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TSAGE: R2R - Renaming in scene 1530
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parent
401884fcc4
commit
7da5c8c514
@ -7128,15 +7128,15 @@ void Scene1530::postInit(SceneObjectList *OwnerList) {
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R2_GLOBALS._player._moveRate = 30;
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R2_GLOBALS._player._moveDiff = Common::Point(4, 1);
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_actor2.postInit();
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_actor2.setup(1516, 7, 1);
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_actor2.setPosition(Common::Point(121, 41));
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_actor2.animate(ANIM_MODE_2, NULL);
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_leftReactor.postInit();
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_leftReactor.setup(1516, 7, 1);
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_leftReactor.setPosition(Common::Point(121, 41));
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_leftReactor.animate(ANIM_MODE_2, NULL);
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_actor3.postInit();
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_actor3.setup(1516, 8, 1);
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_actor3.setPosition(Common::Point(107, 116));
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_actor3.animate(ANIM_MODE_2, NULL);
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_rightReactor.postInit();
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_rightReactor.setup(1516, 8, 1);
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_rightReactor.setPosition(Common::Point(107, 116));
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_rightReactor.animate(ANIM_MODE_2, NULL);
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R2_GLOBALS._player.disableControl();
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Common::Point pt(480, 75);
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@ -7146,14 +7146,14 @@ void Scene1530::postInit(SceneObjectList *OwnerList) {
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_sceneMode = 1;
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} else {
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_actor1.postInit();
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_actor1._effect = 1;
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_seeker.postInit();
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_seeker._effect = 1;
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R2_GLOBALS._player.postInit();
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R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
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R2_GLOBALS._player.disableControl();
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setAction(&_sequenceManager, this, 1530, &R2_GLOBALS._player, &_actor1, NULL);
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setAction(&_sequenceManager, this, 1530, &R2_GLOBALS._player, &_seeker, NULL);
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_sceneMode = 2;
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}
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@ -7186,8 +7186,8 @@ void Scene1530::dispatch() {
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int16 x = R2_GLOBALS._player._position.x;
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int16 y = R2_GLOBALS._player._position.y;
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_actor2.setPosition(Common::Point(x - 39, y - 85));
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_actor3.setPosition(Common::Point(x - 53, y - 9));
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_leftReactor.setPosition(Common::Point(x - 39, y - 85));
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_rightReactor.setPosition(Common::Point(x - 53, y - 9));
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Scene::dispatch();
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}
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@ -410,9 +410,9 @@ class Scene1530 : public SceneExt {
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public:
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SpeakerQuinn _quinnSpeaker;
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SpeakerSeeker _seekerSpeaker;
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SceneActor _actor1;
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SceneActor _actor2;
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SceneActor _actor3;
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SceneActor _seeker;
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SceneActor _leftReactor;
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SceneActor _rightReactor;
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SequenceManager _sequenceManager;
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