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TSAGE: Blue Force - Inside PD (315): Add a hack in order to avoid infinite points bug.
To be checked in the original if it occurs too
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@ -944,6 +944,10 @@ void Scene315::Action1::signal() {
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if (scene->_sceneMode == 3169) {
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T2_GLOBALS._uiElements.addScore(30);
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BF_INVENTORY.setObjectScene(INV_MUG_SHOT, 1);
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//HACK: This has to be checked wether or not it occurs in the original.
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//When the _sceneMode is set to 3169, the value desn't change.
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//If you show the forest rapsheet, it gives points (and again... and again...)
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scene->_sceneMode = 3154;
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}
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remove();
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@ -1291,6 +1295,7 @@ void Scene315::signal() {
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T2_GLOBALS._uiElements.addScore(30);
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BF_INVENTORY.setObjectScene(INV_MUG_SHOT, 1);
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BF_GLOBALS._player.enableControl();
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break;
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case 3154:
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default:
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break;
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