FREESCAPE: added UI image for Space Station Oblivion for C64 and regenerated freescape.dat

This commit is contained in:
neuromancer 2023-01-02 11:41:51 -03:00
parent 75b596ab61
commit 7d55141d78
3 changed files with 3 additions and 0 deletions

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Width:  |  Height:  |  Size: 188 KiB

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@ -109,6 +109,8 @@ DrillerEngine::DrillerEngine(OSystem *syst, const ADGameDescription *gd) : Frees
_viewArea = Common::Rect(58, 20, 266, 124);
else if (isCPC())
_viewArea = Common::Rect(36, 19, 284, 120);
else if (isC64())
_viewArea = Common::Rect(32, 16, 288, 119);
_playerHeightNumber = 1;
_playerHeights.push_back(16);
@ -518,6 +520,7 @@ void DrillerEngine::loadAssetsFullGame() {
error("Unknown Amstrad CPC variant");
} else if (isC64()) {
if (_targetName.hasPrefix("spacestationoblivion")) {
loadBundledImages();
file.open("spacestationoblivion.c64.extracted");
//load8bitBinary(&file, 0xeee, 4);
load8bitBinary(&file, 0x8e02, 4);