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QDENGINE: Remove unused variable
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@ -1073,7 +1073,7 @@ void qdGameScene::update_mouse_cursor() {
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qdInterfaceDispatcher *ip = qdInterfaceDispatcher::get_dispatcher();
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if (ip && ip->is_mouse_hover()) {
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if (qdGameDispatcher *dsp = qdGameDispatcher::get_dispatcher())
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if (qdGameDispatcher::get_dispatcher() != nullptr)
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mouse_cursor = qdGameObjectMouse::INGAME_INTERFACE_CURSOR;
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} else {
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Vect2f r = _camera.scr2plane(Vect2s(dp->mouse_cursor_pos().x, dp->mouse_cursor_pos().y));
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