svn-id: r13691
This commit is contained in:
Paweł Kołodziejski 2004-05-01 06:50:20 +00:00
parent e8cb50e17f
commit 7792c3fd5e
3 changed files with 95 additions and 293 deletions

View File

@ -20,23 +20,15 @@
* $Header$
*
*/
/*
Description:
Event management module
// Event management module
Notes:
*/
#include "saga.h"
#include "reinherit.h"
#include "yslib.h"
/*
* Uses the following modules:
\*--------------------------------------------------------------------------*/
#include "animation_mod.h"
#include "console_mod.h"
#include "scene_mod.h"
@ -49,9 +41,6 @@
#include "sndres.h"
#include "music.h"
/*
* Begin module
\*--------------------------------------------------------------------------*/
#include "events_mod.h"
#include "events.h"
@ -59,31 +48,22 @@ namespace Saga {
static YS_DL_LIST *EventList;
int EVENT_Init(void)
{
int EVENT_Init() {
R_printf(R_STDOUT, "Initializing event subsystem...\n");
EventList = ys_dll_create();
return (EventList != NULL) ? R_SUCCESS : R_FAILURE;
}
int EVENT_Shutdown(void)
{
int EVENT_Shutdown() {
R_printf(R_STDOUT, "Shutting down event subsystem...\n");
EVENT_FreeList();
return R_SUCCESS;
}
int EVENT_HandleEvents(long msec)
/*--------------------------------------------------------------------------*\
* Function to process event list once per frame.
* First advances event times, then processes each event with the appropriate
* handler depending on the type of event.
\*--------------------------------------------------------------------------*/
{
// Function to process event list once per frame.
// First advances event times, then processes each event with the appropriate
// handler depending on the type of event.
int EVENT_HandleEvents(long msec) {
YS_DL_NODE *walk_node;
YS_DL_NODE *next_node;
@ -92,21 +72,17 @@ int EVENT_HandleEvents(long msec)
long delta_time;
int result;
/* Advance event times
* \*------------------------------------------------------------- */
// Advance event times
ProcessEventTime(msec);
/* Process each event in list
* \*------------------------------------------------------------- */
for (walk_node = ys_dll_head(EventList);
walk_node != NULL; walk_node = next_node) {
// Process each event in list
for (walk_node = ys_dll_head(EventList); walk_node != NULL; walk_node = next_node) {
event_p = (R_EVENT *)ys_dll_get_data(walk_node);
/* Save next event in case current event is handled and removed */
// Save next event in case current event is handled and removed
next_node = ys_dll_next(walk_node);
/* Call the appropriate event handler for the specific event type */
// Call the appropriate event handler for the specific event type
switch (event_p->type) {
case R_ONESHOT_EVENT:
@ -123,27 +99,23 @@ int EVENT_HandleEvents(long msec)
default:
result = R_EVENT_INVALIDCODE;
R_printf(R_STDERR,
"Invalid event code encountered.\n");
R_printf(R_STDERR, "Invalid event code encountered.\n");
break;
}
/* Process the event appropriately based on result code from
* handler */
if ((result == R_EVENT_DELETE) ||
(result == R_EVENT_INVALIDCODE)) {
/* If there is no event chain, delete the base event. */
// Process the event appropriately based on result code from
// handler
if ((result == R_EVENT_DELETE) || (result == R_EVENT_INVALIDCODE)) {
// If there is no event chain, delete the base event.
if (event_p->chain == NULL) {
ys_dll_delete(walk_node);
} else {
/* If there is an event chain present, move the next event
* in the chain up, adjust it by the previous delta time,
* and reprocess the event by adjusting next_node. */
// If there is an event chain present, move the next event
// in the chain up, adjust it by the previous delta time,
// and reprocess the event by adjusting next_node. */
delta_time = event_p->time;
ys_dll_replace(walk_node, event_p->chain,
sizeof *event_p);
ys_dll_replace(walk_node, event_p->chain, sizeof *event_p);
event_p = (R_EVENT *)ys_dll_get_data(walk_node);
event_p->time += delta_time;
@ -151,19 +123,15 @@ int EVENT_HandleEvents(long msec)
next_node = walk_node;
}
} else if (result == R_EVENT_BREAK) {
break;
}
} /* end for () */
}
return R_SUCCESS;
}
int HandleContinuous(R_EVENT * event)
{
double event_pc = 0.0; /* Event completion percentage */
int HandleContinuous(R_EVENT *event) {
double event_pc = 0.0; // Event completion percentage
int event_done = 0;
R_BUFFER_INFO buf_info;
@ -173,93 +141,64 @@ int HandleContinuous(R_EVENT * event)
event_pc = ((double)event->duration - event->time) / event->duration;
if (event_pc >= 1.0) {
/* Cap percentage to 100 */
// Cap percentage to 100
event_pc = 1.0;
event_done = 1;
}
if (event_pc < 0.0) {
/* Event not signaled, skip it */
// Event not signaled, skip it
return R_EVENT_CONTINUE;
} else if (!(event->code & R_SIGNALED)) {
/* Signal event */
// Signal event
event->code |= R_SIGNALED;
event_pc = 0.0;
}
switch (event->code & R_EVENT_MASK) {
case R_PAL_EVENT:
switch (event->op) {
case EVENT_BLACKTOPAL:
back_buf = SYSGFX_GetBackBuffer();
SYSGFX_BlackToPal(back_buf, (PALENTRY *)event->data, event_pc);
break;
case EVENT_PALTOBLACK:
back_buf = SYSGFX_GetBackBuffer();
SYSGFX_PalToBlack(back_buf, (PALENTRY *)event->data, event_pc);
break;
default:
break;
} /* end switch() */
}
break;
case R_TRANSITION_EVENT:
switch (event->op) {
case EVENT_DISSOLVE:
RENDER_GetBufferInfo(&buf_info);
SCENE_GetBGInfo(&bg_info);
TRANSITION_Dissolve(buf_info.r_bg_buf,
buf_info.r_bg_buf_w,
buf_info.r_bg_buf_h,
buf_info.r_bg_buf_w,
bg_info.bg_buf, bg_info.bg_p, 0, event_pc);
TRANSITION_Dissolve(buf_info.r_bg_buf, buf_info.r_bg_buf_w, buf_info.r_bg_buf_h,
buf_info.r_bg_buf_w, bg_info.bg_buf, bg_info.bg_p, 0, event_pc);
break;
default:
break;
}
break;
case R_CONSOLE_EVENT:
switch (event->op) {
case EVENT_ACTIVATE:
CON_DropConsole(event_pc);
break;
case EVENT_DEACTIVATE:
CON_RaiseConsole(event_pc);
break;
default:
break;
}
break;
default:
break;
} /* end switch( event->event_code ) */
}
if (event_done) {
return R_EVENT_DELETE;
@ -268,9 +207,7 @@ int HandleContinuous(R_EVENT * event)
return R_EVENT_CONTINUE;
}
static int HandleOneShot(R_EVENT * event)
{
static int HandleOneShot(R_EVENT *event) {
R_SURFACE *back_buf;
static SCENE_BGINFO bginfo;
@ -279,46 +216,32 @@ static int HandleOneShot(R_EVENT * event)
return R_EVENT_CONTINUE;
}
/* Event has been signaled */
// Event has been signaled
switch (event->code & R_EVENT_MASK) {
case R_TEXT_EVENT:
switch (event->op) {
case EVENT_DISPLAY:
TEXT_SetDisplay((R_TEXTLIST_ENTRY *)event->data, 1);
break;
case EVENT_REMOVE:
{
R_SCENE_INFO scene_info;
SCENE_GetInfo(&scene_info);
TEXT_DeleteEntry(scene_info.text_list,
(R_TEXTLIST_ENTRY *)event->data);
TEXT_DeleteEntry(scene_info.text_list, (R_TEXTLIST_ENTRY *)event->data);
}
break;
default:
break;
}
break;
case R_VOICE_EVENT:
_vm->_sndRes->playVoice(event->param);
break;
case R_MUSIC_EVENT:
_vm->_music->play(event->param, event->param2);
break;
case R_BG_EVENT:
{
R_BUFFER_INFO rbuf_info;
@ -334,115 +257,75 @@ static int HandleOneShot(R_EVENT * event)
bg_pt.x = bginfo.bg_x;
bg_pt.y = bginfo.bg_y;
GFX_BufToBuffer(rbuf_info.r_bg_buf,
rbuf_info.r_bg_buf_w,
rbuf_info.r_bg_buf_h,
bginfo.bg_buf,
bginfo.bg_w, bginfo.bg_h, NULL, &bg_pt);
GFX_BufToBuffer(rbuf_info.r_bg_buf, rbuf_info.r_bg_buf_w, rbuf_info.r_bg_buf_h,
bginfo.bg_buf, bginfo.bg_w, bginfo.bg_h, NULL, &bg_pt);
if (event->param == SET_PALETTE) {
PALENTRY *pal_p;
SCENE_GetBGPal(&pal_p);
SYSGFX_SetPalette(back_buf, pal_p);
}
}
}
break;
case R_ANIM_EVENT:
switch (event->op) {
case EVENT_FRAME:
ANIM_Play(event->param, event->time);
break;
default:
break;
}
break;
case R_SCENE_EVENT:
switch (event->op) {
case EVENT_END:
SCENE_Next();
return R_EVENT_BREAK;
break;
default:
break;
}
break;
case R_PALANIM_EVENT:
switch (event->op) {
case EVENT_CYCLESTART:
PALANIM_CycleStart();
break;
case EVENT_CYCLESTEP:
PALANIM_CycleStep(event->time);
break;
default:
break;
}
break;
case R_INTERFACE_EVENT:
switch (event->op) {
case EVENT_ACTIVATE:
INTERFACE_Activate();
break;
default:
break;
}
break;
default:
break;
} /* end switch( event->code ) */
}
return R_EVENT_DELETE;
}
static int HandleInterval(R_EVENT * event)
{
static int HandleInterval(R_EVENT *event) {
YS_IGNORE_PARAM(event);
return R_EVENT_DELETE;
}
R_EVENT *EVENT_Queue(R_EVENT * event)
/*--------------------------------------------------------------------------*\
* Schedules an event in the event list; returns a pointer to the scheduled
* event suitable for chaining if desired.
\*--------------------------------------------------------------------------*/
{
// Schedules an event in the event list; returns a pointer to the scheduled
// event suitable for chaining if desired.
R_EVENT *EVENT_Queue(R_EVENT *event) {
YS_DL_NODE *new_node;
R_EVENT *queued_event;
event->chain = NULL;
new_node = ys_dll_add_tail(EventList, event, sizeof *event);
if (new_node == NULL) {
@ -456,55 +339,43 @@ R_EVENT *EVENT_Queue(R_EVENT * event)
return queued_event;
}
R_EVENT *EVENT_Chain(R_EVENT * head_event, R_EVENT * add_event)
/*--------------------------------------------------------------------------*\
* Places a 'add_event' on the end of an event chain given by 'head_event'
* (head_event may be in any position in the event chain)
\*--------------------------------------------------------------------------*/
{
// Places a 'add_event' on the end of an event chain given by 'head_event'
// (head_event may be in any position in the event chain)
R_EVENT *EVENT_Chain(R_EVENT *head_event, R_EVENT *add_event) {
R_EVENT *walk_event;
R_EVENT *new_event;
/* Allocate space for new event */
// Allocate space for new event
new_event = (R_EVENT *)malloc(sizeof *new_event);
if (new_event == NULL) {
return NULL;
}
/* Copy event data to new event */
// Copy event data to new event
*new_event = *add_event;
/* Walk to end of chain */
for (walk_event = head_event;
walk_event->chain != NULL; walk_event = walk_event->chain) {
// Walk to end of chain
for (walk_event = head_event; walk_event->chain != NULL; walk_event = walk_event->chain) {
continue;
}
/* Place new event */
// Place new event
walk_event->chain = new_event;
new_event->chain = NULL;
InitializeEvent(new_event);
return new_event;
}
static int InitializeEvent(R_EVENT * event)
{
static int InitializeEvent(R_EVENT *event) {
switch (event->type) {
case R_ONESHOT_EVENT:
break;
case R_CONTINUOUS_EVENT:
event->time += event->duration;
break;
case R_INTERVAL_EVENT:
break;
default:
return R_FAILURE;
break;
@ -513,37 +384,25 @@ static int InitializeEvent(R_EVENT * event)
return R_SUCCESS;
}
int EVENT_ClearList(void)
/*--------------------------------------------------------------------------*\
* Removes all events from the list except NODESTROY (engine) events
\*--------------------------------------------------------------------------*/
{
int EVENT_ClearList() {
YS_DL_NODE *walk_node;
YS_DL_NODE *next_node;
R_EVENT *chain_walk;
R_EVENT *next_chain;
R_EVENT *event_p;
/* Walk down event list */
for (walk_node = ys_dll_head(EventList);
walk_node != NULL; walk_node = next_node) {
// Walk down event list
for (walk_node = ys_dll_head(EventList); walk_node != NULL; walk_node = next_node) {
next_node = ys_dll_next(walk_node);
event_p = (R_EVENT *)ys_dll_get_data(walk_node);
/* Only remove events not marked R_NODESTROY (engine events) */
// Only remove events not marked R_NODESTROY (engine events)
if (!(event_p->code & R_NODESTROY)) {
/* Remove any events chained off this one */
for (chain_walk = event_p->chain;
chain_walk != NULL; chain_walk = next_chain) {
// Remove any events chained off this one */
for (chain_walk = event_p->chain; chain_walk != NULL; chain_walk = next_chain) {
next_chain = chain_walk->chain;
free(chain_walk);
}
ys_dll_delete(walk_node);
}
}
@ -551,34 +410,24 @@ int EVENT_ClearList(void)
return R_SUCCESS;
}
int EVENT_FreeList(void)
/*--------------------------------------------------------------------------*\
* Removes all events from the list (even R_NODESTROY)
\*--------------------------------------------------------------------------*/
{
// Removes all events from the list (even R_NODESTROY)
int EVENT_FreeList() {
YS_DL_NODE *walk_node;
YS_DL_NODE *next_node;
R_EVENT *chain_walk;
R_EVENT *next_chain;
R_EVENT *event_p;
/* Walk down event list */
for (walk_node = ys_dll_head(EventList);
walk_node != NULL; walk_node = next_node) {
// Walk down event list
for (walk_node = ys_dll_head(EventList); walk_node != NULL; walk_node = next_node) {
event_p = (R_EVENT *)ys_dll_get_data(walk_node);
/* Remove any events chained off current node */
for (chain_walk = event_p->chain;
chain_walk != NULL; chain_walk = next_chain) {
// Remove any events chained off current node
for (chain_walk = event_p->chain; chain_walk != NULL; chain_walk = next_chain) {
next_chain = chain_walk->chain;
free(chain_walk);
}
/* Delete current node */
// Delete current node
next_node = ys_dll_next(walk_node);
ys_dll_delete(walk_node);
}
@ -586,27 +435,19 @@ int EVENT_FreeList(void)
return R_SUCCESS;
}
static int ProcessEventTime(long msec)
/*--------------------------------------------------------------------------*\
* Walks down the event list, updating event times by 'msec'.
\*--------------------------------------------------------------------------*/
{
// Walks down the event list, updating event times by 'msec'.
static int ProcessEventTime(long msec) {
YS_DL_NODE *walk_node;
R_EVENT *event_p;
uint16 event_count = 0;
for (walk_node = ys_dll_head(EventList);
walk_node != NULL; walk_node = ys_dll_next(walk_node)) {
for (walk_node = ys_dll_head(EventList); walk_node != NULL; walk_node = ys_dll_next(walk_node)) {
event_p = (R_EVENT *)ys_dll_get_data(walk_node);
event_p->time -= msec;
event_count++;
if (event_count > R_EVENT_WARNINGCOUNT) {
R_printf(R_STDERR,
"WARNING: Event list exceeds %u.\n", R_EVENT_WARNINGCOUNT);
R_printf(R_STDERR, "WARNING: Event list exceeds %u.\n", R_EVENT_WARNINGCOUNT);
}
}

View File

@ -20,14 +20,8 @@
* $Header$
*
*/
/*
Description:
Event management module header file
Notes:
*/
// Event management module header file
#ifndef SAGA_EVENT_H
#define SAGA_EVENT_H
@ -35,13 +29,10 @@
namespace Saga {
#define R_EVENT_DBGLVL R_DEBUG_NONE
#define R_EVENT_WARNINGCOUNT 1000
#define R_EVENT_MASK 0x00FF
enum R_EVENT_STATUSCODE {
R_EVENT_INVALIDCODE = 0,
R_EVENT_DELETE,
R_EVENT_CONTINUE,
@ -49,15 +40,11 @@ enum R_EVENT_STATUSCODE {
};
static int HandleContinuous(R_EVENT * event);
static int HandleOneShot(R_EVENT * event);
static int HandleInterval(R_EVENT * event);
static int ProcessEventTime(long msec);
static int InitializeEvent(R_EVENT * event);
} // End of namespace Saga
#endif /* R_EVENT_H */
#endif

View File

@ -20,14 +20,8 @@
* $Header$
*
*/
/*
Description:
Event module public header
Notes:
*/
// Event module public header
#ifndef SAGA_EVENTS_MOD_H
#define SAGA_EVENTS_MOD_H
@ -35,20 +29,17 @@
namespace Saga {
enum R_EVENT_TYPES {
R_ONESHOT_EVENT,
R_CONTINUOUS_EVENT,
R_INTERVAL_EVENT
};
enum R_EVENT_FLAGS {
R_SIGNALED = 0x8000,
R_NODESTROY = 0x4000
};
enum R_EVENT_CODES {
R_BG_EVENT = 1,
R_ANIM_EVENT,
R_MUSIC_EVENT,
@ -65,80 +56,63 @@ enum R_EVENT_CODES {
};
enum R_EVENT_OPS {
/* INSTANTANEOUS events
* \*------------------------------------------------------------- */
/* BG events */
// INSTANTANEOUS events
// BG events
EVENT_DISPLAY = 1,
/* ANIM events */
// ANIM events
EVENT_FRAME = 1,
/* MUISC & SOUND events */
// MUISC & SOUND events
EVENT_PLAY = 1,
EVENT_STOP = 2,
/* SCENE events */
// SCENE events
EVENT_END = 2,
/* TEXT events */
// TEXT events
EVENT_HIDE = 2,
EVENT_REMOVE = 3,
/* PALANIM events */
// PALANIM events
EVENT_CYCLESTART = 1,
EVENT_CYCLESTEP = 2,
/* INTERFACE events */
// INTERFACE events
EVENT_ACTIVATE = 1,
EVENT_DEACTIVATE,
/* ACTOR events */
// ACTOR events
EVENT_MOVE = 1,
/* CONTINUOUS events
* \*------------------------------------------------------------- */
/* PALETTE events */
// CONTINUOUS events
// PALETTE events
EVENT_PALTOBLACK = 1,
EVENT_BLACKTOPAL = 2,
/* TRANSITION events */
// TRANSITION events
EVENT_DISSOLVE = 1
};
enum R_EVENT_PARAMS {
NO_SET_PALETTE,
SET_PALETTE
};
struct R_EVENT {
unsigned int type;
unsigned int code; /* Event operation category & flags */
int op; /* Event operation */
long param; /* Optional event parameter */
unsigned int code; // Event operation category & flags
int op; // Event operation
long param; // Optional event parameter
long param2;
void *data; /* Optional event data */
long time; /* Elapsed time until event */
long duration; /* Duration of event */
void *data; // Optional event data
long time; // Elapsed time until event
long duration; // Duration of event
long d_reserved;
R_EVENT *chain; /* Event chain
* (For consecutive events) */
R_EVENT *chain; // Event chain (For consecutive events)
R_EVENT() { memset(this, 0, sizeof(*this)); }
};
int EVENT_Init(void);
int EVENT_Shutdown(void);
int EVENT_Init();
int EVENT_Shutdown();
int EVENT_HandleEvents(long msec);
int EVENT_ClearList(void);
int EVENT_FreeList(void);
R_EVENT *EVENT_Queue(R_EVENT * event);
R_EVENT *EVENT_Chain(R_EVENT * head_event, R_EVENT * add_event);
int EVENT_ClearList();
int EVENT_FreeList();
R_EVENT *EVENT_Queue(R_EVENT *event);
R_EVENT *EVENT_Chain(R_EVENT *eead_event, R_EVENT *add_event);
} // End of namespace Saga