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TSAGE: Bugfix for centering R2R on-screen text by default
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@ -1580,7 +1580,7 @@ void SceneItem::display(int resNum, int lineNum, ...) {
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Rect textRect;
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int maxWidth = 120;
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bool keepOnscreen = false;
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bool centerText = g_vm->getGameID() == GType_Ringworld;
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bool centerText = g_vm->getGameID() != GType_BlueForce;
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Common::List<int> playList;
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if (resNum != 0) {
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