NEVERHOOD: Move module files to own subdirectory

This commit is contained in:
johndoe123 2013-05-05 00:12:33 +02:00 committed by Willem Jan Palenstijn
parent 1022996309
commit 78e0d6a3f1
46 changed files with 168 additions and 169 deletions

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@ -235,4 +235,3 @@ SaveStateDescriptor NeverhoodMetaEngine::querySaveMetaInfos(const char *target,
#else
REGISTER_PLUGIN_STATIC(NEVERHOOD, PLUGIN_TYPE_ENGINE, NeverhoodMetaEngine);
#endif

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@ -24,27 +24,27 @@
#include "neverhood/graphics.h"
#include "neverhood/menumodule.h"
#include "neverhood/module1000.h"
#include "neverhood/module1100.h"
#include "neverhood/module1200.h"
#include "neverhood/module1300.h"
#include "neverhood/module1400.h"
#include "neverhood/module1500.h"
#include "neverhood/module1600.h"
#include "neverhood/module1700.h"
#include "neverhood/module1800.h"
#include "neverhood/module1900.h"
#include "neverhood/module2000.h"
#include "neverhood/module2100.h"
#include "neverhood/module2200.h"
#include "neverhood/module2300.h"
#include "neverhood/module2400.h"
#include "neverhood/module2500.h"
#include "neverhood/module2600.h"
#include "neverhood/module2700.h"
#include "neverhood/module2800.h"
#include "neverhood/module2900.h"
#include "neverhood/module3000.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1100.h"
#include "neverhood/modules/module1200.h"
#include "neverhood/modules/module1300.h"
#include "neverhood/modules/module1400.h"
#include "neverhood/modules/module1500.h"
#include "neverhood/modules/module1600.h"
#include "neverhood/modules/module1700.h"
#include "neverhood/modules/module1800.h"
#include "neverhood/modules/module1900.h"
#include "neverhood/modules/module2000.h"
#include "neverhood/modules/module2100.h"
#include "neverhood/modules/module2200.h"
#include "neverhood/modules/module2300.h"
#include "neverhood/modules/module2400.h"
#include "neverhood/modules/module2500.h"
#include "neverhood/modules/module2600.h"
#include "neverhood/modules/module2700.h"
#include "neverhood/modules/module2800.h"
#include "neverhood/modules/module2900.h"
#include "neverhood/modules/module3000.h"
namespace Neverhood {

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@ -23,8 +23,8 @@
#include "neverhood/module.h"
#include "neverhood/navigationscene.h"
#include "neverhood/smackerscene.h"
#include "neverhood/module1000.h"
#include "neverhood/module1500.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1500.h"
namespace Neverhood {

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@ -13,27 +13,27 @@ MODULE_OBJS = \
menumodule.o \
microtiles.o \
module.o \
module1000.o \
module1100.o \
module1200.o \
module1300.o \
module1400.o \
module1500.o \
module1600.o \
module1700.o \
module1800.o \
module1900.o \
module2000.o \
module2100.o \
module2200.o \
module2300.o \
module2400.o \
module2500.o \
module2600.o \
module2700.o \
module2800.o \
module2900.o \
module3000.o \
modules/module1000.o \
modules/module1100.o \
modules/module1200.o \
modules/module1300.o \
modules/module1400.o \
modules/module1500.o \
modules/module1600.o \
modules/module1700.o \
modules/module1800.o \
modules/module1900.o \
modules/module2000.o \
modules/module2100.o \
modules/module2200.o \
modules/module2300.o \
modules/module2400.o \
modules/module2500.o \
modules/module2600.o \
modules/module2700.o \
modules/module2800.o \
modules/module2900.o \
modules/module3000.o \
mouse.o \
navigationscene.o \
neverhood.o \

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module1000.h"
#include "neverhood/modules/module1000.h"
namespace Neverhood {

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE1000_H
#define NEVERHOOD_MODULE1000_H
#ifndef NEVERHOOD_MODULES_MODULE1000_H
#define NEVERHOOD_MODULES_MODULE1000_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -297,4 +297,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE1000_H */
#endif /* NEVERHOOD_MODULES_MODULE1000_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module1100.h"
#include "neverhood/modules/module1100.h"
#include "neverhood/gamemodule.h"
#include "neverhood/navigationscene.h"

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE1100_H
#define NEVERHOOD_MODULE1100_H
#ifndef NEVERHOOD_MODULES_MODULE1100_H
#define NEVERHOOD_MODULES_MODULE1100_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -127,4 +127,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE1100_H */
#endif /* NEVERHOOD_MODULES_MODULE1100_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module1200.h"
#include "neverhood/modules/module1200.h"
namespace Neverhood {

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE1200_H
#define NEVERHOOD_MODULE1200_H
#ifndef NEVERHOOD_MODULES_MODULE1200_H
#define NEVERHOOD_MODULES_MODULE1200_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -213,4 +213,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE1200_H */
#endif /* NEVERHOOD_MODULES_MODULE1200_H */

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@ -20,11 +20,11 @@
*
*/
#include "neverhood/module1300.h"
#include "neverhood/module1000.h"
#include "neverhood/module1200.h"
#include "neverhood/module1400.h"
#include "neverhood/module2200.h"
#include "neverhood/modules/module1300.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1200.h"
#include "neverhood/modules/module1400.h"
#include "neverhood/modules/module2200.h"
#include "neverhood/gamemodule.h"
#include "neverhood/diskplayerscene.h"
#include "neverhood/menumodule.h"

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE1300_H
#define NEVERHOOD_MODULE1300_H
#ifndef NEVERHOOD_MODULES_MODULE1300_H
#define NEVERHOOD_MODULES_MODULE1300_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -292,4 +292,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE1300_H */
#endif /* NEVERHOOD_MODULES_MODULE1300_H */

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@ -20,10 +20,10 @@
*
*/
#include "neverhood/module1400.h"
#include "neverhood/module1000.h"
#include "neverhood/module2100.h"
#include "neverhood/module2200.h"
#include "neverhood/modules/module1400.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module2100.h"
#include "neverhood/modules/module2200.h"
#include "neverhood/diskplayerscene.h"
#include "neverhood/gamemodule.h"

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@ -20,13 +20,13 @@
*
*/
#ifndef NEVERHOOD_MODULE1400_H
#define NEVERHOOD_MODULE1400_H
#ifndef NEVERHOOD_MODULES_MODULE1400_H
#define NEVERHOOD_MODULES_MODULE1400_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/module1200.h"
#include "neverhood/modules/module1200.h"
namespace Neverhood {
@ -278,4 +278,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE1400_H */
#endif /* NEVERHOOD_MODULES_MODULE1400_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module1500.h"
#include "neverhood/modules/module1500.h"
namespace Neverhood {

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@ -22,8 +22,8 @@
// TODO: I couldn't come up with a better name than 'Module' so far
#ifndef NEVERHOOD_MODULE1500_H
#define NEVERHOOD_MODULE1500_H
#ifndef NEVERHOOD_MODULES_MODULE1500_H
#define NEVERHOOD_MODULES_MODULE1500_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -55,4 +55,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE1500_H */
#endif /* NEVERHOOD_MODULES_MODULE1500_H */

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@ -20,10 +20,10 @@
*
*/
#include "neverhood/module1600.h"
#include "neverhood/modules/module1600.h"
#include "neverhood/gamemodule.h"
#include "neverhood/module1200.h"
#include "neverhood/module2200.h"
#include "neverhood/modules/module1200.h"
#include "neverhood/modules/module2200.h"
namespace Neverhood {

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@ -20,13 +20,13 @@
*
*/
#ifndef NEVERHOOD_MODULE1600_H
#define NEVERHOOD_MODULE1600_H
#ifndef NEVERHOOD_MODULES_MODULE1600_H
#define NEVERHOOD_MODULES_MODULE1600_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/module3000.h"
#include "neverhood/modules/module3000.h"
namespace Neverhood {
@ -180,4 +180,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE1600_H */
#endif /* NEVERHOOD_MODULES_MODULE1600_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module1700.h"
#include "neverhood/modules/module1700.h"
#include "neverhood/gamemodule.h"
namespace Neverhood {

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE1700_H
#define NEVERHOOD_MODULE1700_H
#ifndef NEVERHOOD_MODULES_MODULE1700_H
#define NEVERHOOD_MODULES_MODULE1700_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -69,4 +69,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE1700_H */
#endif /* NEVERHOOD_MODULES_MODULE1700_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module1800.h"
#include "neverhood/modules/module1800.h"
#include "neverhood/navigationscene.h"
#include "neverhood/menumodule.h"

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE1800_H
#define NEVERHOOD_MODULE1800_H
#ifndef NEVERHOOD_MODULES_MODULE1800_H
#define NEVERHOOD_MODULES_MODULE1800_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -43,4 +43,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE1800_H */
#endif /* NEVERHOOD_MODULES_MODULE1800_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module1900.h"
#include "neverhood/modules/module1900.h"
#include "neverhood/gamemodule.h"
namespace Neverhood {

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@ -20,13 +20,13 @@
*
*/
#ifndef NEVERHOOD_MODULE1900_H
#define NEVERHOOD_MODULE1900_H
#ifndef NEVERHOOD_MODULES_MODULE1900_H
#define NEVERHOOD_MODULES_MODULE1900_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/module1200.h"
#include "neverhood/modules/module1200.h"
namespace Neverhood {
@ -140,4 +140,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE1900_H */
#endif /* NEVERHOOD_MODULES_MODULE1900_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module2000.h"
#include "neverhood/modules/module2000.h"
#include "neverhood/gamemodule.h"
#include "neverhood/navigationscene.h"

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@ -20,13 +20,13 @@
*
*/
#ifndef NEVERHOOD_MODULE2000_H
#define NEVERHOOD_MODULE2000_H
#ifndef NEVERHOOD_MODULES_MODULE2000_H
#define NEVERHOOD_MODULES_MODULE2000_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/module1200.h"
#include "neverhood/modules/module1200.h"
namespace Neverhood {
@ -52,4 +52,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2000_H */
#endif /* NEVERHOOD_MODULES_MODULE2000_H */

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@ -20,9 +20,9 @@
*
*/
#include "neverhood/module2100.h"
#include "neverhood/modules/module2100.h"
#include "neverhood/gamemodule.h"
#include "neverhood/module1200.h"
#include "neverhood/modules/module1200.h"
namespace Neverhood {

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE2100_H
#define NEVERHOOD_MODULE2100_H
#ifndef NEVERHOOD_MODULES_MODULE2100_H
#define NEVERHOOD_MODULES_MODULE2100_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -89,4 +89,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2100_H */
#endif /* NEVERHOOD_MODULES_MODULE2100_H */

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@ -20,9 +20,9 @@
*
*/
#include "neverhood/module2200.h"
#include "neverhood/module1000.h"
#include "neverhood/module1200.h"
#include "neverhood/modules/module2200.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1200.h"
#include "neverhood/gamemodule.h"
#include "neverhood/diskplayerscene.h"

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@ -20,13 +20,13 @@
*
*/
#ifndef NEVERHOOD_MODULE2200_H
#define NEVERHOOD_MODULE2200_H
#ifndef NEVERHOOD_MODULES_MODULE2200_H
#define NEVERHOOD_MODULES_MODULE2200_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/module1000.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/graphics.h"
namespace Neverhood {
@ -372,4 +372,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2200_H */
#endif /* NEVERHOOD_MODULES_MODULE2200_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module2300.h"
#include "neverhood/modules/module2300.h"
#include "neverhood/navigationscene.h"
namespace Neverhood {

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE2300_H
#define NEVERHOOD_MODULE2300_H
#ifndef NEVERHOOD_MODULES_MODULE2300_H
#define NEVERHOOD_MODULES_MODULE2300_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -45,4 +45,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2300_H */
#endif /* NEVERHOOD_MODULES_MODULE2300_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module2400.h"
#include "neverhood/modules/module2400.h"
namespace Neverhood {

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@ -20,19 +20,19 @@
*
*/
#ifndef NEVERHOOD_MODULE2400_H
#define NEVERHOOD_MODULE2400_H
#ifndef NEVERHOOD_MODULES_MODULE2400_H
#define NEVERHOOD_MODULES_MODULE2400_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/gamemodule.h"
#include "neverhood/module1000.h"
#include "neverhood/module1100.h"
#include "neverhood/module1200.h"
#include "neverhood/module2100.h"
#include "neverhood/module2200.h"
#include "neverhood/module2800.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1100.h"
#include "neverhood/modules/module1200.h"
#include "neverhood/modules/module2100.h"
#include "neverhood/modules/module2200.h"
#include "neverhood/modules/module2800.h"
#include "neverhood/diskplayerscene.h"
namespace Neverhood {
@ -179,4 +179,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2400_H */
#endif /* NEVERHOOD_MODULES_MODULE2400_H */

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@ -20,8 +20,8 @@
*
*/
#include "neverhood/module2500.h"
#include "neverhood/module1600.h"
#include "neverhood/modules/module2500.h"
#include "neverhood/modules/module1600.h"
namespace Neverhood {

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@ -20,15 +20,15 @@
*
*/
#ifndef NEVERHOOD_MODULE2500_H
#define NEVERHOOD_MODULE2500_H
#ifndef NEVERHOOD_MODULES_MODULE2500_H
#define NEVERHOOD_MODULES_MODULE2500_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/module1000.h"
#include "neverhood/module1600.h"
#include "neverhood/module2700.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1600.h"
#include "neverhood/modules/module2700.h"
namespace Neverhood {
@ -98,4 +98,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2500_H */
#endif /* NEVERHOOD_MODULES_MODULE2500_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module2600.h"
#include "neverhood/modules/module2600.h"
namespace Neverhood {

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE2600_H
#define NEVERHOOD_MODULE2600_H
#ifndef NEVERHOOD_MODULES_MODULE2600_H
#define NEVERHOOD_MODULES_MODULE2600_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -71,4 +71,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2600_H */
#endif /* NEVERHOOD_MODULES_MODULE2600_H */

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@ -20,9 +20,9 @@
*
*/
#include "neverhood/module2700.h"
#include "neverhood/modules/module2700.h"
#include "neverhood/gamemodule.h"
#include "neverhood/module1000.h"
#include "neverhood/modules/module1000.h"
namespace Neverhood {

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@ -20,13 +20,13 @@
*
*/
#ifndef NEVERHOOD_MODULE2700_H
#define NEVERHOOD_MODULE2700_H
#ifndef NEVERHOOD_MODULES_MODULE2700_H
#define NEVERHOOD_MODULES_MODULE2700_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/module1600.h"
#include "neverhood/modules/module1600.h"
namespace Neverhood {
@ -179,4 +179,4 @@ public:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2700_H */
#endif /* NEVERHOOD_MODULES_MODULE2700_H */

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@ -20,12 +20,12 @@
*
*/
#include "neverhood/module2800.h"
#include "neverhood/modules/module2800.h"
#include "neverhood/gamemodule.h"
#include "neverhood/module1000.h"
#include "neverhood/module1200.h"
#include "neverhood/module1700.h"
#include "neverhood/module2200.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1200.h"
#include "neverhood/modules/module1700.h"
#include "neverhood/modules/module2200.h"
#include "neverhood/diskplayerscene.h"
namespace Neverhood {

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE2800_H
#define NEVERHOOD_MODULE2800_H
#ifndef NEVERHOOD_MODULES_MODULE2800_H
#define NEVERHOOD_MODULES_MODULE2800_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -502,4 +502,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2800_H */
#endif /* NEVERHOOD_MODULES_MODULE2800_H */

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@ -20,14 +20,14 @@
*
*/
#include "neverhood/module2900.h"
#include "neverhood/modules/module2900.h"
#include "neverhood/gamemodule.h"
#include "neverhood/module1100.h"
#include "neverhood/module1300.h"
#include "neverhood/module1700.h"
#include "neverhood/module2000.h"
#include "neverhood/module2100.h"
#include "neverhood/module2800.h"
#include "neverhood/modules/module1100.h"
#include "neverhood/modules/module1300.h"
#include "neverhood/modules/module1700.h"
#include "neverhood/modules/module2000.h"
#include "neverhood/modules/module2100.h"
#include "neverhood/modules/module2800.h"
namespace Neverhood {

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@ -20,8 +20,8 @@
*
*/
#ifndef NEVERHOOD_MODULE2900_H
#define NEVERHOOD_MODULE2900_H
#ifndef NEVERHOOD_MODULES_MODULE2900_H
#define NEVERHOOD_MODULES_MODULE2900_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
@ -99,4 +99,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2900_H */
#endif /* NEVERHOOD_MODULES_MODULE2900_H */

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@ -20,7 +20,7 @@
*
*/
#include "neverhood/module3000.h"
#include "neverhood/modules/module3000.h"
#include "neverhood/gamemodule.h"
#include "neverhood/navigationscene.h"

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@ -20,13 +20,13 @@
*
*/
#ifndef NEVERHOOD_MODULE3000_H
#define NEVERHOOD_MODULE3000_H
#ifndef NEVERHOOD_MODULES_MODULE3000_H
#define NEVERHOOD_MODULES_MODULE3000_H
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/module1200.h"
#include "neverhood/modules/module1200.h"
namespace Neverhood {
@ -252,4 +252,4 @@ protected:
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE3000_H */
#endif /* NEVERHOOD_MODULES_MODULE3000_H */