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Update SAGA items
svn-id: r16483
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10
TODO
10
TODO
@ -323,23 +323,25 @@ SAGA
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should be INTERVAL_EVENT
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* No script func should use ScriptDataWord directly. All of them should
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be converted to appropriate data types via getTYPE() functions
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* _scene->getMode() == SCENE_MODE_ISO -> _scene->getFlags() & kSceneFlagISO
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and remove Scene::getMode() as well as Scene::_sceneMode
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* Fix the usage of Rect so that it's more consistent with the rest of ScummVM,
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e.g. a rectangle covering the entire ITE screen should have right=320 and
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bottom=200. (eriktorbjorn, partly - mostly? - done)
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* Walk bug. When announcer puts medallion on Rif he should go backwards instead
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of turning and walking faced to screen
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- plans -
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* Implement unimplemented opcodes
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* Implement unimplemented/proofread unchecked opcodes
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* Remove use of floating point, especially doubles.
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* Implement Verbs (h00ligan)
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* Implement ShowSaveReminder(), that is that rotating diskette
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* Implement Save/Load
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* Finish inventory code
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* Rewrite path finder (h00ligan)
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* Implement ISO path finder
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* Implement conversations
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* Change script buffer so that its point to the appropriate data.
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(eriktorbjorn - mostly done)
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* ISO - tile scene implementation
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* Puzzle
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- features -
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* Add sound/voices compression. Should _considerably_ save space.
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