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ZVISION: Convert _alphaDataEntries to a HashMap
So entries can be easily identified and removed if necessary
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41afb2dd90
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@ -111,25 +111,31 @@ void RenderManager::renderBackbufferToScreen() {
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}
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void RenderManager::processAlphaEntries() {
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for (Common::List<AlphaDataEntry>::iterator iter = _alphaDataEntries.begin(); iter != _alphaDataEntries.end(); iter++) {
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// TODO: Add dirty rectangling support. AKA only draw an entry if the _backbufferDirtyRect intersects/contains the entry Rect
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for (Common::HashMap<uint32, AlphaDataEntry>::iterator iter = _alphaDataEntries.begin(); iter != _alphaDataEntries.end(); iter++) {
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uint32 destOffset = 0;
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uint32 sourceOffset = 0;
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uint16 *backbufferPtr = (uint16 *)_backBuffer.getBasePtr((*iter).destX + _workingWindow.left, (*iter).destY + _workingWindow.top);
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uint16 *entryPtr = (uint16 *)(*iter).data->getPixels();
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uint16 *backbufferPtr = (uint16 *)_backBuffer.getBasePtr((*iter)._value.destX + _workingWindow.left, (*iter)._value.destY + _workingWindow.top);
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uint16 *entryPtr = (uint16 *)(*iter)._value.data->getPixels();
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for (int32 y = 0; y < (*iter).height; y++) {
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for (int32 x = 0; x < (*iter).width; x++) {
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for (int32 y = 0; y < (*iter)._value.height; y++) {
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for (int32 x = 0; x < (*iter)._value.width; x++) {
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uint16 color = entryPtr[sourceOffset + x];
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if (color != (*iter).alphaColor) {
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if (color != (*iter)._value.alphaColor) {
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backbufferPtr[destOffset + x] = color;
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}
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}
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destOffset += _workingWidth;
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sourceOffset += (*iter).width;
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destOffset += _backBuffer.w;
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sourceOffset += (*iter)._value.width;
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}
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_backBufferDirtyRect.extend(Common::Rect((*iter).destX + _workingWindow.left, (*iter).destY + _workingWindow.top, (*iter).destX + _workingWindow.left + (*iter).width, (*iter).destY + _workingWindow.top + (*iter).height));
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if (_backBufferDirtyRect.isEmpty()) {
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_backBufferDirtyRect = Common::Rect((*iter)._value.destX + _workingWindow.left, (*iter)._value.destY + _workingWindow.top, (*iter)._value.destX + _workingWindow.left + (*iter)._value.width, (*iter)._value.destY + _workingWindow.top + (*iter)._value.height);
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} else {
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_backBufferDirtyRect.extend(Common::Rect((*iter)._value.destX + _workingWindow.left, (*iter)._value.destY + _workingWindow.top, (*iter)._value.destX + _workingWindow.left + (*iter)._value.width, (*iter)._value.destY + _workingWindow.top + (*iter)._value.height));
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}
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}
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}
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@ -324,7 +330,7 @@ void RenderManager::copyRectToWorkingWindow(const uint16 *buffer, int32 destX, i
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assert(_workingWindowDirtyRect.width() <= _workingWidth && _workingWindowDirtyRect.height() <= _workingHeight);
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}
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void RenderManager::copyRectToWorkingWindow(const uint16 *buffer, int32 destX, int32 destY, int32 imageWidth, int32 width, int32 height, int16 alphaColor) {
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void RenderManager::copyRectToWorkingWindow(const uint16 *buffer, int32 destX, int32 destY, int32 imageWidth, int32 width, int32 height, int16 alphaColor, uint32 idNumber) {
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AlphaDataEntry entry;
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entry.alphaColor = alphaColor;
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entry.data = new Graphics::Surface();
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@ -347,10 +353,10 @@ void RenderManager::copyRectToWorkingWindow(const uint16 *buffer, int32 destX, i
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sourceOffset += imageWidth;
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}
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_alphaDataEntries.push_back(entry);
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_alphaDataEntries[idNumber] = entry;
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}
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Common::Rect RenderManager::renderTextToWorkingWindow(const Common::String &text, TruetypeFont *font, int destX, int destY, uint16 textColor, int maxWidth, int maxHeight, Graphics::TextAlign align, bool wrap) {
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Common::Rect RenderManager::renderTextToWorkingWindow(uint32 idNumber, const Common::String &text, TruetypeFont *font, int destX, int destY, uint16 textColor, int maxWidth, int maxHeight, Graphics::TextAlign align, bool wrap) {
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AlphaDataEntry entry;
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entry.alphaColor = 0;
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entry.destX = destX;
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@ -361,7 +367,7 @@ Common::Rect RenderManager::renderTextToWorkingWindow(const Common::String &text
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entry.width = entry.data->w;
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entry.height = entry.data->h;
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_alphaDataEntries.push_back(entry);
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_alphaDataEntries[idNumber] = entry;
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return Common::Rect(destX, destY, destX + entry.width, destY + entry.height);
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}
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@ -25,6 +25,7 @@
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#include "common/types.h"
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#include "common/rect.h"
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#include "common/hashmap.h"
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#include "graphics/surface.h"
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@ -67,7 +68,7 @@ private:
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// It's used for panorama/tilt warping and for clearing the workingWindow to a single color
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Graphics::Surface _workingWindowBuffer;
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Graphics::Surface _backBuffer;
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Common::List<AlphaDataEntry> _alphaDataEntries;
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Common::HashMap<uint32, AlphaDataEntry> _alphaDataEntries;
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Common::Rect _workingWindowDirtyRect;
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Common::Rect _backBufferDirtyRect;
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@ -123,9 +124,9 @@ public:
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void processAlphaEntries();
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void copyRectToWorkingWindow(const uint16 *buffer, int32 destX, int32 destY, int32 imageWidth, int32 width, int32 height);
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void copyRectToWorkingWindow(const uint16 *buffer, int32 destX, int32 destY, int32 imageWidth, int32 width, int32 height, int16 alphaColor);
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void copyRectToWorkingWindow(const uint16 *buffer, int32 destX, int32 destY, int32 imageWidth, int32 width, int32 height, int16 alphaColor, uint32 idNumber);
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Common::Rect renderTextToWorkingWindow(const Common::String &text, TruetypeFont *font, int destX, int destY, uint16 textColor, int maxWidth, int maxHeight = -1, Graphics::TextAlign align = Graphics::kTextAlignLeft, bool wrap = true);
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Common::Rect renderTextToWorkingWindow(uint32 idNumber, const Common::String &text, TruetypeFont *font, int destX, int destY, uint16 textColor, int maxWidth, int maxHeight = -1, Graphics::TextAlign align = Graphics::kTextAlignLeft, bool wrap = true);
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/**
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* Fills the entire workingWindow with the specified color. Internally, the color
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