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TSAGE: Ringworld - Cleanup: Rename some variables
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@ -709,7 +709,7 @@ void Scene9360::postInit(SceneObjectList *OwnerList) {
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*
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*--------------------------------------------------------------------------*/
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Scene9400::Scene9400() {
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_field1032 = 0;
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_hittingAnvil = false;
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}
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void Scene9400::SceneHotspot7::doAction(int action) {
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@ -767,12 +767,12 @@ void Scene9400::signal() {
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void Scene9400::dispatch() {
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if ((_object1._animateMode == 2) && (_object1._strip == 1) && (_object1._frame == 4)){
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if (_field1032 == 0) {
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if (_hittingAnvil == false) {
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_soundHandler.play(296);
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_field1032 = 1;
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_hittingAnvil = true;
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}
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} else {
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_field1032 = 0;
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_hittingAnvil = false;
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}
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if (_action == 0) {
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if (g_globals->_player._position.y < 120) {
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@ -826,7 +826,7 @@ void Scene9400::postInit(SceneObjectList *OwnerList) {
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void Scene9400::synchronize(Serializer &s) {
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Scene::synchronize(s);
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if (s.getVersion() >= 3)
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s.syncAsSint16LE(_field1032);
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s.syncAsSint16LE(_hittingAnvil);
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}
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/*--------------------------------------------------------------------------
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@ -236,7 +236,7 @@ public:
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NamedHotspot _hotspot5;
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NamedHotspot _hotspot6;
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ASound _soundHandler;
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int _field1032;
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bool _hittingAnvil;
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SceneHotspot7 _hotspot7;
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SceneHotspot8 _hotspot8;
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@ -1478,7 +1478,7 @@ void Scene4025::Hole::doAction(int action) {
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void Scene4025::Peg::synchronize(Serializer &s) {
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SceneObject::synchronize(s);
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s.syncAsSint16LE(_field88);
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s.syncAsSint16LE(_pegId);
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s.syncAsSint16LE(_armStrip);
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}
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@ -1513,35 +1513,35 @@ void Scene4025::postInit(SceneObjectList *OwnerList) {
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_pegPtr = _pegPtr2 = NULL;
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_peg1.postInit();
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_peg1._field88 = 1;
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_peg1._pegId = 1;
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_peg1.setVisage(4025);
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_peg1.setStrip(2);
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_peg1.setFrame(1);
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_peg1.setPosition(Common::Point(203, 61));
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_peg2.postInit();
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_peg2._field88 = 4;
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_peg2._pegId = 4;
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_peg2.setVisage(4025);
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_peg2.setStrip(2);
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_peg2.setFrame(2);
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_peg2.setPosition(Common::Point(195, 57));
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_peg3.postInit();
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_peg3._field88 = 0;
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_peg3._pegId = 0;
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_peg3.setVisage(4025);
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_peg3.setStrip(2);
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_peg3.setFrame(3);
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_peg3.setPosition(Common::Point(202, 66));
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_peg4.postInit();
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_peg4._field88 = 3;
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_peg4._pegId = 3;
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_peg4.setVisage(4025);
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_peg4.setStrip(2);
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_peg4.setFrame(4);
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_peg4.setPosition(Common::Point(194, 68));
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_peg5.postInit();
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_peg5._field88 = 2;
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_peg5._pegId = 2;
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_peg5.setVisage(4025);
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_peg5.setStrip(1);
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_peg5.setFrame(5);
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@ -4311,7 +4311,7 @@ void Scene4301::Action1::signal() {
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setDelay(20);
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break;
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case 21:
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scene->_field68E = true;
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scene->_puzzleDone = true;
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remove();
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break;
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}
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@ -4412,7 +4412,7 @@ void Scene4301::postInit(SceneObjectList *OwnerList) {
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Scene::postInit();
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setZoomPercents(0, 100, 200, 100);
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_field68E = false;
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_puzzleDone = false;
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RING_INVENTORY._stasisBox2._sceneNumber = 1;
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_hotspot4.setDetails(97, 76, 127, 102, 4300, 5, 6);
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@ -4432,8 +4432,8 @@ void Scene4301::postInit(SceneObjectList *OwnerList) {
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void Scene4301::dispatch() {
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if (_action) {
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_action->dispatch();
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} else if (_field68E) {
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_field68E = 0;
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} else if (_puzzleDone) {
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_puzzleDone = false;
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g_globals->clearFlag(50);
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g_globals->_sceneManager._fadeMode = FADEMODE_NONE;
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g_globals->_sceneManager.setNewScene(4300);
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@ -215,10 +215,10 @@ class Scene4025 : public Scene {
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};
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class Peg : public SceneObject {
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public:
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int _field88;
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int _pegId;
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int _armStrip;
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Peg() : SceneObject() { _field88 = 0; _armStrip = 3; }
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Peg() : SceneObject() { _pegId = 0; _armStrip = 3; }
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virtual void synchronize(Serializer &s);
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virtual void doAction(int action);
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};
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@ -682,13 +682,13 @@ public:
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SceneObject _hotspot1, _hotspot2, _hotspot3;
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Hotspot4 _hotspot4;
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Hotspot5 _hotspot5;
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bool _field68E;
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bool _puzzleDone;
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virtual void postInit(SceneObjectList *OwnerList = NULL);
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virtual void dispatch();
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virtual void synchronize(Serializer &s) {
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Scene::synchronize(s);
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s.syncAsSint16LE(_field68E);
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s.syncAsSint16LE(_puzzleDone);
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}
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};
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@ -1879,12 +1879,12 @@ void Scene7700::SceneHotspot8::doAction(int action) {
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scene->_soundHandler.play(259);
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scene->_object15.setFrame(scene->_object15.getFrameCount());
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scene->_object15.animate(ANIM_MODE_6, scene);
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if ((scene->_field977 == 2) && (scene->_field97B == 0)) {
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scene->_field979++;
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if ((scene->_seatCountLeft1 == 2) && (scene->_seatCountLeft2 == 0)) {
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scene->_seatCountRight++;
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} else {
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scene->_field97B = 0;
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scene->_field979 = 0;
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scene->_field977 = 0;
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scene->_seatCountLeft2 = 0;
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scene->_seatCountRight = 0;
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scene->_seatCountLeft1 = 0;
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}
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break;
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default:
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@ -1905,26 +1905,26 @@ void Scene7700::SceneHotspot9::doAction(int action) {
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scene->_soundHandler.play(259);
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scene->_object15.setFrame(1);
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scene->_object15.animate(ANIM_MODE_5, scene);
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if (scene->_field977 > 2) {
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scene->_field97B = 0;
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scene->_field979 = 0;
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scene->_field977 = 0;
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if (scene->_seatCountLeft1 > 2) {
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scene->_seatCountLeft2 = 0;
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scene->_seatCountRight = 0;
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scene->_seatCountLeft1 = 0;
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}
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if (scene->_field979 != 0) {
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if (scene->_field979 != 4) {
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scene->_field97B = 0;
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scene->_field979 = 0;
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scene->_field977 = 0;
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if (scene->_seatCountRight != 0) {
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if (scene->_seatCountRight != 4) {
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scene->_seatCountLeft2 = 0;
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scene->_seatCountRight = 0;
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scene->_seatCountLeft1 = 0;
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} else {
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scene->_field97B++;
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if (scene->_field97B == 3) {
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scene->_seatCountLeft2++;
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if (scene->_seatCountLeft2 == 3) {
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g_globals->_player.disableControl();
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scene->setAction(&scene->_action3);
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}
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}
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} else {
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scene->_field977++;
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scene->_seatCountLeft1++;
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}
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break;
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default:
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@ -2315,9 +2315,9 @@ void Scene7700::postInit(SceneObjectList *OwnerList) {
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Scene::postInit();
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setZoomPercents(100, 80, 200, 100);
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g_globals->setFlag(53);
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_field97B = 0;
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_field979 = 0;
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_field977 = 0;
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_seatCountLeft2 = 0;
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_seatCountRight = 0;
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_seatCountLeft1 = 0;
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_stripManager.addSpeaker(&_speakerEText);
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_stripManager.addSpeaker(&_speakerQText);
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@ -2538,9 +2538,9 @@ Scene7700::Scene7700() {
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void Scene7700::synchronize(Serializer &s) {
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Scene::synchronize(s);
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if (s.getVersion() >= 3) {
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s.syncAsSint16LE(_field977);
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s.syncAsSint16LE(_field979);
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s.syncAsSint16LE(_field97B);
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s.syncAsSint16LE(_seatCountLeft1);
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s.syncAsSint16LE(_seatCountRight);
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s.syncAsSint16LE(_seatCountLeft2);
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}
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}
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@ -480,7 +480,7 @@ public:
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SceneHotspot11 _sceneHotspot34;
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SceneHotspot11 _sceneHotspot35;
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SceneHotspot11 _sceneHotspot36;
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int _field977, _field979, _field97B;
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int _seatCountLeft1, _seatCountRight, _seatCountLeft2;
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Scene7700();
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virtual void postInit(SceneObjectList *OwnerList = NULL);
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