fix item positions

svn-id: r11122
This commit is contained in:
Max Horn 2003-11-03 23:42:53 +00:00
parent 93037c3fed
commit 76e4cbe2cb

View File

@ -94,7 +94,9 @@ protected:
EditGameDialog::EditGameDialog(const String &domain, GameSettings target)
: Dialog(8, 50, 320 - 2 * 8, 200 - 2 * 40),
_domain(domain) {
const int vBorder = 5; // Tab border
const int vBorder = 5; // Tab border
int yoffset;
// GAME: Path to game data (r/o)
String path(ConfMan.get("path", _domain));
@ -105,54 +107,60 @@ EditGameDialog::EditGameDialog(const String &domain, GameSettings target)
description = target.description;
}
// GUI: Add tab widget
TabWidget *tab = new TabWidget(this, 0, vBorder, _w, _h - 24 - 2*vBorder);
// GUI: Add tab widget
TabWidget *tab = new TabWidget(this, 0, vBorder, _w, _h - 24 - 2*vBorder);
tab->addTab("Game");
yoffset = vBorder;
// GUI: Label & edit widget for the game ID
new StaticTextWidget(tab, 10, 10, 40, kLineHeight, "ID: ", kTextAlignRight);
_domainWidget = new EditTextWidget(tab, 50, 10, _w - 50 - 10, kLineHeight, _domain);
new StaticTextWidget(tab, 10, yoffset+2, 40, kLineHeight, "ID: ", kTextAlignRight);
_domainWidget = new EditTextWidget(tab, 50, yoffset, _w - 50 - 10, kLineHeight, _domain);
yoffset += 16;
// GUI: Label & edit widget for the description
new StaticTextWidget(tab, 10, 26, 40, kLineHeight, "Name: ", kTextAlignRight);
_descriptionWidget = new EditTextWidget(tab, 50, 26, _w - 50 - 10, kLineHeight, description);
new StaticTextWidget(tab, 10, yoffset+2, 40, kLineHeight, "Name: ", kTextAlignRight);
_descriptionWidget = new EditTextWidget(tab, 50, yoffset, _w - 50 - 10, kLineHeight, description);
yoffset += 16;
// GUI: Label for the game path
// TODO: Allow editing, and clip to the RIGHT on long paths (to keep meaningful portions)
new StaticTextWidget(tab, 10, 42, 40, kLineHeight, "Path: ", kTextAlignRight);
new StaticTextWidget(tab, 50, 42, _w - 50 - 10, kLineHeight, path, kTextAlignLeft);
new StaticTextWidget(tab, 10, yoffset, 40, kLineHeight, "Path: ", kTextAlignRight);
new StaticTextWidget(tab, 50, yoffset, _w - 50 - 10, kLineHeight, path, kTextAlignLeft);
// TODO: Platform and language dropdowns (?)
// GUI: Add Graphics tab
tab->addTab("Graphics");
yoffset = vBorder;
// The GFX mode popup & a label
// TODO - add an API to query the list of available GFX modes, and to get/set the mode
PopUpWidget *gfxPopUp;
gfxPopUp = new PopUpWidget(tab, 5, vBorder, 280, kLineHeight, "Graphics mode: ", 100);
gfxPopUp->appendEntry("<global default>");
gfxPopUp->appendEntry("");
gfxPopUp->appendEntry("Normal (no scaling)");
gfxPopUp->appendEntry("2x");
gfxPopUp->appendEntry("3x");
gfxPopUp->appendEntry("2xSAI");
gfxPopUp->appendEntry("Super2xSAI");
gfxPopUp->appendEntry("SuperEagle");
gfxPopUp->appendEntry("AdvMAME2x");
gfxPopUp->appendEntry("TV2x");
gfxPopUp->appendEntry("DotMatrix");
gfxPopUp->setSelected(0);
// The GFX mode popup & a label
// TODO - add an API to query the list of available GFX modes, and to get/set the mode
PopUpWidget *gfxPopUp;
gfxPopUp = new PopUpWidget(tab, 5, yoffset, 280, kLineHeight, "Graphics mode: ", 100);
yoffset += 16;
gfxPopUp->appendEntry("<global default>");
gfxPopUp->appendEntry("");
gfxPopUp->appendEntry("Normal (no scaling)");
gfxPopUp->appendEntry("2x");
gfxPopUp->appendEntry("3x");
gfxPopUp->appendEntry("2xSAI");
gfxPopUp->appendEntry("Super2xSAI");
gfxPopUp->appendEntry("SuperEagle");
gfxPopUp->appendEntry("AdvMAME2x");
gfxPopUp->appendEntry("TV2x");
gfxPopUp->appendEntry("DotMatrix");
gfxPopUp->setSelected(0);
// FIXME - disable GFX popup for now
gfxPopUp->setEnabled(false);
// FIXME - disable GFX popup for now
gfxPopUp->setEnabled(false);
// GUI: Full screen checkbox
_fullscreenCheckbox = new CheckboxWidget(tab, 15, 62, 200, 16, "Use Fullscreen Mode", 0, 'F');
_fullscreenCheckbox = new CheckboxWidget(tab, 15, yoffset, 200, 16, "Use Fullscreen Mode", 0, 'F');
_fullscreenCheckbox->setState(ConfMan.getBool("fullscreen", _domain));
// Activate the first tab
tab->setActiveTab(0);
// Activate the first tab
tab->setActiveTab(0);
// GUI: Add OK & Cancel buttons
addButton(_w - 2 * (kButtonWidth + 10), _h - 24, "Cancel", kCloseCmd, 0);