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TITANIC: Fix Maitre'D playing music check
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@ -116,7 +116,7 @@ bool CMaitreD::EnterViewMsg(CEnterViewMsg *msg) {
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setTalking(this, true, findView());
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_fightFlag = _savedFightFlag;
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if (_musicName == "STMusic" && (!_musicSet || _priorMusicName == _musicName))
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if (_musicName != "STMusic" && (!_musicSet || _priorMusicName == _musicName))
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return true;
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if (_musicName.contains("nasty ambient"))
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