Fix key input in credits sequences.

svn-id: r43339
This commit is contained in:
Johannes Schickel 2009-08-13 00:20:37 +00:00
parent bc5a2d02e2
commit 7b6cd29087

View File

@ -1287,8 +1287,10 @@ void KyraEngine_LoK::seq_playCredits() {
_screen->updateScreen();
}
if (checkInput(0, false))
if (checkInput(0, false)) {
removeInputTop();
finished = true;
}
uint32 now = _system->getMillis();
uint32 nextLoop = startLoop + _tickLength * 5;
@ -1414,8 +1416,10 @@ void KyraEngine_LoK::seq_playCreditsAmiga() {
*specialString = 0;
}
if (checkInput(0, false))
if (checkInput(0, false)) {
removeInputTop();
break;
}
} while (++cur != buffer + size && !shouldQuit());
delete[] buffer;