Modified some workaround comments

svn-id: r20139
This commit is contained in:
Max Horn 2006-01-22 20:46:51 +00:00
parent 8085473870
commit 78c028f68e
3 changed files with 5 additions and 4 deletions

View File

@ -1397,7 +1397,7 @@ void ScummEngine::actorTalk(const byte *msg) {
} else {
int oldact;
// FIXME: Workaround for bug #770724
// WORKAROUND bug #770724
if (_gameId == GID_LOOM && _roomResource == 23 &&
vm.slot[_currentScript].number == 232 && _actorToPrintStrFor == 0) {
_actorToPrintStrFor = 2; // Could be anything from 2 to 5. Maybe compare to original?

View File

@ -1121,7 +1121,7 @@ void ScummEngine_v2::o2_walkActorTo() {
int act = getVarOrDirectByte(PARAM_1);
// FIXME: Work around for bug #1252606
// WORKAROUND bug #1252606
if (_gameId == GID_ZAK && _version == 1 && vm.slot[_currentScript].number == 115 && act == 249) {
act = VAR(VAR_EGO);
}

View File

@ -1236,11 +1236,12 @@ void ScummEngine_v5::o5_getDist() {
o2 = getVarOrDirectWord(PARAM_2);
r = getObjActToObjActDist(o1, o2);
// FIXME: MI2 race workaround, see bug #597022
// FIXME: MI2 race workaround, see bug #597022. We never quite figured out
// what the real cause of this, or if it maybe occurs in the original, too...
if (_gameId == GID_MONKEY2 && vm.slot[_currentScript].number == 40 && r < 60)
r = 60;
// FIXME: Workaround for bug #795937
// WORKAROUND bug #795937
if ((_gameId == GID_MONKEY_EGA || _gameId == GID_PASS) && o1 == 1 && o2 == 307 && vm.slot[_currentScript].number == 205 && r == 2)
r = 3;