SHERLOCK: unpause engine, when exiting the console

This commit is contained in:
Martin Kiewitz 2015-06-03 22:12:02 +02:00
parent 626244394a
commit 7b9455c242

View File

@ -39,6 +39,8 @@ void Debugger::postEnter() {
_3doPlayMovieFile.clear();
}
_vm->pauseEngine(false);
}
int Debugger::strToInt(const char *s) {