From 7dfb902019684b8f54ab1c4f3196be029b174208 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Wed, 18 Feb 2009 17:57:57 +0000 Subject: [PATCH] Updated the savegame.cfsml file to remove unused functions and generated the appropriate .cpp file using the cfsml tool svn-id: r38493 --- engines/sci/engine/savegame.cfsml | 23 +- engines/sci/engine/savegame.cpp | 1158 +++++++++++++---------------- 2 files changed, 520 insertions(+), 661 deletions(-) diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml index 321d79fcb96..213f04414db 100644 --- a/engines/sci/engine/savegame.cfsml +++ b/engines/sci/engine/savegame.cfsml @@ -171,11 +171,20 @@ read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof typedef mem_obj_t *mem_obj_ptr; +// Unused types +/* +TYPE long "long" LIKE int; +TYPE gint16 "gint16" LIKE int; + +RECORD synonym_t "synonym_t" { + int replaceant; + int replacement; +} +*/ + %CFSML TYPE byte "byte" LIKE int; -TYPE long "long" LIKE int; -TYPE gint16 "gint16" LIKE int; TYPE seg_id_t "seg_id_t" LIKE int; TYPE sci_version_t "sci_version_t" USING write_sci_version read_sci_version; TYPE menubar_tp "menubar_t *" USING write_menubar_tp read_menubar_tp; @@ -234,12 +243,6 @@ RECORD menubar_t "menubar_t" { menu_t menus[DYNAMIC menus_nr]; } -RECORD synonym_t "synonym_t" { - int replaceant; - int replacement; -} - - RECORD seg_manager_t "seg_manager_t" { int_hash_map_tp id_seg_map; mem_obj_ptr heap[DYNAMIC heap_size]; @@ -724,9 +727,7 @@ gamestate_save(state_t *s, char *dirname) { /* Calculate the time spent with this game */ s->game_time = time(NULL) - s->game_start_time.tv_sec; -SCI_MEMTEST; %CFSMLWRITE state_t s INTO fh; -SCI_MEMTEST; fclose(fh); @@ -1131,7 +1132,7 @@ gamestate_restore(state_t *s, char *dirname) { retval->resource_dir = s->resource_dir; retval->work_dir = s->work_dir; retval->kernel_opt_flags = 0; - retval->have_mouse_flag = s->have_mouse_flag; + retval->have_mouse_flag = 1; retval->successor = NULL; retval->pic_priority_table = (int*)gfxop_get_pic_metainfo(retval->gfx_state); diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 52678eb294d..236ab49a7f4 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -171,10 +171,21 @@ read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof typedef mem_obj_t *mem_obj_ptr; +// Unused types +/* +TYPE long "long" LIKE int; +TYPE gint16 "gint16" LIKE int; + +RECORD synonym_t "synonym_t" { + int replaceant; + int replacement; +} +*/ + /* Auto-generated CFSML declaration and function block */ -#line 797 "savegame.cfsml" +#line 778 "savegame.cfsml" #define CFSML_SUCCESS 0 #define CFSML_FAILURE 1 @@ -183,6 +194,19 @@ typedef mem_obj_t *mem_obj_ptr; #include /* We need va_lists */ #include "sci/include/sci_memory.h" +#ifdef CFSML_DEBUG_MALLOC +/* +#define free(p) dbg_sci_free(p) +#define malloc(s) dbg_sci_malloc(s) +#define calloc(n, s) dbg_sci_calloc(n, s) +#define realloc(p, s) dbg_sci_realloc(p, s) +*/ +#define free dbg_sci_free +#define malloc dbg_sci_malloc +#define calloc dbg_sci_calloc +#define realloc dbg_sci_realloc +#endif + static void _cfsml_error(const char *fmt, ...) { @@ -358,7 +382,7 @@ _cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assignment) retval = (char *) sci_realloc(retval, mem += 1); retval[pos] = 0; /* Terminate string */ -#line 323 "savegame.cfsml" +#line 304 "savegame.cfsml" return _cfsml_last_identifier_retrieved = retval; } @@ -406,305 +430,199 @@ _cfsml_get_value(FILE *fd, int *line, int *hiteof) retval = (char *) sci_realloc(retval, mem += 1); retval[pos] = 0; /* Terminate string */ -#line 380 "savegame.cfsml" +#line 361 "savegame.cfsml" return (_cfsml_last_value_retrieved = (char *) sci_realloc(retval, strlen(retval) + 1)); /* Re-allocate; this value might be used for quite some while (if we are ** restoring a string) */ } -#line 432 "savegame.cfsml" -#if 0 -static void -_cfsml_write_synonym_t(FILE *fh, synonym_t* save_struc); -static int -_cfsml_read_synonym_t(FILE *fh, synonym_t* save_struc, const char *lastval, int *line, int *hiteof); -#endif - -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc); static int _cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc); static int _cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_object_t(FILE *fh, object_t* save_struc); static int _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_string(FILE *fh, char ** save_struc); static int _cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc); static int _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_size_t(FILE *fh, size_t* save_struc); static int _cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc); static int _cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc); static int _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" -#if 0 -static void -_cfsml_write_gint16(FILE *fh, gint16* save_struc); -static int -_cfsml_read_gint16(FILE *fh, gint16* save_struc, const char *lastval, int *line, int *hiteof); -#endif - -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_song_t(FILE *fh, song_t* save_struc); static int _cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc); static int _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc); static int _cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc); static int _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc); static int _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc); static int _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_state_t(FILE *fh, state_t* save_struc); static int _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc); static int _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc); static int _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_byte(FILE *fh, byte* save_struc); static int _cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_node_t(FILE *fh, node_t* save_struc); static int _cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc); static int _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_class_t(FILE *fh, class_t* save_struc); static int _cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc); static int _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_int(FILE *fh, int* save_struc); static int _cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_menu_t(FILE *fh, menu_t* save_struc); static int _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" -#if 0 -static void -_cfsml_write_long(FILE *fh, long* save_struc); -static int -_cfsml_read_long(FILE *fh, long* save_struc, const char *lastval, int *line, int *hiteof); -#endif - -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc); static int _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_clone_t(FILE *fh, clone_t* save_struc); static int _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_list_t(FILE *fh, list_t* save_struc); static int _cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc); static int _cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_script_t(FILE *fh, script_t* save_struc); static int _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 432 "savegame.cfsml" +#line 413 "savegame.cfsml" static void _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc); static int _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 445 "savegame.cfsml" -#if 0 -static void -_cfsml_write_synonym_t(FILE *fh, synonym_t* save_struc) -{ - int min, max, i; - -#line 465 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "replaceant = "); - _cfsml_write_int(fh, (int*) &(save_struc->replaceant)); - fprintf(fh, "\n"); - fprintf(fh, "replacement = "); - _cfsml_write_int(fh, (int*) &(save_struc->replacement)); - fprintf(fh, "\n"); - fprintf(fh, "}"); -} -#endif - -#line 539 "savegame.cfsml" -#if 0 -static int -_cfsml_read_synonym_t(FILE *fh, synonym_t* save_struc, const char *lastval, int *line, int *hiteof) -{ - char *token; -int min, max, i; -#line 600 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record synonym_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "replaceant")) { -#line 750 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->replaceant), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for replaceant at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "replacement")) { -#line 750 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->replacement), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for replacement at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 759 "savegame.cfsml" - { - _cfsml_error("synonym_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; -} -#endif - -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "songlib = "); write_songlib_t(fh, (songlib_t*) &(save_struc->songlib)); @@ -712,13 +630,13 @@ _cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -750,13 +668,13 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "songlib")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_songlib_t(fh, (songlib_t*) &(save_struc->songlib), value, line, hiteof)) { _cfsml_error("Token expected by read_songlib_t() for songlib at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("sfx_state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -766,13 +684,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "next_free = "); _cfsml_write_int(fh, (int*) &(save_struc->next_free)); @@ -783,13 +701,13 @@ _cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -821,20 +739,20 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "next_free")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entry")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_clone_t(fh, (clone_t*) &(save_struc->entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_clone_t() for entry at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("clone_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -844,13 +762,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_object_t(FILE *fh, object_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "flags = "); _cfsml_write_int(fh, (int*) &(save_struc->flags)); @@ -871,7 +789,7 @@ _cfsml_write_object_t(FILE *fh, object_t* save_struc) min = max = save_struc->variables_nr; if (!save_struc->variables) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { write_reg_t(fh, &(save_struc->variables[i])); @@ -882,13 +800,13 @@ _cfsml_write_object_t(FILE *fh, object_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -920,47 +838,47 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "flags")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "pos")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variables_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variable_names_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "methods_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variables")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -977,11 +895,11 @@ int min, max, i; } else save_struc->variables = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -998,7 +916,7 @@ int min, max, i; } while (!done); save_struc->variables_nr = max ; /* Set array size accordingly */ } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("object_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -1008,11 +926,11 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_string(FILE *fh, char ** save_struc) { -#line 455 "savegame.cfsml" +#line 436 "savegame.cfsml" if (!(*save_struc)) fprintf(fh, "\\null\\"); else { @@ -1022,12 +940,12 @@ _cfsml_write_string(FILE *fh, char ** save_struc) } } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof) { char *token; -#line 578 "savegame.cfsml" +#line 559 "savegame.cfsml" if (strcmp(lastval, "\\null\\")) { /* null pointer? */ unsigned int length = strlen(lastval); @@ -1052,19 +970,19 @@ _cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, } } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "menus = "); min = max = save_struc->menus_nr; if (!save_struc->menus) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_menu_t(fh, &(save_struc->menus[i])); @@ -1075,13 +993,13 @@ _cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -1113,12 +1031,12 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "menus")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -1135,11 +1053,11 @@ int min, max, i; } else save_struc->menus = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -1156,7 +1074,7 @@ int min, max, i; } while (!done); save_struc->menus_nr = max ; /* Set array size accordingly */ } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("menubar_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -1166,19 +1084,19 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_size_t(FILE *fh, size_t* save_struc) { fprintf(fh, "%li", (long) *save_struc); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; -#line 565 "savegame.cfsml" +#line 546 "savegame.cfsml" *save_struc = strtol(lastval, &token, 0); if ( (*save_struc == 0) && (token == lastval) ) { @@ -1192,13 +1110,13 @@ _cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "next_free = "); _cfsml_write_int(fh, (int*) &(save_struc->next_free)); @@ -1209,13 +1127,13 @@ _cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -1247,20 +1165,20 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "next_free")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entry")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_list_t(fh, (list_t*) &(save_struc->entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_list_t() for entry at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("list_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -1270,20 +1188,20 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "base_value = "); _cfsml_write_int(fh, (int*) &(save_struc->base_value)); fprintf(fh, "\n"); fprintf(fh, "nodes = "); min = max = DCS_INT_HASH_MAX+1; -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { write_int_hash_map_node_tp(fh, &(save_struc->nodes[i])); @@ -1294,13 +1212,13 @@ _cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -1332,25 +1250,25 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "base_value")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->base_value), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for base_value at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "nodes")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } /* Prepare to restore static array */ max = DCS_INT_HASH_MAX+1; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -1366,7 +1284,7 @@ int min, max, i; } else done = 1; } while (!done); } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("int_hash_map_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -1376,43 +1294,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" -#if 0 -static void -_cfsml_write_gint16(FILE *fh, gint16* save_struc) -{ - fprintf(fh, "%li", (long) *save_struc); -} -#endif - -#line 539 "savegame.cfsml" -#if 0 -static int -_cfsml_read_gint16(FILE *fh, gint16* save_struc, const char *lastval, int *line, int *hiteof) -{ - char *token; -#line 565 "savegame.cfsml" - - *save_struc = strtol(lastval, &token, 0); - if ( (*save_struc == 0) && (token == lastval) ) { - _cfsml_error("strtol failed at line %d\n", *line); - return CFSML_FAILURE; - } - if (*token != 0) { - _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); - return CFSML_FAILURE; - } - return CFSML_SUCCESS; -} -#endif - -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_song_t(FILE *fh, song_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "handle = "); _cfsml_write_song_handle_t(fh, (song_handle_t*) &(save_struc->handle)); @@ -1441,13 +1329,13 @@ _cfsml_write_song_t(FILE *fh, song_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -1479,62 +1367,62 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "handle")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_song_handle_t(fh, (song_handle_t*) &(save_struc->handle), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_song_handle_t() for handle at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "resource_num")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->resource_num), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for resource_num at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "priority")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->priority), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for priority at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "status")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->status), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for status at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "restore_behavior")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->restore_behavior), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for restore_behavior at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "restore_time")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->restore_time), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for restore_time at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "loops")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->loops), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for loops at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "hold")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->hold), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for hold at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("song_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -1544,13 +1432,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "type = "); _cfsml_write_int(fh, (int*) &(save_struc->type)); @@ -1566,7 +1454,7 @@ _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc) fprintf(fh, "\n"); fprintf(fh, "said = "); min = max = MENU_SAID_SPEC_SIZE; -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_byte(fh, &(save_struc->said[i])); @@ -1598,13 +1486,13 @@ _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -1636,46 +1524,46 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "type")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->type), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for type at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "keytext")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->keytext), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for keytext at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "keytext_size")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->keytext_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for keytext_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "flags")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "said")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } /* Prepare to restore static array */ max = MENU_SAID_SPEC_SIZE; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -1692,55 +1580,55 @@ int min, max, i; } while (!done); } else if (!strcmp(token, "said_pos")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->said_pos), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for said_pos at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "text")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->text), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for text at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "text_pos")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->text_pos), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for text_pos at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "modifiers")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->modifiers), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for modifiers at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "key")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->key), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for key at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "enabled")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->enabled), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for enabled at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "tag")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->tag), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for tag at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("menu_item_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -1750,13 +1638,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "next_free = "); _cfsml_write_int(fh, (int*) &(save_struc->next_free)); @@ -1767,13 +1655,13 @@ _cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -1805,20 +1693,20 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "next_free")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entry")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_node_t(fh, (node_t*) &(save_struc->entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_node_t() for entry at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("node_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -1828,19 +1716,19 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc) { fprintf(fh, "%li", (long) *save_struc); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; -#line 565 "savegame.cfsml" +#line 546 "savegame.cfsml" *save_struc = strtol(lastval, &token, 0); if ( (*save_struc == 0) && (token == lastval) ) { @@ -1854,13 +1742,13 @@ _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *l return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "size = "); _cfsml_write_int(fh, (int*) &(save_struc->size)); @@ -1872,7 +1760,7 @@ _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc) min = max = save_struc->size; if (!save_struc->buf) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_byte(fh, &(save_struc->buf[i])); @@ -1883,13 +1771,13 @@ _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -1921,26 +1809,26 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "size")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "description")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->description), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for description at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "buf")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -1957,11 +1845,11 @@ int min, max, i; } else save_struc->buf = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -1978,7 +1866,7 @@ int min, max, i; } while (!done); save_struc->size = max ; /* Set array size accordingly */ } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("dynmem_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -1988,13 +1876,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "script_id = "); _cfsml_write_int(fh, (int*) &(save_struc->script_id)); @@ -2006,7 +1894,7 @@ _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc) min = max = save_struc->nr; if (!save_struc->locals) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { write_reg_t(fh, &(save_struc->locals[i])); @@ -2017,13 +1905,13 @@ _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -2055,26 +1943,26 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "script_id")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->script_id), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for script_id at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "locals")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -2091,11 +1979,11 @@ int min, max, i; } else save_struc->locals = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -2112,7 +2000,7 @@ int min, max, i; } while (!done); save_struc->nr = max ; /* Set array size accordingly */ } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("local_variables_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -2122,13 +2010,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_state_t(FILE *fh, state_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "savegame_version = "); _cfsml_write_int(fh, (int*) &(save_struc->savegame_version)); @@ -2158,7 +2046,7 @@ _cfsml_write_state_t(FILE *fh, state_t* save_struc) min = max = save_struc->classtable_size; if (!save_struc->classtable) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_class_t(fh, &(save_struc->classtable[i])); @@ -2172,13 +2060,13 @@ _cfsml_write_state_t(FILE *fh, state_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -2210,68 +2098,68 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "savegame_version")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_version), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for savegame_version at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "game_version")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->game_version), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for game_version at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "version")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_sci_version(fh, (sci_version_t*) &(save_struc->version), value, line, hiteof)) { _cfsml_error("Token expected by read_sci_version() for version at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "menubar")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_menubar_tp(fh, (menubar_t **) &(save_struc->menubar), value, line, hiteof)) { _cfsml_error("Token expected by read_menubar_tp() for menubar at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "status_bar_foreground")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_foreground), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for status_bar_foreground at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "status_bar_background")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_background), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for status_bar_background at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "seg_manager")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_seg_manager_t() for seg_manager at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "classtable_size")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->classtable_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for classtable_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "classtable")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -2288,11 +2176,11 @@ int min, max, i; } else save_struc->classtable = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -2310,13 +2198,13 @@ int min, max, i; save_struc->classtable_size = max ; /* Set array size accordingly */ } else if (!strcmp(token, "sound")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_sfx_state_t() for sound at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -2326,13 +2214,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "entries_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); @@ -2350,7 +2238,7 @@ _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc) min = max = save_struc->entries_nr; if (!save_struc->table) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_node_entry_t(fh, &(save_struc->table[i])); @@ -2361,13 +2249,13 @@ _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -2399,40 +2287,40 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "entries_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "first_free")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entries_used")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "max_entry")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "table")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -2449,11 +2337,11 @@ int min, max, i; } else save_struc->table = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -2470,7 +2358,7 @@ int min, max, i; } while (!done); save_struc->entries_nr = max ; /* Set array size accordingly */ } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("node_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -2480,17 +2368,17 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "strings = "); min = max = SYS_STRINGS_MAX; -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_sys_string_t(fh, &(save_struc->strings[i])); @@ -2501,13 +2389,13 @@ _cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -2539,18 +2427,18 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "strings")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } /* Prepare to restore static array */ max = SYS_STRINGS_MAX; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -2566,7 +2454,7 @@ int min, max, i; } else done = 1; } while (!done); } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("sys_strings_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -2576,19 +2464,19 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_byte(FILE *fh, byte* save_struc) { fprintf(fh, "%li", (long) *save_struc); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof) { char *token; -#line 565 "savegame.cfsml" +#line 546 "savegame.cfsml" *save_struc = strtol(lastval, &token, 0); if ( (*save_struc == 0) && (token == lastval) ) { @@ -2602,13 +2490,13 @@ _cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_node_t(FILE *fh, node_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "pred = "); write_reg_t(fh, (reg_t*) &(save_struc->pred)); @@ -2625,13 +2513,13 @@ _cfsml_write_node_t(FILE *fh, node_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -2663,34 +2551,34 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "pred")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->pred), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for pred at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "succ")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->succ), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for succ at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "key")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->key), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for key at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "value")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->value), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for value at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("node_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -2700,13 +2588,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "entries_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); @@ -2724,7 +2612,7 @@ _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc) min = max = save_struc->entries_nr; if (!save_struc->table) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_list_entry_t(fh, &(save_struc->table[i])); @@ -2735,13 +2623,13 @@ _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -2773,40 +2661,40 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "entries_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "first_free")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entries_used")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "max_entry")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "table")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -2823,11 +2711,11 @@ int min, max, i; } else save_struc->table = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -2844,7 +2732,7 @@ int min, max, i; } while (!done); save_struc->entries_nr = max ; /* Set array size accordingly */ } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("list_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -2854,13 +2742,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_class_t(FILE *fh, class_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "script = "); _cfsml_write_int(fh, (int*) &(save_struc->script)); @@ -2871,13 +2759,13 @@ _cfsml_write_class_t(FILE *fh, class_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -2909,20 +2797,20 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "script")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->script), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for script at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "reg")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->reg), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for reg at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("class_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -2932,19 +2820,19 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc) { fprintf(fh, "%li", (long) *save_struc); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; -#line 565 "savegame.cfsml" +#line 546 "savegame.cfsml" *save_struc = strtol(lastval, &token, 0); if ( (*save_struc == 0) && (token == lastval) ) { @@ -2958,19 +2846,19 @@ _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastv return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_int(FILE *fh, int* save_struc) { fprintf(fh, "%li", (long) *save_struc); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof) { char *token; -#line 565 "savegame.cfsml" +#line 546 "savegame.cfsml" *save_struc = strtol(lastval, &token, 0); if ( (*save_struc == 0) && (token == lastval) ) { @@ -2984,13 +2872,13 @@ _cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int * return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_menu_t(FILE *fh, menu_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "title = "); _cfsml_write_string(fh, (char **) &(save_struc->title)); @@ -3005,7 +2893,7 @@ _cfsml_write_menu_t(FILE *fh, menu_t* save_struc) min = max = save_struc->items_nr; if (!save_struc->items) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_menu_item_t(fh, &(save_struc->items[i])); @@ -3016,13 +2904,13 @@ _cfsml_write_menu_t(FILE *fh, menu_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -3054,33 +2942,33 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "title")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->title), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for title at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "title_width")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->title_width), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for title_width at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "width")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->width), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for width at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "items")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -3097,11 +2985,11 @@ int min, max, i; } else save_struc->items = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -3118,7 +3006,7 @@ int min, max, i; } while (!done); save_struc->items_nr = max ; /* Set array size accordingly */ } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("menu_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -3128,43 +3016,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" -#if 0 -static void -_cfsml_write_long(FILE *fh, long* save_struc) -{ - fprintf(fh, "%li", (long) *save_struc); -} -#endif - -#line 539 "savegame.cfsml" -#if 0 -static int -_cfsml_read_long(FILE *fh, long* save_struc, const char *lastval, int *line, int *hiteof) -{ - char *token; -#line 565 "savegame.cfsml" - - *save_struc = strtol(lastval, &token, 0); - if ( (*save_struc == 0) && (token == lastval) ) { - _cfsml_error("strtol failed at line %d\n", *line); - return CFSML_FAILURE; - } - if (*token != 0) { - _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); - return CFSML_FAILURE; - } - return CFSML_SUCCESS; -} -#endif - -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "entries_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); @@ -3182,7 +3040,7 @@ _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc) min = max = save_struc->entries_nr; if (!save_struc->table) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_clone_entry_t(fh, &(save_struc->table[i])); @@ -3193,13 +3051,13 @@ _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -3231,40 +3089,40 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "entries_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "first_free")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entries_used")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "max_entry")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "table")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -3281,11 +3139,11 @@ int min, max, i; } else save_struc->table = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -3302,7 +3160,7 @@ int min, max, i; } while (!done); save_struc->entries_nr = max ; /* Set array size accordingly */ } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("clone_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -3312,13 +3170,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_clone_t(FILE *fh, clone_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "flags = "); _cfsml_write_int(fh, (int*) &(save_struc->flags)); @@ -3339,7 +3197,7 @@ _cfsml_write_clone_t(FILE *fh, clone_t* save_struc) min = max = save_struc->variables_nr; if (!save_struc->variables) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { write_reg_t(fh, &(save_struc->variables[i])); @@ -3350,13 +3208,13 @@ _cfsml_write_clone_t(FILE *fh, clone_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -3388,47 +3246,47 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "flags")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "pos")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variables_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variable_names_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "methods_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variables")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -3445,11 +3303,11 @@ int min, max, i; } else save_struc->variables = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -3466,7 +3324,7 @@ int min, max, i; } while (!done); save_struc->variables_nr = max ; /* Set array size accordingly */ } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("clone_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -3476,13 +3334,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_list_t(FILE *fh, list_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "first = "); write_reg_t(fh, (reg_t*) &(save_struc->first)); @@ -3493,13 +3351,13 @@ _cfsml_write_list_t(FILE *fh, list_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -3531,20 +3389,20 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "first")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->first), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for first at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "last")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->last), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for last at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("list_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -3554,13 +3412,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "name = "); _cfsml_write_string(fh, (char **) &(save_struc->name)); @@ -3574,13 +3432,13 @@ _cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -3612,27 +3470,27 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "name")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->name), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for name at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "max_size")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->max_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for max_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "value")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->value), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for value at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("sys_string_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -3642,13 +3500,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_script_t(FILE *fh, script_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "nr = "); _cfsml_write_int(fh, (int*) &(save_struc->nr)); @@ -3684,7 +3542,7 @@ _cfsml_write_script_t(FILE *fh, script_t* save_struc) min = max = save_struc->objects_allocated; if (!save_struc->objects) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_object_t(fh, &(save_struc->objects[i])); @@ -3704,13 +3562,13 @@ _cfsml_write_script_t(FILE *fh, script_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -3742,82 +3600,82 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "buf_size")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->buf_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_size_t() for buf_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "script_size")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->script_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_size_t() for script_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "heap_size")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->heap_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_size_t() for heap_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "obj_indices")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices), value, line, hiteof)) { _cfsml_error("Token expected by read_int_hash_map_tp() for obj_indices at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "exports_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->exports_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for exports_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "synonyms_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->synonyms_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for synonyms_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "lockers")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->lockers), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for lockers at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "objects_allocated")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->objects_allocated), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for objects_allocated at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "objects_nr")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->objects_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for objects_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "objects")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -3834,11 +3692,11 @@ int min, max, i; } else save_struc->objects = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -3856,27 +3714,27 @@ int min, max, i; save_struc->objects_allocated = max ; /* Set array size accordingly */ } else if (!strcmp(token, "locals_offset")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->locals_offset), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for locals_offset at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "locals_segment")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->locals_segment), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for locals_segment at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "marked_as_deleted")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->marked_as_deleted), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for marked_as_deleted at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("script_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -3886,13 +3744,13 @@ int min, max, i; return CFSML_SUCCESS; } -#line 445 "savegame.cfsml" +#line 426 "savegame.cfsml" static void _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc) { int min, max, i; -#line 465 "savegame.cfsml" +#line 446 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "id_seg_map = "); write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map)); @@ -3901,7 +3759,7 @@ _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc) min = max = save_struc->heap_size; if (!save_struc->heap) min = max = 0; /* Don't write if it points to NULL */ -#line 491 "savegame.cfsml" +#line 472 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { write_mem_obj_tp(fh, &(save_struc->heap[i])); @@ -3939,13 +3797,13 @@ _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc) fprintf(fh, "}"); } -#line 539 "savegame.cfsml" +#line 520 "savegame.cfsml" static int _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; -#line 600 "savegame.cfsml" +#line 581 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { @@ -3977,19 +3835,19 @@ int min, max, i; return CFSML_FAILURE; } if (!strcmp(token, "id_seg_map")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map), value, line, hiteof)) { _cfsml_error("Token expected by read_int_hash_map_tp() for id_seg_map at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "heap")) { -#line 664 "savegame.cfsml" +#line 645 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } -#line 674 "savegame.cfsml" +#line 655 "savegame.cfsml" /* Prepare to restore dynamic array */ max = strtol(value + 1, NULL, 0); if (max < 0) { @@ -4006,11 +3864,11 @@ int min, max, i; } else save_struc->heap = NULL; -#line 700 "savegame.cfsml" +#line 681 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 708 "savegame.cfsml" +#line 689 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } @@ -4028,69 +3886,69 @@ int min, max, i; save_struc->heap_size = max ; /* Set array size accordingly */ } else if (!strcmp(token, "heap_size")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->heap_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for heap_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "reserved_id")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->reserved_id), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for reserved_id at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "exports_wide")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->exports_wide), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for exports_wide at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "sci1_1")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->sci1_1), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for sci1_1 at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "gc_mark_bits")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->gc_mark_bits), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for gc_mark_bits at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "mem_allocated")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->mem_allocated), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_size_t() for mem_allocated at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "clones_seg_id")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_seg_id_t() for clones_seg_id at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "lists_seg_id")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_seg_id_t() for lists_seg_id at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "nodes_seg_id")) { -#line 750 "savegame.cfsml" +#line 731 "savegame.cfsml" if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_seg_id_t() for nodes_seg_id at line %d\n", *line); return CFSML_FAILURE; } } else -#line 759 "savegame.cfsml" +#line 740 "savegame.cfsml" { _cfsml_error("seg_manager_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; @@ -4103,7 +3961,7 @@ int min, max, i; /* Auto-generated CFSML declaration and function block ends here */ /* Auto-generation performed by cfsml.pl 0.8.2 */ -#line 394 "savegame.cfsml" +#line 396 "savegame.cfsml" void write_songlib_t(FILE *fh, songlib_t *songlib) { @@ -4116,12 +3974,12 @@ write_songlib_t(FILE *fh, songlib_t *songlib) { fprintf(fh, "[\n"); while (seeker) { seeker->restore_time = seeker->it->get_timepos(seeker->it); -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_song_t(fh, seeker); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 407 "savegame.cfsml" +#line 409 "savegame.cfsml" seeker = seeker->next; } fprintf(fh, "]\n"); @@ -4142,18 +4000,18 @@ int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line, song_lib_init(songlib); for (i = 0; i < songcount; i++) { /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 840 "savegame.cfsml" +#line 821 "savegame.cfsml" const char *_cfsml_inp = lastval; -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = read_song_tp(fh, &newsong, _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4164,7 +4022,7 @@ int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line, } } /* End of auto-generated CFSML data reader code */ -#line 427 "savegame.cfsml" +#line 429 "savegame.cfsml" song_lib_add(*songlib, newsong); } fscanf(fh, "]\n"); @@ -4202,21 +4060,21 @@ int mem_obj_string_to_enum(const char *str) { static int bucket_length; void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo) { -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_int_hash_map_t(fh, *foo); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 465 "savegame.cfsml" +#line 467 "savegame.cfsml" } void write_song_tp(FILE *fh, song_t **foo) { -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_song_t(fh, *foo); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 469 "savegame.cfsml" +#line 471 "savegame.cfsml" } song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id); @@ -4227,18 +4085,18 @@ int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hi *foo = (song_t*) malloc(sizeof(song_t)); token = _cfsml_get_identifier(fh, line, hiteof, &assignment); /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 840 "savegame.cfsml" +#line 821 "savegame.cfsml" const char *_cfsml_inp = token; -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_song_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4249,7 +4107,7 @@ int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hi } } /* End of auto-generated CFSML data reader code */ -#line 479 "savegame.cfsml" +#line 481 "savegame.cfsml" (*foo)->delay = 0; (*foo)->it = NULL; (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL; @@ -4259,18 +4117,18 @@ int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) { *foo = (int_hash_map_t*)malloc(sizeof(int_hash_map_t)); /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 840 "savegame.cfsml" +#line 821 "savegame.cfsml" const char *_cfsml_inp = lastval; -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_int_hash_map_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4281,7 +4139,7 @@ read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *l } } /* End of auto-generated CFSML data reader code */ -#line 488 "savegame.cfsml" +#line 490 "savegame.cfsml" (*foo)->holes = NULL; return 0; } @@ -4293,12 +4151,12 @@ write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) { } else { fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value); if ((*foo)->next) { -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ write_int_hash_map_node_tp(fh, &((*foo)->next)); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 500 "savegame.cfsml" +#line 502 "savegame.cfsml" } else fputc('L', fh); fputs("]", fh); } @@ -4345,12 +4203,12 @@ void write_menubar_tp(FILE *fh, menubar_t **foo) { if (*foo) { -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_menubar_t(fh, (*foo)); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 547 "savegame.cfsml" +#line 549 "savegame.cfsml" } else { /* Nothing to write */ fputs("\\null\\", fh); @@ -4367,18 +4225,18 @@ read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int * *foo = (menubar_t *) sci_malloc(sizeof(menubar_t)); /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 840 "savegame.cfsml" +#line 821 "savegame.cfsml" const char *_cfsml_inp = lastval; -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_menubar_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4389,7 +4247,7 @@ read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int * } } /* End of auto-generated CFSML data reader code */ -#line 563 "savegame.cfsml" +#line 565 "savegame.cfsml" } return *hiteof; @@ -4398,78 +4256,78 @@ read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int * void write_mem_obj_t(FILE *fh, mem_obj_t *foo) { fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name); -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_int(fh, &foo->segmgr_id); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 572 "savegame.cfsml" +#line 574 "savegame.cfsml" switch (foo->type) { case MEM_OBJ_SCRIPT: -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_script_t(fh, &foo->data.script); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 575 "savegame.cfsml" +#line 577 "savegame.cfsml" break; case MEM_OBJ_CLONES: -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_clone_table_t(fh, &foo->data.clones); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 578 "savegame.cfsml" +#line 580 "savegame.cfsml" break; case MEM_OBJ_LOCALS: -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_local_variables_t(fh, &foo->data.locals); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 581 "savegame.cfsml" +#line 583 "savegame.cfsml" break; case MEM_OBJ_SYS_STRINGS: -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_sys_strings_t(fh, &foo->data.sys_strings); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 584 "savegame.cfsml" +#line 586 "savegame.cfsml" break; case MEM_OBJ_STACK: -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_int(fh, &foo->data.stack.nr); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 587 "savegame.cfsml" +#line 589 "savegame.cfsml" break; case MEM_OBJ_HUNK: break; case MEM_OBJ_LISTS: -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_list_table_t(fh, &foo->data.lists); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 592 "savegame.cfsml" +#line 594 "savegame.cfsml" break; case MEM_OBJ_NODES: -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_node_table_t(fh, &foo->data.nodes); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 595 "savegame.cfsml" +#line 597 "savegame.cfsml" break; case MEM_OBJ_DYNMEM: -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_dynmem_t(fh, &foo->data.dynmem); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 598 "savegame.cfsml" +#line 600 "savegame.cfsml" break; } } @@ -4484,19 +4342,19 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi } /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 843 "savegame.cfsml" +#line 824 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_int(fh, &foo->segmgr_id, _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4507,23 +4365,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi } } /* End of auto-generated CFSML data reader code */ -#line 612 "savegame.cfsml" +#line 614 "savegame.cfsml" switch (foo->type) { case MEM_OBJ_SCRIPT: /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 843 "savegame.cfsml" +#line 824 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_script_t(fh, &foo->data.script, _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4534,23 +4392,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi } } /* End of auto-generated CFSML data reader code */ -#line 615 "savegame.cfsml" +#line 617 "savegame.cfsml" break; case MEM_OBJ_CLONES: /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 843 "savegame.cfsml" +#line 824 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_clone_table_t(fh, &foo->data.clones, _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4561,23 +4419,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi } } /* End of auto-generated CFSML data reader code */ -#line 618 "savegame.cfsml" +#line 620 "savegame.cfsml" break; case MEM_OBJ_LOCALS: /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 843 "savegame.cfsml" +#line 824 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_local_variables_t(fh, &foo->data.locals, _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4588,23 +4446,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi } } /* End of auto-generated CFSML data reader code */ -#line 621 "savegame.cfsml" +#line 623 "savegame.cfsml" break; case MEM_OBJ_SYS_STRINGS: /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 843 "savegame.cfsml" +#line 824 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_sys_strings_t(fh, &foo->data.sys_strings, _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4615,23 +4473,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi } } /* End of auto-generated CFSML data reader code */ -#line 624 "savegame.cfsml" +#line 626 "savegame.cfsml" break; case MEM_OBJ_LISTS: /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 843 "savegame.cfsml" +#line 824 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_list_table_t(fh, &foo->data.lists, _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4642,23 +4500,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi } } /* End of auto-generated CFSML data reader code */ -#line 627 "savegame.cfsml" +#line 629 "savegame.cfsml" break; case MEM_OBJ_NODES: /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 843 "savegame.cfsml" +#line 824 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_node_table_t(fh, &foo->data.nodes, _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4669,23 +4527,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi } } /* End of auto-generated CFSML data reader code */ -#line 630 "savegame.cfsml" +#line 632 "savegame.cfsml" break; case MEM_OBJ_STACK: /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 843 "savegame.cfsml" +#line 824 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_int(fh, &foo->data.stack.nr, _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4696,7 +4554,7 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi } } /* End of auto-generated CFSML data reader code */ -#line 633 "savegame.cfsml" +#line 635 "savegame.cfsml" foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t)); break; case MEM_OBJ_HUNK: @@ -4704,19 +4562,19 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi break; case MEM_OBJ_DYNMEM: /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 843 "savegame.cfsml" +#line 824 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_dynmem_t(fh, &foo->data.dynmem, _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4727,7 +4585,7 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi } } /* End of auto-generated CFSML data reader code */ -#line 640 "savegame.cfsml" +#line 642 "savegame.cfsml" break; } @@ -4738,12 +4596,12 @@ void write_mem_obj_tp(FILE *fh, mem_obj_t **foo) { if (*foo) { -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ write_mem_obj_t(fh, (*foo)); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 651 "savegame.cfsml" +#line 653 "savegame.cfsml" } else { /* Nothing to write */ fputs("\\null\\", fh); @@ -4758,18 +4616,18 @@ read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int * } else { *foo = (mem_obj_t *) sci_malloc(sizeof(mem_obj_t)); /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 840 "savegame.cfsml" +#line 821 "savegame.cfsml" const char *_cfsml_inp = lastval; -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = read_mem_obj_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" *hiteof = _cfsml_error; -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; @@ -4780,7 +4638,7 @@ read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int * } } /* End of auto-generated CFSML data reader code */ -#line 665 "savegame.cfsml" +#line 667 "savegame.cfsml" return *hiteof; } return 0; @@ -4844,12 +4702,12 @@ gamestate_save(state_t *s, char *dirname) { /* Calculate the time spent with this game */ s->game_time = time(NULL) - s->game_start_time.tv_sec; -#line 878 "savegame.cfsml" +#line 859 "savegame.cfsml" /* Auto-generated CFSML data writer code */ _cfsml_write_state_t(fh, s); fprintf(fh, "\n"); /* End of auto-generated CFSML data writer code */ -#line 730 "savegame.cfsml" +#line 731 "savegame.cfsml" fclose(fh); @@ -4919,7 +4777,7 @@ int clone_entry_used(clone_table_t *table, int n) { static void load_script(state_t *s, seg_id_t seg) { - resource_t *script, *heap=NULL; + resource_t *script, *heap = NULL; script_t *scr = &(s->seg_manager.heap[seg]->data.script); scr->buf = (byte *) malloc(scr->buf_size); @@ -5162,25 +5020,25 @@ gamestate_restore(state_t *s, char *dirname) { retval->sound_volume = s->sound_volume; /* Auto-generated CFSML data reader code */ -#line 824 "savegame.cfsml" +#line 805 "savegame.cfsml" { -#line 827 "savegame.cfsml" +#line 808 "savegame.cfsml" int _cfsml_line_ctr = 0; -#line 832 "savegame.cfsml" +#line 813 "savegame.cfsml" struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer(); -#line 835 "savegame.cfsml" +#line 816 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; -#line 843 "savegame.cfsml" +#line 824 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(_cfsml_line_ctr), &_cfsml_eof, &dummy); -#line 848 "savegame.cfsml" +#line 829 "savegame.cfsml" _cfsml_error = _cfsml_read_state_t(fh, retval, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof); -#line 853 "savegame.cfsml" +#line 834 "savegame.cfsml" read_eof = _cfsml_error; -#line 857 "savegame.cfsml" +#line 838 "savegame.cfsml" _cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error); -#line 860 "savegame.cfsml" +#line 841 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL;