||
|
||||
Button *scrollDownButton = getScrollDownButton();
|
||||
scrollDownButton->x = menu.scrollDownButtonX + menu.x;
|
||||
scrollDownButton->y = menu.scrollDownButtonY + menu.y;
|
||||
scrollDownButton->buttonCallback = getScrollDownButtonHandler();
|
||||
scrollDownButton->nextButton = 0;
|
||||
scrollDownButton->mouseWheel = 1;
|
||||
|
||||
_menuButtonList = addButtonToList(_menuButtonList, scrollDownButton);
|
||||
updateMenuButton(scrollDownButton);
|
||||
}
|
||||
|
||||
_screen->showMouse();
|
||||
_screen->updateScreen();
|
||||
}
|
||||
|
||||
void GUI_v1::processHighlights(Menu &menu) {
|
||||
int x1, y1, x2, y2;
|
||||
Common::Point p = _vm->getMousePos();
|
||||
int mouseX = p.x;
|
||||
int mouseY = p.y;
|
||||
|
||||
if (_vm->game() == GI_LOL && menu.highlightedItem != 255) {
|
||||
// LoL doesnt't have default highlighted items.
|
||||
// We use a highlightedItem value of 255 for this.
|
||||
|
||||
// With LoL no highlighting should take place unless the
|
||||
// mouse cursor moves over a button. The highlighting should end
|
||||
// when the mouse cursor leaves the button.
|
||||
if (menu.item[menu.highlightedItem].enabled)
|
||||
redrawText(menu);
|
||||
}
|
||||
|
||||
for (int i = 0; i < menu.numberOfItems; ++i) {
|
||||
if (!menu.item[i].enabled)
|
||||
continue;
|
||||
|
||||
x1 = menu.x + menu.item[i].x;
|
||||
y1 = menu.y + menu.item[i].y;
|
||||
|
||||
x2 = x1 + menu.item[i].width;
|
||||
y2 = y1 + menu.item[i].height;
|
||||
|
||||
if (mouseX > x1 && mouseX < x2 &&
|
||||
mouseY > y1 && mouseY < y2) {
|
||||
|
||||
if (menu.highlightedItem != i || _vm->game() == GI_LOL) {
|
||||
if (_vm->game() != GI_LOL) {
|
||||
if (menu.item[menu.highlightedItem].enabled)
|
||||
redrawText(menu);
|
||||
}
|
||||
|
||||
menu.highlightedItem = i;
|
||||
redrawHighlight(menu);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_screen->updateScreen();
|
||||
}
|
||||
|
||||
void GUI_v1::redrawText(const Menu &menu) {
|
||||
int textX;
|
||||
int i = menu.highlightedItem;
|
||||
|
||||
int x1 = menu.x + menu.item[i].x;
|
||||
int y1 = menu.y + menu.item[i].y;
|
||||
|
||||
int x2 = x1 + menu.item[i].width - 1;
|
||||
|
||||
if (menu.item[i].titleX >= 0)
|
||||
textX = x1 + menu.item[i].titleX + 3;
|
||||
else
|
||||
textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
|
||||
|
||||
int textY = y1 + 2;
|
||||
if (_vm->game() == GI_LOL) {
|
||||
textY++;
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8);
|
||||
} else {
|
||||
Screen::FontId of = _screen->_currentFont;
|
||||
if (menu.item[i].saveSlot > 0)
|
||||
_screen->setFont(Screen::FID_8_FNT);
|
||||
if (_vm->gameFlags().platform != Common::kPlatformAmiga)
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0);
|
||||
_screen->setFont(of);
|
||||
}
|
||||
}
|
||||
|
||||
void GUI_v1::redrawHighlight(const Menu &menu) {
|
||||
int textX;
|
||||
int i = menu.highlightedItem;
|
||||
|
||||
int x1 = menu.x + menu.item[i].x;
|
||||
int y1 = menu.y + menu.item[i].y;
|
||||
|
||||
int x2 = x1 + menu.item[i].width - 1;
|
||||
|
||||
if (menu.item[i].titleX != -1)
|
||||
textX = x1 + menu.item[i].titleX + 3;
|
||||
else
|
||||
textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
|
||||
|
||||
int textY = y1 + 2;
|
||||
|
||||
if (_vm->game() == GI_LOL) {
|
||||
textY++;
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 8);
|
||||
} else {
|
||||
Screen::FontId of = _screen->_currentFont;
|
||||
if (menu.item[i].saveSlot > 0)
|
||||
_screen->setFont(Screen::FID_8_FNT);
|
||||
if (_vm->gameFlags().platform != Common::kPlatformAmiga)
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
|
||||
printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0);
|
||||
_screen->setFont(of);
|
||||
}
|
||||
}
|
||||
|
||||
void GUI_v1::updateAllMenuButtons() {
|
||||
for (Button *cur = _menuButtonList; cur; cur = cur->nextButton)
|
||||
updateMenuButton(cur);
|
||||
}
|
||||
|
||||
void GUI_v1::updateMenuButton(Button *button) {
|
||||
if (!_displayMenu)
|
||||
return;
|
||||
|
||||
_screen->hideMouse();
|
||||
updateButton(button);
|
||||
_screen->updateScreen();
|
||||
_screen->showMouse();
|
||||
}
|
||||
|
||||
void GUI_v1::updateButton(Button *button) {
|
||||
if (!button || (button->flags & 8))
|
||||
return;
|
||||
|
||||
if (button->flags2 & 1)
|
||||
button->flags2 &= 0xFFF7;
|
||||
else
|
||||
button->flags2 |= 8;
|
||||
|
||||
button->flags2 &= 0xFFFC;
|
||||
|
||||
if (button->flags2 & 4)
|
||||
button->flags2 |= 0x10;
|
||||
else
|
||||
button->flags2 &= 0xEEEF;
|
||||
|
||||
button->flags2 &= 0xFFFB;
|
||||
|
||||
processButton(button);
|
||||
}
|
||||
|
||||
int GUI_v1::redrawButtonCallback(Button *button) {
|
||||
if (!_displayMenu)
|
||||
return 0;
|
||||
|
||||
_screen->hideMouse();
|
||||
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
|
||||
_screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 17);
|
||||
else
|
||||
_screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 0xF8);
|
||||
_screen->showMouse();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GUI_v1::redrawShadedButtonCallback(Button *button) {
|
||||
if (!_displayMenu)
|
||||
return 0;
|
||||
|
||||
_screen->hideMouse();
|
||||
if (_vm->gameFlags().platform == Common::kPlatformAmiga)
|
||||
_screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 31, 18);
|
||||
else
|
||||
_screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 0xF9, 0xFA);
|
||||
_screen->showMouse();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void GUI_v1::checkTextfieldInput() {
|
||||
Common::Event event;
|
||||
|
||||
uint32 now = _vm->_system->getMillis();
|
||||
|
||||
bool running = true;
|
||||
int keys = 0;
|
||||
while (_vm->_eventMan->pollEvent(event) && running) {
|
||||
switch (event.type) {
|
||||
case Common::EVENT_KEYDOWN:
|
||||
if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL))
|
||||
_vm->quitGame();
|
||||
else
|
||||
_keyPressed = event.kbd;
|
||||
running = false;
|
||||
break;
|
||||
|
||||
case Common::EVENT_LBUTTONDOWN:
|
||||
case Common::EVENT_LBUTTONUP: {
|
||||
Common::Point pos = _vm->getMousePos();
|
||||
_vm->_mouseX = pos.x;
|
||||
_vm->_mouseY = pos.y;
|
||||
keys = event.type == Common::EVENT_LBUTTONDOWN ? 199 : (200 | 0x800);
|
||||
running = false;
|
||||
} break;
|
||||
|
||||
case Common::EVENT_MOUSEMOVE: {
|
||||
Common::Point pos = _vm->getMousePos();
|
||||
_vm->_mouseX = pos.x;
|
||||
_vm->_mouseY = pos.y;
|
||||
|
||||
_vm->_system->updateScreen();
|
||||
_lastScreenUpdate = now;
|
||||
} break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (now - _lastScreenUpdate > 50) {
|
||||
_vm->_system->updateScreen();
|
||||
_lastScreenUpdate = now;
|
||||
}
|
||||
|
||||
processButtonList(_menuButtonList, keys | 0x8000, 0);
|
||||
_vm->_system->delayMillis(3);
|
||||
}
|
||||
|
||||
void GUI_v1::printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2) {
|
||||
_text->printText(str, x, y, c0, c1, c2);
|
||||
}
|
||||
|
||||
int GUI_v1::getMenuCenterStringX(const char *str, int x1, int x2) {
|
||||
return _text->getCenterStringX(str, x1, x2);
|
||||
}
|
||||
|
||||
#pragma mark -
|
||||
|
||||
MainMenu::MainMenu(KyraEngine_v1 *vm) : _vm(vm), _screen(0) {
|
||||
_screen = _vm->screen();
|
||||
_nextUpdate = 0;
|
||||
_system = g_system;
|
||||
}
|
||||
|
||||
void MainMenu::init(StaticData data, Animation anim) {
|
||||
_static = data;
|
||||
_anim = anim;
|
||||
_animIntern.curFrame = _anim.startFrame;
|
||||
_animIntern.direction = 1;
|
||||
}
|
||||
|
||||
void MainMenu::updateAnimation() {
|
||||
if (_anim.anim) {
|
||||
uint32 now = _system->getMillis();
|
||||
if (now > _nextUpdate) {
|
||||
_nextUpdate = now + _anim.delay * _vm->tickLength();
|
||||
|
||||
_anim.anim->displayFrame(_animIntern.curFrame, 0, 0, 0, 0, 0, 0);
|
||||
_animIntern.curFrame += _animIntern.direction;
|
||||
if (_animIntern.curFrame < _anim.startFrame) {
|
||||
_animIntern.curFrame = _anim.startFrame;
|
||||
_animIntern.direction = 1;
|
||||
} else if (_animIntern.curFrame > _anim.endFrame) {
|
||||
_animIntern.curFrame = _anim.endFrame;
|
||||
_animIntern.direction = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_screen->updateScreen();
|
||||
}
|
||||
|
||||
bool MainMenu::getInput() {
|
||||
Common::Event event;
|
||||
Common::EventManager *eventMan = _vm->getEventManager();
|
||||
|
||||
bool updateScreen = false;
|
||||
|
||||
while (eventMan->pollEvent(event)) {
|
||||
switch (event.type) {
|
||||
case Common::EVENT_LBUTTONUP:
|
||||
return true;
|
||||
|
||||
case Common::EVENT_MOUSEMOVE:
|
||||
updateScreen = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (updateScreen)
|
||||
_system->updateScreen();
|
||||
return false;
|
||||
}
|
||||
|
||||
int MainMenu::handle(int dim) {
|
||||
int command = -1;
|
||||
|
||||
uint8 colorMap[16];
|
||||
memset(colorMap, 0, sizeof(colorMap));
|
||||
_screen->setTextColorMap(colorMap);
|
||||
|
||||
Screen::FontId oldFont = _screen->setFont(_static.font);
|
||||
int charWidthBackUp = _screen->_charWidth;
|
||||
|
||||
if (_vm->game() != GI_LOL)
|
||||
_screen->_charWidth = -2;
|
||||
_screen->setScreenDim(dim);
|
||||
|
||||
int backUpX = _screen->_curDim->sx;
|
||||
int backUpY = _screen->_curDim->sy;
|
||||
int backUpWidth = _screen->_curDim->w;
|
||||
int backUpHeight = _screen->_curDim->h;
|
||||
_screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 0, 3);
|
||||
|
||||
int x = _screen->_curDim->sx << 3;
|
||||
int y = _screen->_curDim->sy;
|
||||
int width = _screen->_curDim->w << 3;
|
||||
int height = _screen->_curDim->h;
|
||||
|
||||
drawBox(x, y, width, height, 1);
|
||||
drawBox(x + 1, y + 1, width - 2, height - 2, 0);
|
||||
|
||||
int selected = 0;
|
||||
|
||||
draw(selected);
|
||||
|
||||
while (!_screen->isMouseVisible())
|
||||
_screen->showMouse();
|
||||
|
||||
int fh = _screen->getFontHeight();
|
||||
if (_vm->gameFlags().lang == Common::JA_JPN)
|
||||
fh++;
|
||||
|
||||
int textPos = ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3;
|
||||
|
||||
Common::Rect menuRect(x + 16, y + 4, x + width - 16, y + 4 + fh * _static.menuTable[3]);
|
||||
|
||||
while (!_vm->shouldQuit()) {
|
||||
updateAnimation();
|
||||
bool mousePressed = getInput();
|
||||
|
||||
Common::Point mouse = _vm->getMousePos();
|
||||
if (menuRect.contains(mouse)) {
|
||||
int item = (mouse.y - menuRect.top) / fh;
|
||||
|
||||
if (item != selected) {
|
||||
printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[5], 0, 5, _static.strings[selected]);
|
||||
printString("%s", textPos, menuRect.top + item * fh, _static.menuTable[6], 0, 5, _static.strings[item]);
|
||||
|
||||
selected = item;
|
||||
}
|
||||
|
||||
if (mousePressed) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[5], 0, 5, _static.strings[selected]);
|
||||
_screen->updateScreen();
|
||||
_system->delayMillis(50);
|
||||
printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[6], 0, 5, _static.strings[selected]);
|
||||
_screen->updateScreen();
|
||||
_system->delayMillis(50);
|
||||
}
|
||||
command = item;
|
||||
break;
|
||||
}
|
||||
}
|
||||
_system->delayMillis(10);
|
||||
}
|
||||
|
||||
if (_vm->shouldQuit())
|
||||
command = -1;
|
||||
|
||||
_screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 3, 0);
|
||||
_screen->_charWidth = charWidthBackUp;
|
||||
_screen->setFont(oldFont);
|
||||
|
||||
return command;
|
||||
}
|
||||
|
||||
void MainMenu::draw(int select) {
|
||||
int top = _screen->_curDim->sy;
|
||||
top += _static.menuTable[1];
|
||||
int fh = _screen->getFontHeight();
|
||||
if (_vm->gameFlags().lang == Common::JA_JPN)
|
||||
fh++;
|
||||
|
||||
for (int i = 0; i < _static.menuTable[3]; ++i) {
|
||||
int curY = top + i * fh;
|
||||
int color = (i == select) ? _static.menuTable[6] : _static.menuTable[5];
|
||||
printString("%s", ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3, curY, color, 0, 5, _static.strings[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void MainMenu::drawBox(int x, int y, int w, int h, int fill) {
|
||||
--w; --h;
|
||||
|
||||
if (fill)
|
||||
_screen->fillRect(x, y, x+w, y+h, _static.colorTable[0]);
|
||||
|
||||
_screen->drawClippedLine(x, y+h, x+w, y+h, _static.colorTable[1]);
|
||||
_screen->drawClippedLine(x+w, y, x+w, y+h, _static.colorTable[1]);
|
||||
_screen->drawClippedLine(x, y, x+w, y, _static.colorTable[2]);
|
||||
_screen->drawClippedLine(x, y, x, y+h, _static.colorTable[2]);
|
||||
|
||||
_screen->setPagePixel(_screen->_curPage, x, y+h, _static.colorTable[3]);
|
||||
_screen->setPagePixel(_screen->_curPage, x+w, y, _static.colorTable[3]);
|
||||
}
|
||||
|
||||
void MainMenu::printString(const char *format, int x, int y, int col1, int col2, int flags, ...) {
|
||||
if (!format)
|
||||
return;
|
||||
|
||||
va_list vaList;
|
||||
va_start(vaList, flags);
|
||||
Common::String string = Common::String::vformat(format, vaList);
|
||||
va_end(vaList);
|
||||
|
||||
if (flags & 1)
|
||||
x -= _screen->getTextWidth(string.c_str()) >> 1;
|
||||
|
||||
if (flags & 2)
|
||||
x -= _screen->getTextWidth(string.c_str());
|
||||
|
||||
if (_vm->gameFlags().use16ColorMode)
|
||||
flags &= 3;
|
||||
|
||||
if (flags & 4) {
|
||||
_screen->printText(string.c_str(), x - 1, y, _static.altColor, col2);
|
||||
_screen->printText(string.c_str(), x, y + 1, _static.altColor, col2);
|
||||
}
|
||||
|
||||
if (flags & 8) {
|
||||
_screen->printText(string.c_str(), x - 1, y, 227, col2);
|
||||
_screen->printText(string.c_str(), x, y + 1, 227, col2);
|
||||
}
|
||||
|
||||
_screen->printText(string.c_str(), x, y, col1, col2);
|
||||
}
|
||||
|
||||
} // End of namespace Kyra
|
||||
|
198
engines/kyra/gui_v1.h
Normal file
198
engines/kyra/gui_v1.h
Normal file
@ -0,0 +1,198 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef KYRA_GUI_V1_H
|
||||
#define KYRA_GUI_V1_H
|
||||
|
||||
#include "kyra/gui.h"
|
||||
|
||||
namespace Kyra {
|
||||
|
||||
struct MenuItem {
|
||||
bool enabled;
|
||||
|
||||
const char *itemString;
|
||||
uint16 itemId;
|
||||
|
||||
int16 x, y;
|
||||
uint16 width, height;
|
||||
|
||||
uint8 textColor, highlightColor;
|
||||
|
||||
int16 titleX;
|
||||
|
||||
uint8 color1, color2;
|
||||
uint8 bkgdColor;
|
||||
|
||||
Button::Callback callback;
|
||||
|
||||
int16 saveSlot;
|
||||
|
||||
const char *labelString;
|
||||
uint16 labelId;
|
||||
int16 labelX, labelY;
|
||||
|
||||
uint16 keyCode;
|
||||
};
|
||||
|
||||
struct Menu {
|
||||
int16 x, y;
|
||||
uint16 width, height;
|
||||
|
||||
uint8 bkgdColor;
|
||||
uint8 color1, color2;
|
||||
|
||||
const char *menuNameString;
|
||||
uint16 menuNameId;
|
||||
|
||||
uint8 textColor;
|
||||
int16 titleX, titleY;
|
||||
|
||||
uint8 highlightedItem;
|
||||
|
||||
uint8 numberOfItems;
|
||||
|
||||
int16 scrollUpButtonX, scrollUpButtonY;
|
||||
int16 scrollDownButtonX, scrollDownButtonY;
|
||||
|
||||
MenuItem item[7];
|
||||
};
|
||||
|
||||
class TextDisplayer;
|
||||
|
||||
class GUI_v1 : public GUI {
|
||||
public:
|
||||
GUI_v1(KyraEngine_v1 *vm);
|
||||
virtual ~GUI_v1() {}
|
||||
|
||||
// button specific
|
||||
virtual Button *addButtonToList(Button *list, Button *newButton);
|
||||
|
||||
virtual void processButton(Button *button) = 0;
|
||||
virtual int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel) = 0;
|
||||
|
||||
virtual int redrawShadedButtonCallback(Button *button);
|
||||
virtual int redrawButtonCallback(Button *button);
|
||||
|
||||
// menu specific
|
||||
virtual void initMenuLayout(Menu &menu);
|
||||
void initMenu(Menu &menu);
|
||||
|
||||
void processHighlights(Menu &menu);
|
||||
|
||||
// utilities for thumbnail creation
|
||||
virtual void createScreenThumbnail(Graphics::Surface &dst) = 0;
|
||||
|
||||
protected:
|
||||
TextDisplayer *_text;
|
||||
|
||||
Button *_menuButtonList;
|
||||
bool _displayMenu;
|
||||
bool _displaySubMenu;
|
||||
bool _cancelSubMenu;
|
||||
|
||||
virtual void printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2);
|
||||
virtual int getMenuCenterStringX(const char *str, int x1, int x2);
|
||||
|
||||
Button::Callback _redrawShadedButtonFunctor;
|
||||
Button::Callback _redrawButtonFunctor;
|
||||
|
||||
virtual Button *getButtonListData() = 0;
|
||||
virtual Button *getScrollUpButton() = 0;
|
||||
virtual Button *getScrollDownButton() = 0;
|
||||
|
||||
virtual Button::Callback getScrollUpButtonHandler() const = 0;
|
||||
virtual Button::Callback getScrollDownButtonHandler() const = 0;
|
||||
|
||||
virtual uint8 defaultColor1() const = 0;
|
||||
virtual uint8 defaultColor2() const = 0;
|
||||
|
||||
virtual const char *getMenuTitle(const Menu &menu) = 0;
|
||||
virtual const char *getMenuItemTitle(const MenuItem &menuItem) = 0;
|
||||
virtual const char *getMenuItemLabel(const MenuItem &menuItem) = 0;
|
||||
|
||||
void updateAllMenuButtons();
|
||||
void updateMenuButton(Button *button);
|
||||
virtual void updateButton(Button *button);
|
||||
|
||||
void redrawText(const Menu &menu);
|
||||
void redrawHighlight(const Menu &menu);
|
||||
|
||||
uint32 _lastScreenUpdate;
|
||||
void checkTextfieldInput();
|
||||
};
|
||||
|
||||
class Movie;
|
||||
|
||||
class MainMenu {
|
||||
public:
|
||||
MainMenu(KyraEngine_v1 *vm);
|
||||
virtual ~MainMenu() {}
|
||||
|
||||
struct Animation {
|
||||
Animation() : anim(0), startFrame(0), endFrame(0), delay(0) {}
|
||||
|
||||
Movie *anim;
|
||||
int startFrame;
|
||||
int endFrame;
|
||||
int delay;
|
||||
};
|
||||
|
||||
struct StaticData {
|
||||
const char *strings[5];
|
||||
|
||||
uint8 menuTable[7];
|
||||
uint8 colorTable[4];
|
||||
|
||||
Screen::FontId font;
|
||||
uint8 altColor;
|
||||
};
|
||||
|
||||
void init(StaticData data, Animation anim);
|
||||
int handle(int dim);
|
||||
private:
|
||||
KyraEngine_v1 *_vm;
|
||||
Screen *_screen;
|
||||
OSystem *_system;
|
||||
|
||||
StaticData _static;
|
||||
struct AnimIntern {
|
||||
int curFrame;
|
||||
int direction;
|
||||
};
|
||||
Animation _anim;
|
||||
AnimIntern _animIntern;
|
||||
|
||||
uint32 _nextUpdate;
|
||||
|
||||
void updateAnimation();
|
||||
void draw(int select);
|
||||
void drawBox(int x, int y, int w, int h, int fill);
|
||||
bool getInput();
|
||||
|
||||
void printString(const char *string, int x, int y, int col1, int col2, int flags, ...) GCC_PRINTF(2, 8);
|
||||
};
|
||||
|
||||
} // end of namesapce Kyra
|
||||
|
||||
#endif
|
||||
|
@ -23,7 +23,7 @@
|
||||
#ifndef KYRA_GUI_V2_H
|
||||
#define KYRA_GUI_V2_H
|
||||
|
||||
#include "kyra/gui.h"
|
||||
#include "kyra/gui_v1.h"
|
||||
|
||||
namespace Kyra {
|
||||
|
||||
|
@ -199,7 +199,7 @@ public:
|
||||
|
||||
Screen *screen() { return _screen; }
|
||||
Screen_v2 *screen_v2() const { return _screen; }
|
||||
GUI_v1 *gui() const { return _gui; }
|
||||
GUI *gui() const { return _gui; }
|
||||
virtual TextDisplayer *text() { return _text; }
|
||||
int language() const { return _lang; }
|
||||
protected:
|
||||
|
@ -109,7 +109,7 @@ public:
|
||||
|
||||
Screen *screen() { return _screen; }
|
||||
Animator_LoK *animator() { return _animator; }
|
||||
GUI_v1 *gui() const { return _gui; }
|
||||
GUI *gui() const { return _gui; }
|
||||
virtual Movie *createWSAMovie();
|
||||
|
||||
uint8 **shapes() { return _shapes; }
|
||||
|
@ -54,7 +54,7 @@ public:
|
||||
|
||||
Screen *screen() { return _screen; }
|
||||
Screen_v2 *screen_v2() const { return _screen; }
|
||||
GUI_v1 *gui() const { return _gui; }
|
||||
GUI *gui() const { return _gui; }
|
||||
SoundDigital *soundDigital() { return _soundDigital; }
|
||||
int language() const { return _lang; }
|
||||
bool heliumMode() const { return _configHelium; }
|
||||
|
@ -345,7 +345,7 @@ int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag)
|
||||
_eventList.erase(_eventList.begin());
|
||||
}
|
||||
|
||||
GUI_v1 *guiInstance = gui();
|
||||
GUI *guiInstance = gui();
|
||||
if (guiInstance) {
|
||||
if (keys)
|
||||
return guiInstance->processButtonList(buttonList, keys | eventFlag, mouseWheel);
|
||||
|
@ -176,13 +176,14 @@ class TextDisplayer;
|
||||
class StaticResource;
|
||||
class TimerManager;
|
||||
class Debugger;
|
||||
class GUI_v1;
|
||||
class GUI;
|
||||
|
||||
struct Button;
|
||||
|
||||
class KyraEngine_v1 : public Engine {
|
||||
friend class Debugger;
|
||||
friend class ::KyraMetaEngine;
|
||||
friend class GUI;
|
||||
friend class GUI_v1;
|
||||
friend class SoundMidiPC; // For _eventMan
|
||||
public:
|
||||
@ -196,7 +197,7 @@ public:
|
||||
Resource *resource() { return _res; }
|
||||
virtual Screen *screen() = 0;
|
||||
virtual TextDisplayer *text() { return _text; }
|
||||
virtual GUI_v1 *gui() const { return 0; }
|
||||
virtual GUI *gui() const { return 0; }
|
||||
Sound *sound() { return _sound; }
|
||||
StaticResource *staticres() { return _staticres; }
|
||||
TimerManager *timer() { return _timer; }
|
||||
|
@ -24,7 +24,7 @@
|
||||
#define KYRA_KYRA_V2_H
|
||||
|
||||
#include "kyra/kyra_v1.h"
|
||||
#include "kyra/gui.h"
|
||||
#include "kyra/gui_v1.h"
|
||||
#include "kyra/wsamovie.h"
|
||||
#include "kyra/item.h"
|
||||
|
||||
|
@ -357,7 +357,7 @@ Screen *LoLEngine::screen() {
|
||||
return _screen;
|
||||
}
|
||||
|
||||
GUI_v1 *LoLEngine::gui() const {
|
||||
GUI *LoLEngine::gui() const {
|
||||
return _gui;
|
||||
}
|
||||
|
||||
|
@ -279,7 +279,7 @@ public:
|
||||
virtual void initKeymap();
|
||||
|
||||
Screen *screen();
|
||||
GUI_v1 *gui() const;
|
||||
GUI *gui() const;
|
||||
|
||||
private:
|
||||
Screen_LoL *_screen;
|
||||
|
@ -86,7 +86,7 @@ public:
|
||||
virtual ~LolEobBaseEngine();
|
||||
|
||||
virtual Screen *screen() = 0;
|
||||
virtual GUI_v1 *gui() const = 0;
|
||||
virtual GUI *gui() const = 0;
|
||||
|
||||
protected:
|
||||
// Startup
|
||||
|
@ -9,6 +9,7 @@ MODULE_OBJS := \
|
||||
debugger.o \
|
||||
detection.o \
|
||||
gui.o \
|
||||
gui_v1.o \
|
||||
gui_lok.o \
|
||||
gui_v2.o \
|
||||
gui_hof.o \
|
||||
|
@ -665,8 +665,7 @@ void EobCoreEngine::initMenus() {
|
||||
{ 32, 40, 16, 24, 20, 3, 5 },
|
||||
{ 33, 72, 16, 24, 20, 4, 5 },
|
||||
{ 34, 104, 16, 24, 20, 5, 5 },
|
||||
{ 35, 136, 16, 24, 20, 6, 5 },
|
||||
{ 31, 8, 16, 24, 20, 2, 5 }
|
||||
{ 35, 136, 16, 24, 20, 6, 5 }
|
||||
};
|
||||
|
||||
_menuButtonDefs = buttonDefs;
|
||||
|
Loading…
Reference in New Issue
Block a user