BACKENDS: ATARI: Disable ultima & hugo engines

- The only non-hires ultima engine is ultima1, not worth it. See
  also https://bugs.scummvm.org/ticket/14790. This prevents adding
  the 15 MB ultima.dat to the release archive.

- Disable hugo also in full version (oversight).

- Mention freemint version in readme.txt.
This commit is contained in:
Miro Kropacek 2023-12-30 22:41:40 +01:00
parent b578fcad27
commit 7fed4fd9ba
3 changed files with 13 additions and 5 deletions

View File

@ -33,7 +33,7 @@ then
--opengl-mode=none \
--enable-verbose-build \
--enable-text-console \
--disable-engine=director,cine \
--disable-engine=hugo,director,cine,ultima \
--disable-detection-full
fi
@ -49,7 +49,7 @@ ${PLATFORM}-nm -C dist-generic/scummvm/scummvm.ttp | grep -vF ' .L' | grep ' [Tt
${PLATFORM}-strip -s dist-generic/scummvm/scummvm.ttp
# remove unused files; absent gui-icons.dat massively speeds up startup time (used for the grid mode)
rm dist-generic/scummvm/data/{achievements,encoding,gui-icons,hugo,macgui,shaders}.dat
rm dist-generic/scummvm/data/{achievements,encoding,gui-icons,macgui,shaders}.dat
# move themes into 'themes' folder (with compression level zero for faster depacking)
mkdir -p dist-generic/scummvm/themes

View File

@ -34,7 +34,7 @@ then
--opengl-mode=none \
--enable-verbose-build \
--enable-text-console \
--disable-engine=hugo,director,cine \
--disable-engine=hugo,director,cine,ultima \
--disable-detection-full
fi

View File

@ -493,9 +493,14 @@ Known issues
them detected on TOS 8+3 file system
- https://wiki.scummvm.org/index.php?title=Director
- Hugo (3 games)
- Uses (lot of) overlay dialogs which are problematic for Atari backend
- Engine GUI (for save/load/etc) does not support 8-bit screens
- uses (lot of) overlay dialogs which are problematic for Atari backend
- engine GUI (for save/load/etc) does not support 8-bit screens
- https://wiki.scummvm.org/index.php?title=Hugo
- Ultima (many games)
- the only non-hires ultima engine is ultima1; see
https://bugs.scummvm.org/ticket/14790
- this prevents adding the 15 MB ultima.dat to the release archive
- https://wiki.scummvm.org/index.php?title=Ultima
- Indy4 (the adventure) may have a bug in the screen when you K.O. the bouncer.
I was able to get a freeze when he fell to the ground but currently I am
@ -503,6 +508,9 @@ Known issues
during that scene so feel free to use keypad for the fight and report whether
it has improved the situation.
- When using FreeMiNT, ScummVM requires a recent kernel (>= 2021), otherwise
keyboard handling wont work properly.
Future plans
------------