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that was not what I want. it should stop audio only for immediately stop.
svn-id: r21095
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parent
38b82fb585
commit
7a6ff46b38
@ -1367,10 +1367,12 @@ void SmushPlayer::play(const char *filename, int32 offset, int32 startFrame) {
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debugC(DEBUG_SMUSH, "Smush stats: BackendUpdateScreen( %03d )", end_time - start_time);
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}
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if (_vm->_smushVideoShouldFinish || _vm->_quit || _vm->_saveLoadFlag) {
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if (_vm->_quit || _vm->_saveLoadFlag) {
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_smixer->stop();
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break;
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}
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if (_vm->_smushVideoShouldFinish || _vm->_quit || _vm->_saveLoadFlag)
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break;
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_vm->_system->delayMillis(10);
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}
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