TOWNS/PC98: Replaced some tabs with spaces.

svn-id: r51654
This commit is contained in:
Johannes Schickel 2010-08-02 19:36:49 +00:00
parent 7f2e880f70
commit 7f1f4c8b07
4 changed files with 33 additions and 33 deletions

View File

@ -779,12 +779,12 @@ int TownsAudioInterface::fmKeyOn(int chan, int note, int velo) {
v |= 4;
for (uint8 reg = 0x80 + chan; reg < 0x90; reg += 4)
writeReg(part, reg, _fmSaveReg[part][reg] | 0x0f);
writeReg(part, reg, _fmSaveReg[part][reg] | 0x0f);
writeReg(0, 0x28, v);
for (uint8 reg = 0x80 + chan; reg < 0x90; reg += 4)
writeReg(part, reg, _fmSaveReg[part][reg]);
writeReg(part, reg, _fmSaveReg[part][reg]);
bufferedWriteReg(0, 0x28, v | 0xf0);

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@ -109,7 +109,7 @@ void TownsEuphonyDriver::reset() {
if (_tempoControlMode == 1) {
//if (///)
// return;
// return;
setTempoIntern(_defaultTempo);
} else {
setTempoIntern(_defaultTempo);
@ -415,7 +415,7 @@ void TownsEuphonyDriver::updateCheckEot() {
}
bool TownsEuphonyDriver::parseNext() {
#define OPC(x) &TownsEuphonyDriver::evt##x
#define OPC(x) &TownsEuphonyDriver::evt##x
static const EuphonyOpcode opcodes[] = {
OPC(NotImpl),
OPC(SetupNote),

View File

@ -34,13 +34,13 @@ public:
virtual void init();
typedef enum channelState {
CHS_RECALCFREQ = 0x01,
CHS_KEYOFF = 0x02,
CHS_SSGOFF = 0x04,
CHS_VBROFF = 0x08,
CHS_ALLOFF = 0x0f,
CHS_PROTECT = 0x40,
CHS_EOT = 0x80
CHS_RECALCFREQ = 0x01,
CHS_KEYOFF = 0x02,
CHS_SSGOFF = 0x04,
CHS_VBROFF = 0x08,
CHS_ALLOFF = 0x0f,
CHS_PROTECT = 0x40,
CHS_EOT = 0x80
} ChannelState;
virtual void loadData(uint8 *data);
@ -197,7 +197,7 @@ TownsPC98_MusicChannel::~TownsPC98_MusicChannel() {
}
void TownsPC98_MusicChannel::init() {
#define Control(x) &TownsPC98_MusicChannel::control_##x
#define Control(x) &TownsPC98_MusicChannel::control_##x
static const ControlEventFunc ctrlEvents[] = {
Control(f0_setPatch),
Control(f1_presetOutputLevel),
@ -589,7 +589,7 @@ TownsPC98_MusicChannelSSG::TownsPC98_MusicChannelSSG(TownsPC98_AudioDriver *driv
void TownsPC98_MusicChannelSSG::init() {
_algorithm = 0x80;
#define Control(x) &TownsPC98_MusicChannelSSG::control_##x
#define Control(x) &TownsPC98_MusicChannelSSG::control_##x
static const ControlEventFunc ctrlEventsSSG[] = {
Control(f0_setPatch),
Control(f1_setTotalLevel),
@ -936,7 +936,7 @@ TownsPC98_MusicChannelPCM::TownsPC98_MusicChannelPCM(TownsPC98_AudioDriver *driv
void TownsPC98_MusicChannelPCM::init() {
_algorithm = 0x80;
#define Control(x) &TownsPC98_MusicChannelPCM::control_##x
#define Control(x) &TownsPC98_MusicChannelPCM::control_##x
static const ControlEventFunc ctrlEventsPCM[] = {
Control(dummy),
Control(f1_prcStart),
@ -1328,7 +1328,7 @@ void TownsPC98_AudioDriver::startSoundEffect() {
}
const uint8 TownsPC98_AudioDriver::_drvTables[] = {
// channel presets
// channel presets
0x00, 0x80, 0x00, 0x00, 0x00, 0x01,
0x01, 0x80, 0x01, 0x01, 0x00, 0x02,
0x02, 0x80, 0x02, 0x02, 0x00, 0x04,
@ -1336,29 +1336,29 @@ const uint8 TownsPC98_AudioDriver::_drvTables[] = {
0x01, 0x80, 0x04, 0x05, 0x01, 0x10,
0x02, 0x80, 0x05, 0x06, 0x01, 0x20,
// control event size
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x04, 0x05,
// control event size
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x04, 0x05,
0x02, 0x06, 0x02, 0x00, 0x00, 0x02, 0x00, 0x02,
// fmt level presets
0x54, 0x50, 0x4C, 0x48, 0x44, 0x40, 0x3C, 0x38,
// fmt level presets
0x54, 0x50, 0x4C, 0x48, 0x44, 0x40, 0x3C, 0x38,
0x34, 0x30, 0x2C, 0x28, 0x24, 0x20, 0x1C, 0x18,
0x14, 0x10, 0x0C, 0x08, 0x04, 0x90, 0x90, 0x90,
0x14, 0x10, 0x0C, 0x08, 0x04, 0x90, 0x90, 0x90,
// carriers
0x08, 0x08, 0x08, 0x08, 0x0C, 0x0E, 0x0E, 0x0F,
// carriers
0x08, 0x08, 0x08, 0x08, 0x0C, 0x0E, 0x0E, 0x0F,
// pc98 level presets
// pc98 level presets
0x40, 0x3B, 0x38, 0x34, 0x30, 0x2A, 0x28, 0x25,
0x22, 0x20, 0x1D, 0x1A, 0x18, 0x15, 0x12, 0x10,
0x0D, 0x0A, 0x08, 0x05, 0x02, 0x90, 0x90, 0x90,
// frequencies
// frequencies
0x6A, 0x02, 0x8F, 0x02, 0xB6, 0x02, 0xDF, 0x02,
0x0B, 0x03, 0x39, 0x03, 0x6A, 0x03, 0x9E, 0x03,
0xD5, 0x03, 0x10, 0x04, 0x4E, 0x04, 0x8F, 0x04,
// ssg frequencies
// ssg frequencies
0xE8, 0x0E, 0x12, 0x0E, 0x48, 0x0D, 0x89, 0x0C,
0xD5, 0x0B, 0x2B, 0x0B, 0x8A, 0x0A, 0xF3, 0x09,
0x64, 0x09, 0xDD, 0x08, 0x5E, 0x08, 0xE6, 0x07,

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@ -32,7 +32,7 @@ TownsPC98_FmSynthOperator::TownsPC98_FmSynthOperator(const uint32 timerbase, con
_rateTbl(rateTable), _rshiftTbl(shiftTable), _adTbl(attackDecayTable), _fTbl(frqTable),
_sinTbl(sineTable), _tLvlTbl(tlevelOut), _detnTbl(detuneTable), _tickLength(timerbase * 2),
_specifiedAttackRate(0), _specifiedDecayRate(0), _specifiedReleaseRate(0), _specifiedSustainRate(0),
_phase(0), _state(kEnvReady),_ playing(false), _timer(0), _keyScale1(0),
_phase(0), _state(kEnvReady), _playing(false), _timer(0), _keyScale1(0),
_keyScale2(0), _currentLevel(1023), _ampMod(false), _tickCount(0) {
fs_a.rate = fs_a.shift = fs_d.rate = fs_d.shift = fs_s.rate = fs_s.shift = fs_r.rate = fs_r.shift = 0;
@ -1261,7 +1261,7 @@ void TownsPC98_FmSynth::nextTick(int32 *buffer, uint32 bufferSize) {
}
const uint32 TownsPC98_FmSynth::_adtStat[] = {
0x00010001, 0x00010001, 0x00010001, 0x01010001,
0x00010001, 0x00010001, 0x00010001, 0x01010001,
0x00010101, 0x00010101, 0x00010101, 0x01010101,
0x01010101, 0x01010101, 0x01010102, 0x01010102,
0x01020102, 0x01020102, 0x01020202, 0x01020202,
@ -1275,14 +1275,14 @@ const uint32 TownsPC98_FmSynth::_adtStat[] = {
const uint8 TownsPC98_FmSynth::_detSrc[] = {
0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
0x08, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01,
0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
0x08, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01,
0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
0x08, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
0x10, 0x10, 0x10, 0x10, 0x02, 0x02, 0x02, 0x02,
0x08, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
0x10, 0x10, 0x10, 0x10, 0x02, 0x02, 0x02, 0x02,
0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05,
0x05, 0x06, 0x06, 0x07, 0x08, 0x08, 0x09, 0x0a,
0x0b, 0x0c, 0x0d, 0x0e, 0x10, 0x11, 0x13, 0x14,
0x05, 0x06, 0x06, 0x07, 0x08, 0x08, 0x09, 0x0a,
0x0b, 0x0c, 0x0d, 0x0e, 0x10, 0x11, 0x13, 0x14,
0x16, 0x16, 0x16, 0x16
};