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LOL: minor bug fix
svn-id: r41358
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@ -134,6 +134,7 @@ Common::Error LoLEngine::loadGameState(int slot) {
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flags[i] = in.readUint16BE();
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}
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memset(_flagsTable, 0, sizeof(_flagsTable));
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for (uint i = 0; i < ARRAYSIZE(flags); ++i) {
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for (uint k = 0; k < 16; ++k) {
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if (flags[i] & (1 << k))
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