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SCI: also adjusting bottom/right coordinate of plane rect
svn-id: r47878
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@ -140,6 +140,8 @@ void GfxFrameout::kernelFrameout() {
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planeRect.top = (planeRect.top * _screen->getHeight()) / planeResY;
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planeRect.left = (planeRect.left * _screen->getWidth()) / planeResX;
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planeRect.bottom = (planeRect.bottom * _screen->getHeight()) / planeResY;
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planeRect.right = (planeRect.right * _screen->getWidth()) / planeResX;
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// Fill our itemlist for this plane
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itemCount = 0;
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