TWINE: fixed end game items for normal new game in classic edition

This commit is contained in:
Martin Gerhardy 2022-06-12 22:17:41 +02:00
parent a2e48126d1
commit 7edae880f8

View File

@ -766,12 +766,17 @@ int32 Menu::newGameClassicMenu() {
return 0;
}
case (int32)TextId::kNewGamePlus:
case (int32)TextId::kNewGame: {
_engine->_gameState->_endGameItems = true;
if (_engine->_menuOptions->newGameMenu()) {
return 1;
}
break;
case (int32)TextId::kNewGame: {
_engine->_gameState->_endGameItems = false;
if (_engine->_menuOptions->newGameMenu()) {
return 1;
}
break;
}
case kQuitEngine:
return kQuitEngine;