Alter check, since later games set VAR elsewhere.

svn-id: r14230
This commit is contained in:
Travis Howell 2004-07-17 05:35:38 +00:00
parent 60dd6b7d3b
commit 7da0466ec5

View File

@ -898,7 +898,7 @@ void Sound::setupSound() {
delete _sfxFile;
_sfxFile = openSfxFile();
if (_vm->VAR_VOICE_BUNDLE_LOADED != 0xFF)
if (_vm->_gameId == GID_FT)
_vm->VAR(_vm->VAR_VOICE_BUNDLE_LOADED) = _sfxFile->isOpen();
}