GLK: SCOTT: Comment out unused variables

This commit is contained in:
Eugene Sandulenko 2023-04-29 20:25:08 +02:00
parent ea6f82f385
commit 7d447fd079
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GPG Key ID: 014D387312D34F08

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@ -285,7 +285,7 @@ GameIDType loadExtraSherwoodData(void) {
ct = 0;
rp = &_G(_rooms)[0];
int actual_room_number = 0;
//int actual_room_number = 0;
ptr = seekToPos(_G(_entireFile), 0x5b7e + _G(_fileBaselineOffset));
if (ptr == 0)
@ -295,12 +295,12 @@ GameIDType loadExtraSherwoodData(void) {
rp->_text = decompressText(ptr, ct);
rp->_text.toLowercase();
ct++;
actual_room_number++;
//actual_room_number++;
if (ct == 11) {
for (int i = 0; i < 61; i++) {
rp++;
rp->_text = "in Sherwood Forest";
actual_room_number++;
//actual_room_number++;
}
}
rp++;
@ -366,7 +366,7 @@ GameIDType loadExtraSherwoodData64(void) {
ct = 0;
rp = &_G(_rooms)[0];
int actual_room_number = 0;
//int actual_room_number = 0;
offset = 0x402e + _G(_fileBaselineOffset);
@ -378,12 +378,12 @@ GameIDType loadExtraSherwoodData64(void) {
rp->_text = decompressText(ptr, ct);
rp->_text.toLowercase();
ct++;
actual_room_number++;
//actual_room_number++;
if (ct == 11) {
for (int i = 0; i < 61; i++) {
rp++;
rp->_text = "in Sherwood Forest";
actual_room_number++;
//actual_room_number++;
}
}
rp++;