...and mor. Next big thing should be to document the overlay stuff, but that'll have to wait till after I slept :-)

svn-id: r13295
This commit is contained in:
Max Horn 2004-03-15 02:21:04 +00:00
parent b389dfa2a3
commit 782dabbcd3
13 changed files with 238 additions and 172 deletions

View File

@ -30,7 +30,7 @@ MODULE_DIRS :=
include config.mak include config.mak
# Uncomment this for stricter compile time code verification # Uncomment this for stricter compile time code verification
# CXXFLAGS+= -Werror CXXFLAGS+= -Werror
CXXFLAGS:= -Wall $(CXXFLAGS) CXXFLAGS:= -Wall $(CXXFLAGS)
CXXFLAGS+= -O -Wuninitialized CXXFLAGS+= -O -Wuninitialized

View File

@ -368,9 +368,12 @@ public:
/** /**
* Abstract key code (will be the same for any given key regardless * Abstract key code (will be the same for any given key regardless
* of modifiers being held at the same time. * of modifiers being held at the same time.
* @todo Document which values are to be used for non-ASCII keys
* like F1-F10.
* For example, this is the same for both 'A' and Shift-'A'. * For example, this is the same for both 'A' and Shift-'A'.
* @todo Document which values are to be used for non-ASCII keys
* like F1-F10. For now, let's just say that our primary backend
* is the SDL one, and it uses the values SDL uses... so until
* we fix this, your best bet is to get a copy of SDL_keysym.h
* and look at that, if you want to find out a key code.
*/ */
int keycode; int keycode;
/** /**
@ -378,6 +381,7 @@ public:
* This depends on modifiers, i.e. pressing the 'A' key results in * This depends on modifiers, i.e. pressing the 'A' key results in
* different values here depending on the status of shift, alt and * different values here depending on the status of shift, alt and
* caps lock. * caps lock.
* For the function keys F1-F9, values of 315-323 are used.
*/ */
uint16 ascii; uint16 ascii;
/** /**

View File

@ -86,8 +86,6 @@ class EditGameDialog : public OptionsDialog {
public: public:
EditGameDialog(const String &domain, GameSettings target); EditGameDialog(const String &domain, GameSettings target);
void open();
void close();
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
protected: protected:
@ -100,6 +98,10 @@ protected:
CheckboxWidget *_globalGraphicsOverride; CheckboxWidget *_globalGraphicsOverride;
CheckboxWidget *_globalAudioOverride; CheckboxWidget *_globalAudioOverride;
CheckboxWidget *_globalVolumeOverride; CheckboxWidget *_globalVolumeOverride;
virtual void applySettings();
virtual void loadSettings();
virtual void saveSettings();
}; };
EditGameDialog::EditGameDialog(const String &domain, GameSettings target) EditGameDialog::EditGameDialog(const String &domain, GameSettings target)
@ -203,11 +205,17 @@ EditGameDialog::EditGameDialog(const String &domain, GameSettings target)
// Add OK & Cancel buttons // Add OK & Cancel buttons
addButton(_w - 2 * (kButtonWidth + 10), _h - 24, "Cancel", kCloseCmd, 0); addButton(_w - 2 * (kButtonWidth + 10), _h - 24, "Cancel", kCloseCmd, 0);
addButton(_w - (kButtonWidth + 10), _h - 24, "OK", kOKCmd, 0); addButton(_w - (kButtonWidth + 10), _h - 24, "OK", kSaveCmd, 0);
} }
void EditGameDialog::open() { void EditGameDialog::applySettings() {
OptionsDialog::open(); // Do *never* apply settings from the EditGameDialog!
// After all, we are editing a game target in the launcher; that target
// can definitely not be the active target, since we are in the launcher.
}
void EditGameDialog::loadSettings() {
OptionsDialog::loadSettings();
int sel, i; int sel, i;
bool e; bool e;
@ -251,24 +259,22 @@ void EditGameDialog::open() {
_platformPopUp->setSelected(sel); _platformPopUp->setSelected(sel);
} }
void EditGameDialog::saveSettings() {
ConfMan.set("description", _descriptionWidget->getLabel(), _domain);
void EditGameDialog::close() { Common::Language lang = (Common::Language)_langPopUp->getSelectedTag();
if (getResult()) { if (lang < 0)
ConfMan.set("description", _descriptionWidget->getLabel(), _domain); ConfMan.removeKey("language", _domain);
else
ConfMan.set("language", Common::getLanguageCode(lang), _domain);
Common::Language lang = (Common::Language)_langPopUp->getSelectedTag(); Common::Platform platform = (Common::Platform)_platformPopUp->getSelectedTag();
if (lang < 0) if (platform < 0)
ConfMan.removeKey("language", _domain); ConfMan.removeKey("platform", _domain);
else else
ConfMan.set("language", Common::getLanguageCode(lang), _domain); ConfMan.set("platform", Common::getPlatformCode(platform), _domain);
Common::Platform platform = (Common::Platform)_platformPopUp->getSelectedTag(); OptionsDialog::saveSettings();
if (platform < 0)
ConfMan.removeKey("platform", _domain);
else
ConfMan.set("platform", Common::getPlatformCode(platform), _domain);
}
OptionsDialog::close();
} }
void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
@ -285,7 +291,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
setVolumeSettingsState(data != 0); setVolumeSettingsState(data != 0);
draw(); draw();
break; break;
case kOKCmd: { case kSaveCmd: {
// Write back changes made to config object // Write back changes made to config object
String newDomain(_domainWidget->getLabel()); String newDomain(_domainWidget->getLabel());
if (newDomain != _domain) { if (newDomain != _domain) {

View File

@ -55,6 +55,8 @@ enum {
OptionsDialog::OptionsDialog(const String &domain, int x, int y, int w, int h) OptionsDialog::OptionsDialog(const String &domain, int x, int y, int w, int h)
: Dialog(x, y, w, h), : Dialog(x, y, w, h),
_domain(domain), _domain(domain),
_isActiveDomain(domain.isEmpty() || domain == ConfMan.getActiveDomain() ||
(ConfMan.getActiveDomain().isEmpty() && domain == Common::ConfigManager::kApplicationDomain)),
_enableGraphicSettings(false), _enableGraphicSettings(false),
_gfxPopUp(0), _fullscreenCheckbox(0), _aspectCheckbox(0), _gfxPopUp(0), _fullscreenCheckbox(0), _aspectCheckbox(0),
_enableAudioSettings(false), _enableAudioSettings(false),
@ -64,6 +66,7 @@ OptionsDialog::OptionsDialog(const String &domain, int x, int y, int w, int h)
_musicVolumeSlider(0), _musicVolumeLabel(0), _musicVolumeSlider(0), _musicVolumeLabel(0),
_sfxVolumeSlider(0), _sfxVolumeLabel(0) { _sfxVolumeSlider(0), _sfxVolumeLabel(0) {
printf("_isActiveDomain = %d, _domain = %s, active domain = %s\n", _isActiveDomain, _domain.c_str(), ConfMan.getActiveDomain().c_str());
} }
void OptionsDialog::open() { void OptionsDialog::open() {
@ -71,15 +74,49 @@ void OptionsDialog::open() {
// Reset result value // Reset result value
setResult(0); setResult(0);
loadSettings();
}
void OptionsDialog::handleScreenChanged() {
loadSettings();
}
void OptionsDialog::close() {
if (getResult() == kSaveCmd) {
saveSettings();
}
if (_isActiveDomain && (getResult() == kSaveCmd || getResult() == kApplyCmd)) {
applySettings();
}
Dialog::close();
}
void OptionsDialog::applySettings() {
// Activate changes now
if (_enableGraphicSettings) {
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, _fullscreenCheckbox->getState());
g_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, _aspectCheckbox->getState());
if ((int32)_gfxPopUp->getSelectedTag() >= 0)
g_system->setGraphicsMode(_gfxPopUp->getSelectedTag());
}
}
void OptionsDialog::loadSettings() {
bool state;
if (_fullscreenCheckbox) { if (_fullscreenCheckbox) {
_gfxPopUp->setSelected(0); _gfxPopUp->setSelected(0);
_gfxPopUp->setEnabled(false);
if (ConfMan.hasKey("gfx_mode", _domain)) { if (_isActiveDomain) {
int gfxMode = g_system->getGraphicsMode();
_gfxPopUp->setSelectedTag(gfxMode);
} else if (ConfMan.hasKey("gfx_mode", _domain)) {
const OSystem::GraphicsMode *gm = g_system->getSupportedGraphicsModes(); const OSystem::GraphicsMode *gm = g_system->getSupportedGraphicsModes();
String gfxMode = ConfMan.get("gfx_mode", _domain);
int gfxCount = 1; int gfxCount = 1;
String gfxMode = ConfMan.get("gfx_mode", _domain);
while (gm->name) { while (gm->name) {
gfxCount++; gfxCount++;
@ -92,10 +129,16 @@ void OptionsDialog::open() {
#ifndef _WIN32_WCE #ifndef _WIN32_WCE
// Fullscreen setting // Fullscreen setting
_fullscreenCheckbox->setState(ConfMan.getBool("fullscreen", _domain)); state = _isActiveDomain ?
g_system->getFeatureState(OSystem::kFeatureFullscreenMode) :
ConfMan.getBool("fullscreen", _domain);
_fullscreenCheckbox->setState(state);
// Aspect ratio setting // Aspect ratio setting
_aspectCheckbox->setState(ConfMan.getBool("aspect_ratio", _domain)); state = _isActiveDomain ?
g_system->getFeatureState(OSystem::kFeatureAspectRatioCorrection) :
ConfMan.getBool("aspect_ratio", _domain);
_aspectCheckbox->setState(state);
#endif #endif
} }
@ -140,59 +183,55 @@ void OptionsDialog::open() {
} }
} }
void OptionsDialog::close() { void OptionsDialog::saveSettings() {
if (getResult()) { if (_fullscreenCheckbox) {
if (_fullscreenCheckbox) { if (_enableGraphicSettings) {
if (_enableGraphicSettings) { ConfMan.set("fullscreen", _fullscreenCheckbox->getState(), _domain);
ConfMan.set("fullscreen", _fullscreenCheckbox->getState(), _domain); ConfMan.set("aspect_ratio", _aspectCheckbox->getState(), _domain);
ConfMan.set("aspect_ratio", _aspectCheckbox->getState(), _domain);
if ((int32)_gfxPopUp->getSelectedTag() >= 0) if ((int32)_gfxPopUp->getSelectedTag() >= 0)
ConfMan.set("gfx_mode", _gfxPopUp->getSelectedString(), _domain); ConfMan.set("gfx_mode", _gfxPopUp->getSelectedString(), _domain);
} else { } else {
ConfMan.removeKey("fullscreen", _domain); ConfMan.removeKey("fullscreen", _domain);
ConfMan.removeKey("aspect_ratio", _domain); ConfMan.removeKey("aspect_ratio", _domain);
ConfMan.removeKey("gfx_mode", _domain); ConfMan.removeKey("gfx_mode", _domain);
}
} }
if (_masterVolumeSlider) {
if (_enableVolumeSettings) {
ConfMan.set("master_volume", _masterVolumeSlider->getValue(), _domain);
ConfMan.set("music_volume", _musicVolumeSlider->getValue(), _domain);
ConfMan.set("sfx_volume", _sfxVolumeSlider->getValue(), _domain);
} else {
ConfMan.removeKey("master_volume", _domain);
ConfMan.removeKey("music_volume", _domain);
ConfMan.removeKey("sfx_volume", _domain);
}
}
if (_multiMidiCheckbox) {
if (_enableAudioSettings) {
ConfMan.set("multi_midi", _multiMidiCheckbox->getState(), _domain);
ConfMan.set("native_mt32", _mt32Checkbox->getState(), _domain);
ConfMan.set("subtitles", _subCheckbox->getState(), _domain);
const MidiDriverDescription *md = getAvailableMidiDrivers();
while (md->name && md->id != (int)_midiPopUp->getSelectedTag())
md++;
if (md->name)
ConfMan.set("music_driver", md->name, _domain);
else
ConfMan.removeKey("music_driver", _domain);
} else {
ConfMan.removeKey("multi_midi", _domain);
ConfMan.removeKey("native_mt32", _domain);
ConfMan.removeKey("music_driver", _domain);
ConfMan.removeKey("subtitles", _domain);
}
}
// Save config file
ConfMan.flushToDisk();
} }
Dialog::close(); if (_masterVolumeSlider) {
if (_enableVolumeSettings) {
ConfMan.set("master_volume", _masterVolumeSlider->getValue(), _domain);
ConfMan.set("music_volume", _musicVolumeSlider->getValue(), _domain);
ConfMan.set("sfx_volume", _sfxVolumeSlider->getValue(), _domain);
} else {
ConfMan.removeKey("master_volume", _domain);
ConfMan.removeKey("music_volume", _domain);
ConfMan.removeKey("sfx_volume", _domain);
}
}
if (_multiMidiCheckbox) {
if (_enableAudioSettings) {
ConfMan.set("multi_midi", _multiMidiCheckbox->getState(), _domain);
ConfMan.set("native_mt32", _mt32Checkbox->getState(), _domain);
ConfMan.set("subtitles", _subCheckbox->getState(), _domain);
const MidiDriverDescription *md = getAvailableMidiDrivers();
while (md->name && md->id != (int)_midiPopUp->getSelectedTag())
md++;
if (md->name)
ConfMan.set("music_driver", md->name, _domain);
else
ConfMan.removeKey("music_driver", _domain);
} else {
ConfMan.removeKey("multi_midi", _domain);
ConfMan.removeKey("native_mt32", _domain);
ConfMan.removeKey("music_driver", _domain);
ConfMan.removeKey("subtitles", _domain);
}
}
// Save config file
ConfMan.flushToDisk();
} }
void OptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { void OptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
@ -209,10 +248,14 @@ void OptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data
_sfxVolumeLabel->setValue(_sfxVolumeSlider->getValue()); _sfxVolumeLabel->setValue(_sfxVolumeSlider->getValue());
_sfxVolumeLabel->draw(); _sfxVolumeLabel->draw();
break; break;
case kOKCmd: case kApplyCmd:
setResult(1); case kSaveCmd:
setResult(cmd);
close(); close();
break; break;
case kRevertCmd:
// TODO: Implement this!
break;
default: default:
Dialog::handleCommand(sender, cmd, data); Dialog::handleCommand(sender, cmd, data);
} }
@ -344,7 +387,7 @@ int OptionsDialog::addVolumeControls(GuiObject *boss, int yoffset) {
GlobalOptionsDialog::GlobalOptionsDialog(GameDetector &detector) GlobalOptionsDialog::GlobalOptionsDialog(GameDetector &detector)
: OptionsDialog(Common::ConfigManager::kApplicationDomain, 10, 20, 320 - 2 * 10, 200 - 2 * 20) { : OptionsDialog(Common::ConfigManager::kApplicationDomain, 10, 10, 320 - 2 * 10, 200 - 2 * 10) {
const int vBorder = 5; const int vBorder = 5;
int yoffset; int yoffset;
@ -388,19 +431,30 @@ GlobalOptionsDialog::GlobalOptionsDialog(GameDetector &detector)
tab->setActiveTab(0); tab->setActiveTab(0);
// Add OK & Cancel buttons // Add OK & Cancel buttons
addButton(_w - 2 * (kButtonWidth + 10), _h - 24, "Cancel", kCloseCmd, 0); addButton(10, _h - 24, "Revert", kRevertCmd, 0);
addButton(_w - (kButtonWidth + 10), _h - 24, "OK", kOKCmd, 0); addButton(_w - 2 * (kButtonWidth + 10), _h - 24, "Save", kSaveCmd, 0);
addButton(_w - (kButtonWidth + 10), _h - 24, "Apply", kApplyCmd, 0);
// Create file browser dialog // Create file browser dialog
_browser = new BrowserDialog("Select directory for savegames"); _browser = new BrowserDialog("Select directory for savegames");
setGraphicSettingsState(true);
setAudioSettingsState(true);
setVolumeSettingsState(true);
} }
GlobalOptionsDialog::~GlobalOptionsDialog() { GlobalOptionsDialog::~GlobalOptionsDialog() {
delete _browser; delete _browser;
} }
void GlobalOptionsDialog::open() { void GlobalOptionsDialog::applySettings() {
OptionsDialog::open(); OptionsDialog::applySettings();
// TODO ?
}
void GlobalOptionsDialog::loadSettings() {
OptionsDialog::loadSettings();
#if !( defined(__DC__) || defined(__GP32__) ) #if !( defined(__DC__) || defined(__GP32__) )
// Set _savePath to the current save path // Set _savePath to the current save path
@ -416,12 +470,11 @@ void GlobalOptionsDialog::open() {
#endif #endif
} }
void GlobalOptionsDialog::close() { void GlobalOptionsDialog::saveSettings() {
if (getResult()) { // Savepath
// Savepath ConfMan.set("savepath", _savePath->getLabel(), _domain);
ConfMan.set("savepath", _savePath->getLabel(), _domain);
} OptionsDialog::saveSettings();
OptionsDialog::close();
} }
void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {

View File

@ -42,15 +42,20 @@ public:
void open(); void open();
void close(); void close();
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
void handleScreenChanged();
enum { enum {
kOKCmd = 'ok ' kApplyCmd = 'aply',
kSaveCmd = 'save',
kRevertCmd = 'rvrt'
}; };
protected: protected:
/** Config domain this dialog is used to edit. */ /** Config domain this dialog is used to edit. */
String _domain; String _domain;
const bool _isActiveDomain;
int addGraphicControls(GuiObject *boss, int yoffset); int addGraphicControls(GuiObject *boss, int yoffset);
int addMIDIControls(GuiObject *boss, int yoffset); int addMIDIControls(GuiObject *boss, int yoffset);
int addVolumeControls(GuiObject *boss, int yoffset); int addVolumeControls(GuiObject *boss, int yoffset);
@ -58,6 +63,10 @@ protected:
void setGraphicSettingsState(bool enabled); void setGraphicSettingsState(bool enabled);
void setAudioSettingsState(bool enabled); void setAudioSettingsState(bool enabled);
void setVolumeSettingsState(bool enabled); void setVolumeSettingsState(bool enabled);
virtual void applySettings();
virtual void loadSettings();
virtual void saveSettings();
private: private:
// //
@ -99,13 +108,15 @@ public:
GlobalOptionsDialog(GameDetector &detector); GlobalOptionsDialog(GameDetector &detector);
~GlobalOptionsDialog(); ~GlobalOptionsDialog();
void open();
void close();
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
protected: protected:
BrowserDialog *_browser; BrowserDialog *_browser;
StaticTextWidget *_savePath; StaticTextWidget *_savePath;
virtual void applySettings();
virtual void loadSettings();
virtual void saveSettings();
}; };
} // End of namespace GUI } // End of namespace GUI

View File

@ -1147,9 +1147,7 @@ int ScummEngine::getActorFromPos(int x, int y) {
void ScummEngine::actorTalk() { void ScummEngine::actorTalk() {
Actor *a; Actor *a;
_msgPtrToAdd = _charsetBuffer; _messagePtr = addMessageToStack(_messagePtr, _charsetBuffer, sizeof(_charsetBuffer));
_messagePtr = addMessageToStack(_messagePtr);
assert((int)(_msgPtrToAdd - _charsetBuffer) < (int)(sizeof(_charsetBuffer)));
// FIXME: Workaround for bugs #770039 and #770049 // FIXME: Workaround for bugs #770039 and #770049
if (_gameId == GID_LOOM || _gameId == GID_LOOM256) { if (_gameId == GID_LOOM || _gameId == GID_LOOM256) {

View File

@ -394,10 +394,6 @@ void MainMenuDialog::load() {
#pragma mark - #pragma mark -
enum {
kOKCmd = 'ok '
};
enum { enum {
kKeysCmd = 'KEYS' kKeysCmd = 'KEYS'
}; };
@ -413,12 +409,14 @@ ConfigDialog::ConfigDialog(ScummEngine *scumm)
// Add the buttons // Add the buttons
// //
#ifdef _WIN32_WCE #ifdef _WIN32_WCE
addButton(_w - kButtonWidth - 8, _h - 24 - 4, "OK", GUI::OptionsDialog::kOKCmd, 'O'); addButton(_w - kButtonWidth - 8, _h - 24 - 4, "Save", GUI::OptionsDialog::kSaveCmd, 'S');
addButton(_w - 2 * kButtonWidth - 12, _h - 24 - 4, "Cancel", kCloseCmd, 'C'); addButton(_w - 2 * kButtonWidth - 12, _h - 24 - 4, "Apply", GUI::OptionsDialog::kApplyCmd, 'A');
addButton(_w - 3 * kButtonWidth - 16, _h - 24 - 4, "Keys", kKeysCmd, 'K'); addButton(_w - 3 * kButtonWidth - 16, _h - 24 - 4, "Revert", GUI::OptionsDialog::kRevertCmd, 'R');
addButton(_w - 4 * kButtonWidth - 16, _h - 24 - 4, "Keys", kKeysCmd, 'K');
#else #else
addButton(_w - kButtonWidth-8, _h - 24, "OK", GUI::OptionsDialog::kOKCmd, 'O'); addButton(_w - kButtonWidth - 8, _h - 24, "Save", GUI::OptionsDialog::kSaveCmd, 'S');
addButton(_w - 2 * kButtonWidth-12, _h - 24, "Cancel", kCloseCmd, 'C'); addButton(_w - 2 * kButtonWidth - 12, _h - 24, "Apply", GUI::OptionsDialog::kApplyCmd, 'A');
addButton(_w - 3 * kButtonWidth - 16, _h - 24, "Revert", GUI::OptionsDialog::kRevertCmd, 'R');
#endif #endif
// //
@ -446,24 +444,8 @@ ConfigDialog::~ConfigDialog() {
#endif #endif
} }
void ConfigDialog::open() { void ConfigDialog::applySettings() {
GUI_OptionsDialog::open(); ConfigDialog::applySettings();
// update checkboxes, too
subtitlesCheckbox->setState(ConfMan.getBool("subtitles"));
}
void ConfigDialog::close() {
if (getResult()) {
// Subtitles
ConfMan.set("subtitles", subtitlesCheckbox->getState(), _domain);
// Sync with current setting
if (_vm->_version >= 7)
_vm->VAR(_vm->VAR_VOICE_MODE) = subtitlesCheckbox->getState();
}
GUI_OptionsDialog::close();
// Sync the engine with the config manager // Sync the engine with the config manager
int soundVolumeMaster = ConfMan.getInt("master_volume"); int soundVolumeMaster = ConfMan.getInt("master_volume");
@ -479,8 +461,25 @@ void ConfigDialog::close() {
_vm->_mixer->setVolume(soundVolumeSfx * soundVolumeMaster / 255); _vm->_mixer->setVolume(soundVolumeSfx * soundVolumeMaster / 255);
_vm->_mixer->setMusicVolume(soundVolumeMusic); _vm->_mixer->setMusicVolume(soundVolumeMusic);
// Sync with current setting
if (_vm->_version >= 7)
_vm->VAR(_vm->VAR_VOICE_MODE) = ConfMan.getBool("subtitles");
} }
void ConfigDialog::loadSettings() {
GUI_OptionsDialog::loadSettings();
// Update subtitles checkbox
subtitlesCheckbox->setState(ConfMan.getBool("subtitles"));
}
void ConfigDialog::saveSettings() {
// Subtitles
ConfMan.set("subtitles", subtitlesCheckbox->getState(), _domain);
GUI_OptionsDialog::saveSettings();
}
void ConfigDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { void ConfigDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
switch (cmd) { switch (cmd) {

View File

@ -112,12 +112,15 @@ public:
ConfigDialog(ScummEngine *scumm); ConfigDialog(ScummEngine *scumm);
~ConfigDialog(); ~ConfigDialog();
virtual void open();
virtual void close();
virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
protected: protected:
GUI::CheckboxWidget *subtitlesCheckbox; GUI::CheckboxWidget *subtitlesCheckbox;
virtual void applySettings();
virtual void loadSettings();
virtual void saveSettings();
}; };
class InfoDialog : public ScummDialog { class InfoDialog : public ScummDialog {

View File

@ -2508,8 +2508,8 @@ void ScummEngine_v6::o6_kernelSetFunctions() {
const byte *message; const byte *message;
byte buf_input[300], buf_output[300]; byte buf_input[300], buf_output[300];
_messagePtr = getStringAddressVar(VAR_STRING2DRAW); _messagePtr = getStringAddressVar(VAR_STRING2DRAW);
message = _msgPtrToAdd = buf_input; message = buf_input;
addMessageToStack(_messagePtr); addMessageToStack(_messagePtr, buf_input, sizeof(buf_input));
if ((_gameId == GID_DIG) && !(_features & GF_DEMO)) { if ((_gameId == GID_DIG) && !(_features & GF_DEMO)) {
byte buf_trans[300]; byte buf_trans[300];
char *t_ptr = (char *)buf_input; char *t_ptr = (char *)buf_input;

View File

@ -955,9 +955,8 @@ void ScummEngine_v6he::o6_openFile() {
int mode, len, slot, l, r; int mode, len, slot, l, r;
byte filename[100]; byte filename[100];
_msgPtrToAdd = filename;
_messagePtr = _scriptPointer; _messagePtr = _scriptPointer;
addMessageToStack(_messagePtr); addMessageToStack(_messagePtr, filename, sizeof(filename));
len = resStrLen(_scriptPointer); len = resStrLen(_scriptPointer);
_scriptPointer += len + 1; _scriptPointer += len + 1;
@ -1003,9 +1002,8 @@ void ScummEngine_v6he::o6_deleteFile() {
int len, r; int len, r;
byte filename[100]; byte filename[100];
_msgPtrToAdd = filename;
_messagePtr = _scriptPointer; _messagePtr = _scriptPointer;
addMessageToStack(_messagePtr); addMessageToStack(_messagePtr, filename, sizeof(filename));
len = resStrLen(_scriptPointer); len = resStrLen(_scriptPointer);
_scriptPointer += len + 1; _scriptPointer += len + 1;
@ -1022,9 +1020,8 @@ void ScummEngine_v6he::o6_rename() {
int len, r1, r2; int len, r1, r2;
byte filename[100],filename2[100]; byte filename[100],filename2[100];
_msgPtrToAdd = filename;
_messagePtr = _scriptPointer; _messagePtr = _scriptPointer;
addMessageToStack(_messagePtr); addMessageToStack(_messagePtr, filename, sizeof(filename));
len = resStrLen(_scriptPointer); len = resStrLen(_scriptPointer);
_scriptPointer += len + 1; _scriptPointer += len + 1;
@ -1034,9 +1031,8 @@ void ScummEngine_v6he::o6_rename() {
break; break;
} }
_msgPtrToAdd = filename2;
_messagePtr = _scriptPointer; _messagePtr = _scriptPointer;
addMessageToStack(_messagePtr); addMessageToStack(_messagePtr, filename2, sizeof(filename2));
len = resStrLen(_scriptPointer); len = resStrLen(_scriptPointer);
_scriptPointer += len + 1; _scriptPointer += len + 1;
@ -1344,25 +1340,22 @@ void ScummEngine_v6he::o6_unknownF4() {
switch (b) { switch (b) {
case 1: case 1:
_msgPtrToAdd = filename1;
_messagePtr = _scriptPointer; _messagePtr = _scriptPointer;
addMessageToStack(_messagePtr); addMessageToStack(_messagePtr, filename1, sizeof(filename1));
len = resStrLen(_scriptPointer); len = resStrLen(_scriptPointer);
_scriptPointer += len + 1; _scriptPointer += len + 1;
debug(1, "o6_unknownF4(%d, %d, \"%s\")", a, b, _messagePtr); debug(1, "o6_unknownF4(%d, %d, \"%s\")", a, b, _messagePtr);
break; break;
case 2: case 2:
_msgPtrToAdd = filename1;
_messagePtr = _scriptPointer; _messagePtr = _scriptPointer;
addMessageToStack(_messagePtr); addMessageToStack(_messagePtr, filename1, sizeof(filename1));
len = resStrLen(_scriptPointer); len = resStrLen(_scriptPointer);
_scriptPointer += len + 1; _scriptPointer += len + 1;
_msgPtrToAdd = filename2;
_messagePtr = _scriptPointer; _messagePtr = _scriptPointer;
addMessageToStack(_messagePtr); addMessageToStack(_messagePtr, filename2, sizeof(filename2));
len = resStrLen(_scriptPointer); len = resStrLen(_scriptPointer);
_scriptPointer += len + 1; _scriptPointer += len + 1;
@ -1378,9 +1371,8 @@ void ScummEngine_v6he::o6_unknownF9() {
int len, r; int len, r;
byte filename[100]; byte filename[100];
_msgPtrToAdd = filename;
_messagePtr = _scriptPointer; _messagePtr = _scriptPointer;
addMessageToStack(_messagePtr); addMessageToStack(_messagePtr, filename, sizeof(filename));
len = resStrLen(_scriptPointer); len = resStrLen(_scriptPointer);
_scriptPointer += len + 1; _scriptPointer += len + 1;

View File

@ -531,8 +531,7 @@ void ScummEngine_v8::decodeParseString(int m, int n) {
break; break;
case 5:{ case 5:{
byte buffer[256]; byte buffer[256];
_msgPtrToAdd = buffer; addMessageToStack(_messagePtr, buffer, sizeof(buffer));
addMessageToStack(_messagePtr);
enqueueText(buffer, _string[m].xpos, _string[m].ypos, _string[m].color, _string[m].charset, _string[m].center); enqueueText(buffer, _string[m].xpos, _string[m].ypos, _string[m].color, _string[m].charset, _string[m].center);
} }
break; break;

View File

@ -1064,7 +1064,7 @@ protected:
void CHARSET_1(); void CHARSET_1();
void drawString(int a); void drawString(int a);
const byte *addMessageToStack(const byte *msg); const byte *addMessageToStack(const byte *msg, byte *dstBuffer, int dstBufferSize);
void addIntToStack(int var); void addIntToStack(int var);
void addVerbToStack(int var); void addVerbToStack(int var);
void addNameToStack(int var); void addNameToStack(int var);

View File

@ -48,8 +48,7 @@ void ScummEngine::setStringVars(int slot) {
void ScummEngine::unkMessage1() { void ScummEngine::unkMessage1() {
byte buffer[100]; byte buffer[100];
_msgPtrToAdd = buffer; _messagePtr = addMessageToStack(_messagePtr, buffer, sizeof(buffer));
_messagePtr = addMessageToStack(_messagePtr);
// if ((_gameId == GID_CMI) && _debugMode) { // In CMI, unkMessage1 is used for printDebug output // if ((_gameId == GID_CMI) && _debugMode) { // In CMI, unkMessage1 is used for printDebug output
if ((buffer[0] != 0xFF) && _debugMode) { if ((buffer[0] != 0xFF) && _debugMode) {
@ -78,8 +77,7 @@ void ScummEngine::unkMessage2() {
byte buf[100]; byte buf[100];
const byte *tmp; const byte *tmp;
_msgPtrToAdd = buf; tmp = _messagePtr = addMessageToStack(_messagePtr, buf, sizeof(buf));
tmp = _messagePtr = addMessageToStack(_messagePtr);
if (_string[3].color == 0) if (_string[3].color == 0)
_string[3].color = 4; _string[3].color = 4;
@ -348,8 +346,7 @@ void ScummEngine::drawString(int a) {
byte fontHeight = 0; byte fontHeight = 0;
uint color; uint color;
_msgPtrToAdd = buf; _messagePtr = addMessageToStack(_messagePtr, buf, sizeof(buf));
_messagePtr = addMessageToStack(_messagePtr);
_charset->_top = _string[a].ypos + _screenTop; _charset->_top = _string[a].ypos + _screenTop;
_charset->_startLeft = _charset->_left = _string[a].xpos; _charset->_startLeft = _charset->_left = _string[a].xpos;
@ -366,18 +363,18 @@ void ScummEngine::drawString(int a) {
fontHeight = _charset->getFontHeight(); fontHeight = _charset->getFontHeight();
_msgPtrToAdd = buf;
// trim from the right // trim from the right
byte *tmp = buf;
space = NULL; space = NULL;
while (*_msgPtrToAdd) { while (*tmp) {
if (*_msgPtrToAdd == ' ') { if (*tmp == ' ') {
if (!space) if (!space)
space = _msgPtrToAdd; space = tmp;
} else { } else {
space = NULL; space = NULL;
} }
_msgPtrToAdd++; tmp++;
} }
if (space) if (space)
*space = '\0'; *space = '\0';
@ -472,12 +469,16 @@ void ScummEngine::drawString(int a) {
} }
} }
const byte *ScummEngine::addMessageToStack(const byte *msg) { const byte *ScummEngine::addMessageToStack(const byte *msg, byte *dstBuffer, int dstBufferSize) {
uint num = 0; uint num = 0;
uint32 val; uint32 val;
byte chr; byte chr;
byte buf[512]; byte buf[512];
if (dstBuffer) {
_msgPtrToAdd = dstBuffer;
}
if (msg == NULL) { if (msg == NULL) {
warning("Bad message in addMessageToStack, ignoring"); warning("Bad message in addMessageToStack, ignoring");
return NULL; return NULL;
@ -563,6 +564,12 @@ const byte *ScummEngine::addMessageToStack(const byte *msg) {
} }
*_msgPtrToAdd = 0; *_msgPtrToAdd = 0;
if (dstBuffer) {
// Check for a buffer overflow
if (_msgPtrToAdd >= dstBuffer + dstBufferSize)
error("addMessageToStack: buffer overflow!");
}
return msg; return msg;
} }
@ -582,7 +589,7 @@ void ScummEngine::addVerbToStack(int var) {
if (num == _verbs[k].verbid && !_verbs[k].type && !_verbs[k].saveid) { if (num == _verbs[k].verbid && !_verbs[k].type && !_verbs[k].saveid) {
const byte *ptr = getResourceAddress(rtVerb, k); const byte *ptr = getResourceAddress(rtVerb, k);
ptr = translateTextAndPlaySpeech(ptr); ptr = translateTextAndPlaySpeech(ptr);
addMessageToStack(ptr); addMessageToStack(ptr, 0, 0);
break; break;
} }
} }
@ -599,9 +606,9 @@ void ScummEngine::addNameToStack(int var) {
if (ptr) { if (ptr) {
if ((_version == 8) && (ptr[0] == '/')) { if ((_version == 8) && (ptr[0] == '/')) {
translateText(ptr, _transText); translateText(ptr, _transText);
addMessageToStack(_transText); addMessageToStack(_transText, 0, 0);
} else { } else {
addMessageToStack(ptr); addMessageToStack(ptr, 0, 0);
} }
} }
} }
@ -617,9 +624,9 @@ void ScummEngine::addStringToStack(int var) {
if (ptr) { if (ptr) {
if ((_version == 8) && (ptr[0] == '/')) { if ((_version == 8) && (ptr[0] == '/')) {
translateText(ptr, _transText); translateText(ptr, _transText);
addMessageToStack(_transText); addMessageToStack(_transText, 0, 0);
} else { } else {
addMessageToStack(ptr); addMessageToStack(ptr, 0, 0);
} }
} }
} }
@ -728,6 +735,7 @@ int indexCompare(const void *p1, const void *p2) {
return strcmp(i1->tag, i2->tag); return strcmp(i1->tag, i2->tag);
} }
// Create an index of the language file.
void ScummEngine::loadLanguageBundle() { void ScummEngine::loadLanguageBundle() {
File file; File file;
int32 size; int32 size;
@ -751,23 +759,16 @@ void ScummEngine::loadLanguageBundle() {
file.read(_languageBuffer, size); file.read(_languageBuffer, size);
file.close(); file.close();
// Create an index of the language file.
// FIXME: Extend this mechanism to also cover The Dig?
int32 i; int32 i;
char *ptr = _languageBuffer; char *ptr = _languageBuffer;
// Count the number of lines in the language file. // Count the number of lines in the language file.
for (_languageIndexSize = 0; ; _languageIndexSize++) {
_languageIndexSize = 0;
for (;;) {
ptr = strpbrk(ptr, "\n\r"); ptr = strpbrk(ptr, "\n\r");
if (ptr == NULL) if (ptr == NULL)
break; break;
while (*ptr == '\n' || *ptr == '\r') while (*ptr == '\n' || *ptr == '\r')
ptr++; ptr++;
_languageIndexSize++;
} }
// Fill the language file index. This is just an array of // Fill the language file index. This is just an array of