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DREAMWEB: kIcons2 accessor
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@ -2488,6 +2488,10 @@ Frame * DreamGenContext::icons1() {
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return (Frame *)getSegment(data.word(kIcons1)).ptr(0, 0);
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}
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Frame * DreamGenContext::icons2() {
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return (Frame *)getSegment(data.word(kIcons2)).ptr(0, 0);
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}
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void DreamGenContext::playChannel0(uint8 index, uint8 repeat) {
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if (data.byte(kSoundint) == 255)
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return;
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@ -319,6 +319,7 @@
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Frame *tempGraphics2();
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Frame *tempGraphics3();
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Frame *icons1();
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Frame *icons2();
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void accessLightOn();
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void accessLightOff();
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void randomAccess(uint16 count);
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