MACVENTURE: Add static menus

This commit is contained in:
Borja Lorente 2016-06-09 11:31:19 +02:00
parent 88949eddce
commit 7991b3ede7
2 changed files with 152 additions and 26 deletions

View File

@ -28,16 +28,49 @@
namespace MacVenture {
/* priority, name, action, shortcut, enabled*/
#define MV_MENU5(p, n, a, s, e) Graphics::MenuData{p, n, a, s, e}
#define MV_MENU4(p, n, a, s) Graphics::MenuData{p, n, a, s, false}
#define MV_MENUtop(n, a, s) Graphics::MenuData{-1, n, a, s, true}
enum MenuAction;
enum {
kMenuHighLevel = -1,
kMenuAbout = 0,
kMenuFile = 1,
kMenuEdit = 2,
kMenuSpecial = 3
};
static const Graphics::MenuData menuSubItems[] = {
{ -1, "Hello World", 0, 0, false },
{ 0, "How yo duin", 0, 0, false },
{ kMenuHighLevel, "File", 0, 0, false },
{ kMenuHighLevel, "Edit", 0, 0, false },
{ kMenuHighLevel, "Special", 0, 0, false },
{ kMenuHighLevel, "Font", 0, 0, false },
{ kMenuHighLevel, "FontSize", 0, 0, false },
//{ kMenuAbout, "About", kMenuActionAbout, 0, true},
{ kMenuFile, "New", kMenuActionNew, 0, true },
{ kMenuFile, NULL, 0, 0, false },
{ kMenuFile, "Open...", kMenuActionOpen, 0, true },
{ kMenuFile, "Save", kMenuActionSave, 0, true },
{ kMenuFile, "Save as...", kMenuActionSaveAs, 0, true },
{ kMenuFile, NULL, 0, 0, false },
{ kMenuFile, "Quit", kMenuActionQuit, 0, true },
{ kMenuEdit, "Undo", kMenuActionUndo, 'Z', true },
{ kMenuEdit, NULL, 0, 0, false },
{ kMenuEdit, "Cut", kMenuActionCut, 'K', true },
{ kMenuEdit, "Copy", kMenuActionCopy, 'C', true },
{ kMenuEdit, "Paste", kMenuActionPaste, 'V', true },
{ kMenuEdit, "Clear", kMenuActionClear, 'B', true },
{ kMenuSpecial, "Clean Up", kMenuActionCleanUp, 0, true },
{ kMenuSpecial, "Mess Up", kMenuActionMessUp, 0, true },
{ 0, NULL, 0, 0, false }
};
bool outConsoleWindowCallback(Graphics::WindowClick, Common::Event &event, void *gui);
void menuCommandsCallback(int action, Common::String &text, void *data);
Gui::Gui(MacVentureEngine *engine, Common::MacResManager *resman) {
_engine = engine;
_resourceManager = resman;
@ -59,18 +92,20 @@ bool Gui::processEvent(Common::Event &event) {
void Gui::initGUI() {
_screen.create(kScreenWidth, kScreenHeight, Graphics::PixelFormat::createFormatCLUT8());
_wm.setScreen(&_screen);
// Menu
_menu = _wm.addMenu();
if (!loadMenus())
error("Could not load menus");
_menu->setCommandsCallback(menuCommandsCallback, this);
_menu->calcDimensions();
// In-game Output Console
_outConsoleWindow = _wm.addWindow(false, true, true);
_outConsoleWindow->setDimensions(Common::Rect(20, 20, 120, 120));
_outConsoleWindow->setActive(false);
_menu = _wm.addMenu();
if (!loadMenus())
error("Could not load menus");
_menu->calcDimensions();
loadBorder(_outConsoleWindow, "border_inac.bmp", false);
_outConsoleWindow->setCallback(outConsoleWindowCallback, this);
loadBorder(_outConsoleWindow, "border_inac.bmp", false);
}
void Gui::loadBorder(Graphics::MacWindow * target, Common::String filename, bool active) {
@ -105,25 +140,31 @@ void Gui::loadBorder(Graphics::MacWindow * target, Common::String filename, bool
}
bool Gui::loadMenus() {
// We assume that, if there are static menus, we don't need dynamic ones
if (menuSubItems) {
_menu->addStaticMenus(menuSubItems);
return true;
}
Common::MacResIDArray resArray;
Common::SeekableReadStream *res;
Common::MacResIDArray::const_iterator iter;
if ((resArray = _resourceManager->getResIDArray(MKTAG('M', 'E', 'N', 'U'))).size() == 0)
return false;
return false;
_menu->addMenuItem("(c)");
_menu->addMenuSubItem(0, "Hello", 0, 0, 'K', false);
_menu->addMenuSubItem(0, "Abb", kMenuActionAbout, 0, 'A', true);
int i = 1;
for (iter = resArray.begin(); iter != resArray.end(); ++iter) {
res = _resourceManager->getResource(MKTAG('M', 'E', 'N', 'U'), *iter);
bool enabled;
uint16 key;
uint16 style;
uint8 titleLength;
char* title;
Graphics::MenuData data;
int menunum = -1; // High level menus have level -1
/* Skip menuID, width, height, resourceID, placeholder */
for (int skip = 0; skip < 5; skip++) { res->readUint16BE(); }
@ -133,7 +174,7 @@ bool Gui::loadMenus() {
res->read(title, titleLength);
title[titleLength] = '\0';
if (titleLength > 2) {
if (titleLength > 1) {
_menu->addMenuItem(title);
// Read submenu items
@ -143,18 +184,81 @@ bool Gui::loadMenus() {
title[titleLength] = '\0';
// Skip icon
res->readUint16BE();
// Read key
key = res->readUint16BE();
// Skip key, mark, style
for (int skip = 0; skip < 2; skip++) { res->readUint16BE(); }
_menu->addMenuSubItem(i, title, 0, 0, key, false);
// Skip mark
res->readUint16BE();
// Read style
style = res->readUint16BE();
_menu->addMenuSubItem(i, title, 0, style, key, false);
}
}
i++;
}
}
return true;
}
/* CALLBACKS */
bool outConsoleWindowCallback(Graphics::WindowClick, Common::Event &event, void *gui) {
return true;
}
void menuCommandsCallback(int action, Common::String &text, void *data) {
Gui *g = (Gui *)data;
g->handleMenuAction((MenuAction)action);
}
/* HANDLERS */
void Gui::handleMenuAction(MenuAction action) {
switch (action) {
case MacVenture::kMenuActionAbout:
debug("MacVenture Menu Action: About");
break;
case MacVenture::kMenuActionNew:
debug("MacVenture Menu Action: New");
break;
case MacVenture::kMenuActionOpen:
debug("MacVenture Menu Action: Open");
break;
case MacVenture::kMenuActionSave:
debug("MacVenture Menu Action: Save");
break;
case MacVenture::kMenuActionSaveAs:
debug("MacVenture Menu Action: Save As");
break;
case MacVenture::kMenuActionQuit:
debug("MacVenture Menu Action: Quit");
break;
case MacVenture::kMenuActionUndo:
debug("MacVenture Menu Action: Undo");
break;
case MacVenture::kMenuActionCut:
debug("MacVenture Menu Action: Cut");
break;
case MacVenture::kMenuActionCopy:
debug("MacVenture Menu Action: Copy");
break;
case MacVenture::kMenuActionPaste:
debug("MacVenture Menu Action: Paste");
break;
case MacVenture::kMenuActionClear:
debug("MacVenture Menu Action: Clear");
break;
case MacVenture::kMenuActionCleanUp:
debug("MacVenture Menu Action: Clean Up");
break;
case MacVenture::kMenuActionMessUp:
debug("MacVenture Menu Action: Mess Up");
break;
case MacVenture::kMenuActionCommand:
debug("MacVenture Menu Action: GENERIC");
break;
default:
break;
}
}
} // End of namespace MacVenture

View File

@ -30,8 +30,29 @@
namespace MacVenture {
using namespace Graphics::MacGUIConstants;
using namespace Graphics::MacWindowConstants;
class MacVentureEngine;
//namespace MacVentureMenuActions {
enum MenuAction {
kMenuActionAbout,
kMenuActionNew,
kMenuActionOpen,
kMenuActionSave,
kMenuActionSaveAs,
kMenuActionQuit,
kMenuActionUndo,
kMenuActionCut,
kMenuActionCopy,
kMenuActionPaste,
kMenuActionClear,
kMenuActionCleanUp,
kMenuActionMessUp,
kMenuActionCommand
};
//} using namespace MacVentureMenuActions;
class Gui {
public:
@ -40,6 +61,7 @@ public:
void draw();
bool processEvent(Common::Event &event);
void handleMenuAction(MenuAction action);
private: // Attributes
@ -56,7 +78,7 @@ private: // Methods
void initGUI();
bool loadMenus();
void loadBorder(Graphics::MacWindow * target, Common::String filename, bool active);
void loadBorder(Graphics::MacWindow * target, Common::String filename, bool active);
};