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https://github.com/libretro/scummvm.git
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hopefully this fixes the scalers on non-MacOSX systems again...
svn-id: r4107
This commit is contained in:
parent
698e28eb6b
commit
7e47e03cd1
13
sdl.cpp
13
sdl.cpp
@ -311,7 +311,6 @@ normal_mode:;
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uint16 *tmp_screen = (uint16*)calloc(320*204 + 16,sizeof(uint16));
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_mode_flags = DF_FORCE_FULL_ON_PALETTE | DF_WANT_RECT_OPTIM | DF_2xSAI | DF_SEPARATE_HWSCREEN | DF_UPDATE_EXPAND_1_PIXEL;
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Init_2xSaI(555);
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sdl_screen = SDL_CreateRGBSurface(SDL_SWSURFACE, 320, 200, 8, 0, 0, 0, 0);
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if (sdl_screen == NULL)
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error("SDL_CreateRGBSurface(SDL_SWSURFACE, 320, 200, 8, 0, 0, 0, 0) failed");
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@ -321,10 +320,16 @@ normal_mode:;
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);
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if (sdl_hwscreen == NULL)
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error("sdl_hwscreen failed");
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/* Need some extra bytes around when using 2XSAI */
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sdl_tmpscreen = SDL_CreateRGBSurfaceFrom(tmp_screen + TMP_SCREEN_OFFS, 320, 200, 16,
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320*2, 0x7C00,0x3E0,0x001F,0);
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Init_2xSaI(555);
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sdl_tmpscreen = SDL_CreateRGBSurfaceFrom(tmp_screen + TMP_SCREEN_OFFS,
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320, 200, 16, 320*2,
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sdl_hwscreen->format->Rmask,
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sdl_hwscreen->format->Gmask,
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sdl_hwscreen->format->Bmask,
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sdl_hwscreen->format->Amask);
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if (sdl_tmpscreen == NULL)
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error("sdl_tmpscreen failed");
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