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SHERLOCK: Simplify detection entry
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parent
263f33a9f8
commit
7ca37bef9f
@ -33,7 +33,6 @@ struct SherlockGameDescription {
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ADGameDescription desc;
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int gameID;
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uint32 features;
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};
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/**
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@ -43,13 +42,6 @@ uint32 SherlockEngine::getGameID() const {
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return _gameDescription->gameID;
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}
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/**
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* Returns the features the currently playing game has
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*/
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uint32 SherlockEngine::getGameFeatures() const {
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return _gameDescription->features;
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}
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/**
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* Return's the platform the game's datafiles are for
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*/
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@ -28,20 +28,16 @@ static const SherlockGameDescription gameDescriptions[] = {
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{
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"scalpel",
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0,
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{
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{ "talk.lib", 0, "ad0c4d6865edf15da4e9204c08815875", 238928 },
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AD_LISTEND
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},
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AD_ENTRY1s("talk.lib", "ad0c4d6865edf15da4e9204c08815875", 238928),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOSPEECH)
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},
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GType_SerratedScalpel,
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0
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},
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{ AD_TABLE_END_MARKER, 0, 0 }
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{ AD_TABLE_END_MARKER }
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};
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} // End of namespace MADS
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@ -122,7 +122,6 @@ public:
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int getGameType() const;
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uint32 getGameID() const;
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uint32 getGameFeatures() const;
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Common::Language getLanguage() const;
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Common::Platform getPlatform() const;
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