COMPOSER: Detect 'Liam Finds a Story' and the bundled demos.

This commit is contained in:
Alyssa Milburn 2011-07-15 15:20:04 +02:00
parent 8517c17b04
commit 7849466760

View File

@ -57,7 +57,9 @@ Common::Language ComposerEngine::getLanguage() const {
static const PlainGameDescriptor composerGames[] = {
{"darby", "Darby the Dragon"},
{"gregory", "Gregory and the Hot Air Balloon"},
{"demo1", "Magic Tales Demo 1"},
{"liam", "Liam Finds a Story"},
{"magictalesdemo1", "Magic Tales Demo 1"},
{"magictalesdemo2", "Magic Tales Demo 2"},
{0, 0}
};
@ -66,9 +68,10 @@ namespace Composer {
using Common::GUIO_NONE;
static const ComposerGameDescription gameDescriptions[] = {
// from Liam Finds a Story CD
{
{
"demo1",
"magictalesdemo1",
0,
{{"book.ini", 0, "dbc98c566f4ac61b544443524585dccb", -1},
AD_LISTEND},
@ -80,6 +83,35 @@ static const ComposerGameDescription gameDescriptions[] = {
GType_ComposerV1
},
{
{
"liam",
0,
{{"install.inf", 0, "320d2f1d4f8dd96947676ae25d6688c6", -1},
AD_LISTEND},
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
Common::GUIO_NONE
},
GType_ComposerV2
},
// from Liam Finds a Story CD
{
{
"magictalesdemo2",
0,
{{"book.ini", 0, "3dede2522bb0886c95667b082987a87f", -1},
AD_LISTEND},
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
Common::GUIO_NONE
},
GType_ComposerV2
},
{
{
"darby",