diff --git a/scumm/palette.cpp b/scumm/palette.cpp index 2a8c9eb50cc..76c5f72e6da 100644 --- a/scumm/palette.cpp +++ b/scumm/palette.cpp @@ -591,7 +591,7 @@ void ScummEngine::setupShadowPalette(int redScale, int greenScale, int blueScale // There seems to be no explanation for why this function is called // from within Room 23 (the big machine), as it has no shadow effects // and thus doesn't result in any visual differences. - + if (_gameId == GID_SAMNMAX) { for (i = 0; i < 256; i++) _shadowPalette[i] = i; @@ -611,8 +611,8 @@ void ScummEngine::setupShadowPalette(int redScale, int greenScale, int blueScale int ar = compareptr[0] >> 2; int ag = compareptr[1] >> 2; int ab = compareptr[2] >> 2; - - uint sum = ABS(ar - r) + ABS(ag - g) + ABS(ab - b); + + uint sum = ABS(ar - r) + ABS(ag - g) + ABS(ab - b); if (sum < bestsum) { bestsum = sum; @@ -621,7 +621,6 @@ void ScummEngine::setupShadowPalette(int redScale, int greenScale, int blueScale } *table++ = bestitem; } - } void ScummEngine::darkenPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor) {