HDB: Hid some debug messages to deeper level

This commit is contained in:
Eugene Sandulenko 2019-07-19 22:54:29 +02:00
parent cecf6e5fc8
commit 7b07d2f88c
2 changed files with 6 additions and 6 deletions

View File

@ -108,7 +108,7 @@ Common::SeekableReadStream *FileMan::findFirstData(const char *string, DataType
if (pDest)
*pDest = '_';
debug(4, "Looking for Data: '%s' <- '%s'", fname, string);
debug(8, "Looking for Data: '%s' <- '%s'", fname, string);
// Find MPC Entry
for (MPCIterator it = _dir.begin(); it != _dir.end(); it++) {

View File

@ -104,12 +104,12 @@ Common::Error HDBGame::loadGameState(int slot) {
if (!_ai->cinematicsActive())
_gfx->turnOffFade();
debug(1, "Action List Info:");
debug(7, "Action List Info:");
for (int k = 0; k < 20; k++) {
debug(1, "Action %d: entityName: %s", k, _ai->_actions[k].entityName);
debug(1, "Action %d: x1: %d, y1: %d", k, _ai->_actions[k].x1, _ai->_actions[k].y1);
debug(1, "Action %d: x2: %d, y2: %d", k, _ai->_actions[k].x2, _ai->_actions[k].y2);
debug(1, "Action %d: luaFuncInit: %s, luaFuncUse: %s", k, _ai->_actions[k].luaFuncInit, _ai->_actions[k].luaFuncUse);
debug(7, "Action %d: entityName: %s", k, _ai->_actions[k].entityName);
debug(7, "Action %d: x1: %d, y1: %d", k, _ai->_actions[k].x1, _ai->_actions[k].y1);
debug(7, "Action %d: x2: %d, y2: %d", k, _ai->_actions[k].x2, _ai->_actions[k].y2);
debug(7, "Action %d: luaFuncInit: %s, luaFuncUse: %s", k, _ai->_actions[k].luaFuncInit, _ai->_actions[k].luaFuncUse);
}
return Common::kNoError;