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https://github.com/libretro/scummvm.git
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SWORD25: Moved glimage and swimage to image/
svn-id: r53357
This commit is contained in:
parent
69cae2e7dd
commit
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395
engines/sword25/gfx/image/glimage.cpp
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395
engines/sword25/gfx/image/glimage.cpp
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@ -0,0 +1,395 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/*
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* This code is based on Broken Sword 2.5 engine
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*
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* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
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*
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* Licensed under GNU GPL v2
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*
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*/
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// -----------------------------------------------------------------------------
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// INCLUDES
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// -----------------------------------------------------------------------------
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#include "sword25/package/packagemanager.h"
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#include "sword25/gfx/image/imageloader.h"
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#include "sword25/gfx/opengl/openglgfx.h"
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#include "sword25/gfx/opengl/glimage.h"
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#include "common/system.h"
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namespace Sword25 {
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#define BS_LOG_PREFIX "GLIMAGE"
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// -----------------------------------------------------------------------------
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// CONSTRUCTION / DESTRUCTION
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// -----------------------------------------------------------------------------
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GLImage::GLImage(const Common::String &filename, bool &result) :
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_data(0),
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_width(0),
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_height(0) {
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result = false;
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PackageManager *pPackage = static_cast<PackageManager *>(Kernel::GetInstance()->GetService("package"));
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BS_ASSERT(pPackage);
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_backSurface = (static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx")))->getSurface();
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// Datei laden
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byte *pFileData;
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uint fileSize;
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if (!(pFileData = (byte *)pPackage->GetFile(filename, &fileSize))) {
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BS_LOG_ERRORLN("File \"%s\" could not be loaded.", filename.c_str());
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return;
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}
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// Bildeigenschaften bestimmen
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GraphicEngine::COLOR_FORMATS colorFormat;
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int pitch;
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if (!ImageLoader::ExtractImageProperties(pFileData, fileSize, colorFormat, _width, _height)) {
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BS_LOG_ERRORLN("Could not read image properties.");
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delete[] pFileData;
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return;
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}
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// Das Bild dekomprimieren
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if (!ImageLoader::LoadImage(pFileData, fileSize, GraphicEngine::CF_ARGB32, _data, _width, _height, pitch)) {
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BS_LOG_ERRORLN("Could not decode image.");
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delete[] pFileData;
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return;
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}
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// Dateidaten freigeben
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delete[] pFileData;
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_doCleanup = true;
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result = true;
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return;
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}
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// -----------------------------------------------------------------------------
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GLImage::GLImage(uint width, uint height, bool &result) :
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_width(width),
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_height(height) {
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_data = new byte[width * height * 4];
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Common::set_to(_data, &_data[width * height * 4], 0);
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_backSurface = (static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx")))->getSurface();
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_doCleanup = true;
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result = true;
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return;
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}
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GLImage::GLImage() : _width(0), _height(0), _data(0) {
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_backSurface = (static_cast<GraphicEngine *>(Kernel::GetInstance()->GetService("gfx")))->getSurface();
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_doCleanup = false;
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return;
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}
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// -----------------------------------------------------------------------------
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GLImage::~GLImage() {
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if (_doCleanup)
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delete[] _data;
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}
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// -----------------------------------------------------------------------------
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bool GLImage::fill(const Common::Rect *pFillRect, uint color) {
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BS_LOG_ERRORLN("Fill() is not supported.");
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return false;
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}
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// -----------------------------------------------------------------------------
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bool GLImage::setContent(const byte *pixeldata, uint size, uint offset, uint stride) {
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// Überprüfen, ob PixelData ausreichend viele Pixel enthält um ein Bild der Größe Width * Height zu erzeugen
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if (size < static_cast<uint>(_width * _height * 4)) {
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BS_LOG_ERRORLN("PixelData vector is too small to define a 32 bit %dx%d image.", _width, _height);
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return false;
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}
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const byte *in = &pixeldata[offset];
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byte *out = _data;
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for (int i = 0; i < _height; i++) {
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memcpy(out, in, _width * 4);
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out += _width * 4;
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in += stride;
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}
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return true;
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}
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void GLImage::replaceContent(byte *pixeldata, int width, int height) {
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_width = width;
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_height = height;
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_data = pixeldata;
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}
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// -----------------------------------------------------------------------------
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uint GLImage::getPixel(int x, int y) {
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BS_LOG_ERRORLN("GetPixel() is not supported. Returning black.");
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return 0;
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}
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// -----------------------------------------------------------------------------
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bool GLImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRect, uint color, int width, int height) {
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int ca = (color >> 24) & 0xff;
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// Check if we need to draw anything at all
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if (ca == 0)
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return true;
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int cr = (color >> 16) & 0xff;
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int cg = (color >> 8) & 0xff;
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int cb = (color >> 0) & 0xff;
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// Compensate for transparency. Since we're coming
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// down to 255 alpha, we just compensate for the colors here
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if (ca != 255) {
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cr = cr * ca >> 8;
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cg = cg * ca >> 8;
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cb = cb * ca >> 8;
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}
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// Create an encapsulating surface for the data
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Graphics::Surface srcImage;
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srcImage.bytesPerPixel = 4;
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srcImage.pitch = _width * 4;
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srcImage.w = _width;
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srcImage.h = _height;
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srcImage.pixels = _data;
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if (pPartRect) {
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srcImage.pixels = &_data[pPartRect->top * srcImage.pitch + pPartRect->left * 4];
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srcImage.w = pPartRect->right - pPartRect->left;
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srcImage.h = pPartRect->bottom - pPartRect->top;
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debug(6, "Blit(%d, %d, %d, [%d, %d, %d, %d], %08x, %d, %d)", posX, posY, flipping,
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pPartRect->left, pPartRect->top, pPartRect->width(), pPartRect->height(), color, width, height);
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} else {
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debug(6, "Blit(%d, %d, %d, [%d, %d, %d, %d], %08x, %d, %d)", posX, posY, flipping, 0, 0,
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srcImage.w, srcImage.h, color, width, height);
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}
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if (width == -1)
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width = srcImage.w;
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if (height == -1)
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height = srcImage.h;
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#ifdef SCALING_TESTING
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// Hardcode scaling to 66% to test scaling
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width = width * 2 / 3;
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height = height * 2 / 3;
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#endif
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Graphics::Surface *img;
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Graphics::Surface *imgScaled = NULL;
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byte *savedPixels = NULL;
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if ((width != srcImage.w) || (height != srcImage.h)) {
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// Scale the image
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img = imgScaled = scale(srcImage, width, height);
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savedPixels = (byte *)img->pixels;
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} else {
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img = &srcImage;
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}
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// Handle off-screen clipping
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if (posY < 0) {
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img->h = MAX(0, (int)img->h - -posY);
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img->pixels = (byte *)img->pixels + img->pitch * -posY;
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posY = 0;
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}
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if (posX < 0) {
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img->w = MAX(0, (int)img->w - -posX);
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img->pixels = (byte *)img->pixels + (-posX * 4);
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posX = 0;
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}
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img->w = CLIP((int)img->w, 0, (int)MAX((int)_backSurface->w - posX, 0));
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img->h = CLIP((int)img->h, 0, (int)MAX((int)_backSurface->h - posY, 0));
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if ((img->w > 0) && (img->h > 0)) {
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int xp = 0, yp = 0;
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int inStep = 4;
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int inoStep = img->pitch;
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if (flipping & Image::FLIP_V) {
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inStep = -inStep;
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xp = img->w - 1;
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}
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if (flipping & Image::FLIP_H) {
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inoStep = -inoStep;
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yp = img->h - 1;
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}
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byte *ino = (byte *)img->getBasePtr(xp, yp);
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byte *outo = (byte *)_backSurface->getBasePtr(posX, posY);
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byte *in, *out;
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for (int i = 0; i < img->h; i++) {
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out = outo;
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in = ino;
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for (int j = 0; j < img->w; j++) {
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int r = in[0];
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int g = in[1];
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int b = in[2];
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int a = in[3];
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in += inStep;
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switch (a) {
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case 0: // Full transparency
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out += 4;
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break;
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case 255: // Full opacity
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if (cr != 255)
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*out++ = (r * cr) >> 8;
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else
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*out++ = r;
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if (cg != 255)
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*out++ = (g * cg) >> 8;
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else
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*out++ = g;
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if (cb != 255)
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*out++ = (b * cb) >> 8;
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else
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*out++ = b;
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*out++ = a;
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break;
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default: // alpha blending
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if (cr != 255)
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*out += ((r - *out) * a * cr) >> 16;
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else
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*out += ((r - *out) * a) >> 8;
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out++;
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if (cg != 255)
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*out += ((g - *out) * a * cg) >> 16;
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else
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*out += ((g - *out) * a) >> 8;
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out++;
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if (cb != 255)
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*out += ((b - *out) * a * cb) >> 16;
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else
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*out += ((b - *out) * a) >> 8;
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out++;
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*out = 255;
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out++;
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}
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}
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outo += _backSurface->pitch;
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ino += inoStep;
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}
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g_system->copyRectToScreen((byte *)_backSurface->getBasePtr(posX, posY), _backSurface->pitch, posX, posY,
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img->w, img->h);
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}
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if (imgScaled) {
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imgScaled->pixels = savedPixels;
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imgScaled->free();
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delete imgScaled;
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}
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return true;
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}
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/**
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* Scales a passed surface, creating a new surface with the result
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* @param srcImage Source image to scale
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* @param scaleFactor Scale amount. Must be between 0 and 1.0 (but not zero)
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* @remarks Caller is responsible for freeing the returned surface
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*/
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Graphics::Surface *GLImage::scale(const Graphics::Surface &srcImage, int xSize, int ySize) {
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Graphics::Surface *s = new Graphics::Surface();
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s->create(xSize, ySize, srcImage.bytesPerPixel);
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int *horizUsage = scaleLine(xSize, srcImage.w);
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int *vertUsage = scaleLine(ySize, srcImage.h);
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// Loop to create scaled version
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for (int yp = 0; yp < ySize; ++yp) {
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const byte *srcP = (const byte *)srcImage.getBasePtr(0, vertUsage[yp]);
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byte *destP = (byte *)s->getBasePtr(0, yp);
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for (int xp = 0; xp < xSize; ++xp) {
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const byte *tempSrcP = srcP + (horizUsage[xp] * srcImage.bytesPerPixel);
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for (int byteCtr = 0; byteCtr < srcImage.bytesPerPixel; ++byteCtr) {
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*destP++ = *tempSrcP++;
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}
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}
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}
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// Delete arrays and return surface
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delete[] horizUsage;
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delete[] vertUsage;
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return s;
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}
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/**
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* Returns an array indicating which pixels of a source image horizontally or vertically get
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* included in a scaled image
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*/
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int *GLImage::scaleLine(int size, int srcSize) {
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int scale = 100 * size / srcSize;
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assert(scale > 0);
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int *v = new int[size];
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Common::set_to(v, &v[size], 0);
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int distCtr = 0;
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int *destP = v;
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for (int distIndex = 0; distIndex < srcSize; ++distIndex) {
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distCtr += scale;
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while (distCtr >= 100) {
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assert(destP < &v[size]);
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*destP++ = distIndex;
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distCtr -= 100;
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}
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}
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return v;
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}
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} // End of namespace Sword25
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131
engines/sword25/gfx/image/glimage.h
Normal file
131
engines/sword25/gfx/image/glimage.h
Normal file
@ -0,0 +1,131 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
|
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* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
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* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
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|
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
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*
|
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* $URL$
|
||||
* $Id$
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||||
*
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*/
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|
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/*
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* This code is based on Broken Sword 2.5 engine
|
||||
*
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* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
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*
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* Licensed under GNU GPL v2
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*
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*/
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#ifndef SWORD25_GL_IMAGE_H
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#define SWORD25_GL_IMAGE_H
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// -----------------------------------------------------------------------------
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// INCLUDES
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// -----------------------------------------------------------------------------
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#include "sword25/kernel/common.h"
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#include "sword25/gfx/image/image.h"
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#include "sword25/gfx/graphicengine.h"
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namespace Sword25 {
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// -----------------------------------------------------------------------------
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// FORWARD DECLARATION
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// -----------------------------------------------------------------------------
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typedef void *GLS_Sprite;
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// -----------------------------------------------------------------------------
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// CLASS DEFINITION
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// -----------------------------------------------------------------------------
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class GLImage : public Image {
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public:
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GLImage(const Common::String &filename, bool &result);
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/**
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@brief Erzeugt ein leeres BS_GLImage
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@param Width die Breite des zu erzeugenden Bildes.
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@param Height die Höhe des zu erzeugenden Bildes
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@param Result gibt dem Aufrufer bekannt, ob der Konstruktor erfolgreich ausgeführt wurde. Wenn es nach dem Aufruf false enthalten sollte,
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dürfen keine Methoden am Objekt aufgerufen werden und das Objekt ist sofort zu zerstören.
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*/
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GLImage(uint width, uint height, bool &result);
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GLImage();
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virtual ~GLImage();
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virtual int getWidth() const {
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return _width;
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}
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virtual int getHeight() const {
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return _height;
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}
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virtual GraphicEngine::COLOR_FORMATS getColorFormat() const {
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return GraphicEngine::CF_ARGB32;
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}
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virtual bool blit(int posX = 0, int posY = 0,
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int flipping = Image::FLIP_NONE,
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Common::Rect *pPartRect = NULL,
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uint color = BS_ARGB(255, 255, 255, 255),
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int width = -1, int height = -1);
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virtual bool fill(const Common::Rect *pFillRect, uint color);
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virtual bool setContent(const byte *pixeldata, uint size, uint offset = 0, uint stride = 0);
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void replaceContent(byte *pixeldata, int width, int height);
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virtual uint getPixel(int x, int y);
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virtual bool isBlitSource() const {
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||||
return true;
|
||||
}
|
||||
virtual bool isBlitTarget() const {
|
||||
return false;
|
||||
}
|
||||
virtual bool isScalingAllowed() const {
|
||||
return true;
|
||||
}
|
||||
virtual bool isFillingAllowed() const {
|
||||
return false;
|
||||
}
|
||||
virtual bool isAlphaAllowed() const {
|
||||
return true;
|
||||
}
|
||||
virtual bool isColorModulationAllowed() const {
|
||||
return true;
|
||||
}
|
||||
virtual bool isSetContentAllowed() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
static Graphics::Surface *scale(const Graphics::Surface &srcImage, int xSize, int ySize);
|
||||
private:
|
||||
byte *_data;
|
||||
int _width;
|
||||
int _height;
|
||||
bool _doCleanup;
|
||||
|
||||
Graphics::Surface *_backSurface;
|
||||
|
||||
static int *scaleLine(int size, int srcSize);
|
||||
};
|
||||
|
||||
} // End of namespace Sword25
|
||||
|
||||
#endif
|
135
engines/sword25/gfx/image/swimage.cpp
Normal file
135
engines/sword25/gfx/image/swimage.cpp
Normal file
@ -0,0 +1,135 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on Broken Sword 2.5 engine
|
||||
*
|
||||
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
|
||||
*
|
||||
* Licensed under GNU GPL v2
|
||||
*
|
||||
*/
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// INCLUDES
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
#include "sword25/package/packagemanager.h"
|
||||
#include "sword25/gfx/image/imageloader.h"
|
||||
|
||||
#include "sword25/gfx/opengl/swimage.h"
|
||||
|
||||
namespace Sword25 {
|
||||
|
||||
#define BS_LOG_PREFIX "SWIMAGE"
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// CONSTRUCTION / DESTRUCTION
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
SWImage::SWImage(const Common::String &filename, bool &result) :
|
||||
_imageDataPtr(0),
|
||||
_width(0),
|
||||
_height(0) {
|
||||
result = false;
|
||||
|
||||
PackageManager *pPackage = static_cast<PackageManager *>(Kernel::GetInstance()->GetService("package"));
|
||||
BS_ASSERT(pPackage);
|
||||
|
||||
// Datei laden
|
||||
byte *pFileData;
|
||||
uint fileSize;
|
||||
if (!(pFileData = (byte *)pPackage->GetFile(filename, &fileSize))) {
|
||||
BS_LOG_ERRORLN("File \"%s\" could not be loaded.", filename.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
// Bildeigenschaften bestimmen
|
||||
GraphicEngine::COLOR_FORMATS colorFormat;
|
||||
int pitch;
|
||||
if (!ImageLoader::ExtractImageProperties(pFileData, fileSize, colorFormat, _width, _height)) {
|
||||
BS_LOG_ERRORLN("Could not read image properties.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Das Bild dekomprimieren
|
||||
byte *pUncompressedData;
|
||||
if (!ImageLoader::LoadImage(pFileData, fileSize, GraphicEngine::CF_ARGB32, pUncompressedData, _width, _height, pitch)) {
|
||||
BS_LOG_ERRORLN("Could not decode image.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Dateidaten freigeben
|
||||
delete[] pFileData;
|
||||
|
||||
_imageDataPtr = (uint *)pUncompressedData;
|
||||
|
||||
result = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
SWImage::~SWImage() {
|
||||
delete[] _imageDataPtr;
|
||||
}
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
bool SWImage::blit(int posX, int posY,
|
||||
int flipping,
|
||||
Common::Rect *pPartRect,
|
||||
uint color,
|
||||
int width, int height) {
|
||||
BS_LOG_ERRORLN("Blit() is not supported.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
bool SWImage::fill(const Common::Rect *pFillRect, uint color) {
|
||||
BS_LOG_ERRORLN("Fill() is not supported.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
bool SWImage::setContent(const byte *pixeldata, uint size, uint offset, uint stride) {
|
||||
BS_LOG_ERRORLN("SetContent() is not supported.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
uint SWImage::getPixel(int x, int y) {
|
||||
BS_ASSERT(x >= 0 && x < _width);
|
||||
BS_ASSERT(y >= 0 && y < _height);
|
||||
|
||||
return _imageDataPtr[_width * y + x];
|
||||
}
|
||||
|
||||
} // End of namespace Sword25
|
107
engines/sword25/gfx/image/swimage.h
Normal file
107
engines/sword25/gfx/image/swimage.h
Normal file
@ -0,0 +1,107 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on Broken Sword 2.5 engine
|
||||
*
|
||||
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
|
||||
*
|
||||
* Licensed under GNU GPL v2
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef SWORD25_SWIMAGE_H
|
||||
#define SWORD25_SWIMAGE_H
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// INCLUDES
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
#include "sword25/kernel/common.h"
|
||||
#include "sword25/gfx/image/image.h"
|
||||
#include "sword25/gfx/graphicengine.h"
|
||||
|
||||
|
||||
namespace Sword25 {
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// CLASS DEFINITION
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
class SWImage : public Image {
|
||||
public:
|
||||
SWImage(const Common::String &filename, bool &result);
|
||||
virtual ~SWImage();
|
||||
|
||||
virtual int getWidth() const {
|
||||
return _width;
|
||||
}
|
||||
virtual int getHeight() const {
|
||||
return _height;
|
||||
}
|
||||
virtual GraphicEngine::COLOR_FORMATS getColorFormat() const {
|
||||
return GraphicEngine::CF_ARGB32;
|
||||
}
|
||||
|
||||
virtual bool blit(int posX = 0, int posY = 0,
|
||||
int flipping = Image::FLIP_NONE,
|
||||
Common::Rect *pPartRect = NULL,
|
||||
uint color = BS_ARGB(255, 255, 255, 255),
|
||||
int width = -1, int height = -1);
|
||||
virtual bool fill(const Common::Rect *fillRectPtr, uint color);
|
||||
virtual bool setContent(const byte *pixeldata, uint size, uint offset, uint stride);
|
||||
virtual uint getPixel(int x, int y);
|
||||
|
||||
virtual bool isBlitSource() const {
|
||||
return false;
|
||||
}
|
||||
virtual bool isBlitTarget() const {
|
||||
return false;
|
||||
}
|
||||
virtual bool isScalingAllowed() const {
|
||||
return false;
|
||||
}
|
||||
virtual bool isFillingAllowed() const {
|
||||
return false;
|
||||
}
|
||||
virtual bool isAlphaAllowed() const {
|
||||
return false;
|
||||
}
|
||||
virtual bool isColorModulationAllowed() const {
|
||||
return false;
|
||||
}
|
||||
virtual bool isSetContentAllowed() const {
|
||||
return false;
|
||||
}
|
||||
private:
|
||||
uint *_imageDataPtr;
|
||||
|
||||
int _width;
|
||||
int _height;
|
||||
};
|
||||
|
||||
} // End of namespace Sword25
|
||||
|
||||
#endif
|
@ -28,8 +28,10 @@ MODULE_OBJS := \
|
||||
gfx/text.o \
|
||||
gfx/timedrenderobject.o \
|
||||
gfx/image/b25sloader.o \
|
||||
gfx/image/glimage.o \
|
||||
gfx/image/imageloader.o \
|
||||
gfx/image/pngloader.o \
|
||||
gfx/image/swimage.o \
|
||||
gfx/image/vectorimage.o \
|
||||
gfx/image/vectorimagerenderer.o \
|
||||
gfx/image/art.o \
|
||||
@ -38,8 +40,6 @@ MODULE_OBJS := \
|
||||
gfx/image/art_svp_vpath.o \
|
||||
gfx/image/art_svp_vpath_stroke.o \
|
||||
gfx/image/art_vpath_bpath.o \
|
||||
gfx/opengl/glimage.o \
|
||||
gfx/opengl/swimage.o \
|
||||
input/inputengine.o \
|
||||
input/inputengine_script.o \
|
||||
kernel/callbackregistry.o \
|
||||
|
Loading…
Reference in New Issue
Block a user