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SWORD25: Further fixes to vector images. Still not finished.
svn-id: r53322
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parent
a773c7a842
commit
7ad20e3337
@ -446,8 +446,8 @@ bool VectorImage::parseDefineShape(uint shapeType, SWFBitStream &bs) {
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double newX = curX + controlDeltaX;
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double newY = curY + controlDeltaY;
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double anchorX = curX + anchorDeltaX;
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double anchorY = curY + anchorDeltaY;
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double anchorX = newX + anchorDeltaX;
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double anchorY = newY + anchorDeltaY;
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#define WEIGHT (2.0/3.0)
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@ -341,9 +341,16 @@ void drawBez(ArtBpath *bez1, ArtBpath *bez2, art_u8 *buffer, int width, int heig
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#endif
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vec1 = art_bez_path_to_vec(bez1, 0.5);
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vec2 = art_bez_path_to_vec(bez2, 0.5);
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vec2 = art_vpath_reverse_free(vec2);
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vec = art_vpath_cat(vec1, vec2);
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if (bez2 != 0) {
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vec2 = art_bez_path_to_vec(bez2, 0.5);
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vec2 = art_vpath_reverse_free(vec2);
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vec = art_vpath_cat(vec1, vec2);
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art_free(vec1);
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art_free(vec2);
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} else {
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vec = vec1;
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}
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if (scaleX != 1.0 || scaleY != 1.0) {
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ArtVpath *vect;
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@ -363,7 +370,7 @@ void drawBez(ArtBpath *bez1, ArtBpath *bez2, art_u8 *buffer, int width, int heig
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vec = vect;
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}
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if (penWidth != -1) {
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if (bez2 == 0) { // Line drawing
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svp = art_svp_vpath_stroke(vec, ART_PATH_STROKE_JOIN_ROUND, ART_PATH_STROKE_CAP_ROUND, penWidth, 1.0, 0.5);
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} else {
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svp = art_svp_from_vpath(vec);
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@ -427,7 +434,7 @@ void VectorImage::render(int width, int height) {
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(*fill0pos).code = ART_END;
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(*fill1pos).code = ART_END;
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drawBez(fill0, fill1, _pixelData, width, height, scaleX, scaleY, -1, _elements[e].getFillStyleColor(s));
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drawBez(fill1, fill0, _pixelData, width, height, scaleX, scaleY, -1, _elements[e].getFillStyleColor(s));
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art_free(fill0);
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art_free(fill1);
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