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ZVISION: Change PushToggleControl to comply with new Control base class
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4d344cb5a8
commit
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@ -33,8 +33,7 @@
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namespace ZVision {
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PushToggleControl::PushToggleControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream)
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: MouseEvent(key),
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_engine(engine) {
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: Control(engine, key) {
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// Loop until we find the closing brace
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Common::String line = stream.readLine();
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trimCommentsAndWhiteSpace(&line);
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@ -66,39 +65,24 @@ PushToggleControl::PushToggleControl(ZVision *engine, uint32 key, Common::Seekab
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}
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}
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bool PushToggleControl::enable() {
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if (!_enabled) {
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_engine->registerMouseEvent(this);
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_enabled = true;
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return true;
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}
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PushToggleControl::~PushToggleControl() {
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// Clear the state value back to 0
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_engine->getScriptManager()->setStateValue(_key, 0);
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}
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debug("Control %u is already enabled", _key);
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return false;
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}
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bool PushToggleControl::disable() {
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if (_enabled) {
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_engine->removeMouseEvent(_key);
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_enabled = false;
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return true;
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}
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debug("Control %u is already disabled", _key);
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return false;
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}
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void PushToggleControl::onMouseDown(const Common::Point &screenSpacePos, const Common::Point backgroundImageSpacePos) {
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void PushToggleControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
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if (_hotspot.contains(backgroundImageSpacePos)) {
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_engine->getScriptManager()->setStateValue(_key, 1);
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}
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}
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bool PushToggleControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point backgroundImageSpacePos) {
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if (_hotspot.contains(backgroundImageSpacePos)) {
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_engine->getCursorManager()->changeCursor(_hoverCursor);
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return true;
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}
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return false;
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bool PushToggleControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
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if (_hotspot.contains(backgroundImageSpacePos)) {
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_engine->getCursorManager()->changeCursor(_hoverCursor);
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return true;
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}
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return false;
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}
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} // End of namespace ZVision
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@ -25,32 +25,25 @@
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#include "common/types.h"
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#include "common/rect.h"
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#include "zvision/control.h"
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#include "zvision/mouse_event.h"
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namespace ZVision {
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class PushToggleControl : public Control, public MouseEvent {
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class PushToggleControl : public Control {
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public:
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PushToggleControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
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bool enable();
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bool disable();
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~PushToggleControl();
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/**
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* Called when LeftMouse is pushed. Calls ScriptManager::setStateValue(_key, 1);
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* Called when LeftMouse is lifted. Calls ScriptManager::setStateValue(_key, 1);
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*
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* @param screenSpacePos The position of the mouse in screen space
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* @param backgroundImageSpacePos The position of the mouse in background image space
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*/
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void onMouseDown(const Common::Point &screenSpacePos, const Common::Point backgroundImageSpacePos);
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/**
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* Called when LeftMouse is lifted. Does nothing
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*
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* @param screenSpacePos The position of the mouse in screen space
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* @param backgroundImageSpacePos The position of the mouse in background image space
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*/
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void onMouseUp(const Common::Point &screenSpacePos, const Common::Point backgroundImageSpacePos) {}
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void onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
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/**
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* Called on every MouseMove. Tests if the mouse is inside _hotspot, and if so, sets the cursor.
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*
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@ -59,10 +52,9 @@ public:
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* @param backgroundImageSpacePos The position of the mouse in background image space
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* @return Was the cursor changed?
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*/
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bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point backgroundImageSpacePos);
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bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
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private:
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ZVision * _engine;
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/**
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* The area that will trigger the event
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* This is in image space coordinates, NOT screen space
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@ -279,7 +279,7 @@ void ScriptManager::parseControl(Common::String &line, Common::SeekableReadStrea
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Common::String controlType(controlTypeBuffer);
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if (controlType.equalsIgnoreCase("push_toggle")) {
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_activeControls[key] = new PushToggleControl(_engine, key, stream);
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_activeControls.push_back(new PushToggleControl(_engine, key, stream));
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return;
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} else if (controlType.equalsIgnoreCase("flat")) {
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Control::parseFlatControl(_engine);
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