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BACKENDS: ATARI: Disable ultima & hugo engines
- The only non-hires ultima engine is ultima1, not worth it. See also https://bugs.scummvm.org/ticket/14790. This prevents adding the 15 MB ultima.dat to the release archive. - Disable hugo also in full version (oversight). - Mention freemint version in readme.txt.
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@ -33,7 +33,7 @@ then
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--opengl-mode=none \
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--enable-verbose-build \
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--enable-text-console \
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--disable-engine=director,cine \
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--disable-engine=hugo,director,cine,ultima \
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--disable-detection-full
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fi
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@ -49,7 +49,7 @@ ${PLATFORM}-nm -C dist-generic/scummvm/scummvm.ttp | grep -vF ' .L' | grep ' [Tt
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${PLATFORM}-strip -s dist-generic/scummvm/scummvm.ttp
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# remove unused files; absent gui-icons.dat massively speeds up startup time (used for the grid mode)
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rm dist-generic/scummvm/data/{achievements,encoding,gui-icons,hugo,macgui,shaders}.dat
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rm dist-generic/scummvm/data/{achievements,encoding,gui-icons,macgui,shaders}.dat
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# move themes into 'themes' folder (with compression level zero for faster depacking)
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mkdir -p dist-generic/scummvm/themes
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@ -34,7 +34,7 @@ then
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--opengl-mode=none \
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--enable-verbose-build \
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--enable-text-console \
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--disable-engine=hugo,director,cine \
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--disable-engine=hugo,director,cine,ultima \
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--disable-detection-full
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fi
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@ -493,9 +493,14 @@ Known issues
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them detected on TOS 8+3 file system
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- https://wiki.scummvm.org/index.php?title=Director
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- Hugo (3 games)
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- Uses (lot of) overlay dialogs which are problematic for Atari backend
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- Engine GUI (for save/load/etc) does not support 8-bit screens
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- uses (lot of) overlay dialogs which are problematic for Atari backend
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- engine GUI (for save/load/etc) does not support 8-bit screens
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- https://wiki.scummvm.org/index.php?title=Hugo
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- Ultima (many games)
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- the only non-hires ultima engine is ultima1; see
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https://bugs.scummvm.org/ticket/14790
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- this prevents adding the 15 MB ultima.dat to the release archive
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- https://wiki.scummvm.org/index.php?title=Ultima
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- Indy4 (the adventure) may have a bug in the screen when you K.O. the bouncer.
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I was able to get a freeze when he fell to the ground but currently I am
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@ -503,6 +508,9 @@ Known issues
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during that scene so feel free to use keypad for the fight and report whether
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it has improved the situation.
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- When using FreeMiNT, ScummVM requires a recent kernel (>= 2021), otherwise
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keyboard handling wont work properly.
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Future plans
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------------
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