display '&' next to the object name as in original game.

svn-id: r46226
This commit is contained in:
Vladimir Menshakov 2009-12-01 07:54:50 +00:00
parent df422c0894
commit 7bbcc1830b

View File

@ -274,11 +274,12 @@ void Inventory::Item::render(Inventory *inventory, InventoryObject *obj, Graphic
}
Common::String name;
if (inventory->selected_obj && inventory->selected_obj != inventory->hovered_obj) {
if (inventory->selected_obj) {
name = inventory->selected_obj->name;
name += " & ";
}
name += obj->name;
if (inventory->selected_obj != inventory->hovered_obj)
name += obj->name;
if (hovered && inventory->_engine->scene->getMessage().empty()) {
int w = res->font7.render(NULL, 0, 0, name, 0xd1, true);