I18N: Update translation (Hungarian)

Currently translated at 99.3% (923 of 929 strings)
This commit is contained in:
George Kormendi 2017-01-08 06:09:38 +00:00 committed by Thierry Crozat
parent 5f868a65b4
commit 80180aba57

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@ -7,10 +7,10 @@ msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2016-12-26 16:14+0100\n"
"PO-Revision-Date: 2016-12-13 20:02+0000\n"
"PO-Revision-Date: 2017-01-08 06:09+0000\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
"scummvm/hu/>\n"
"Language-Team: Hungarian "
"<https://translations.scummvm.org/projects/scummvm/scummvm/hu/>\n"
"Language: hu_HU\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-2\n"
@ -2253,7 +2253,7 @@ msgstr "~B~alkezes m
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr ""
msgstr "~I~ndy harc irányitás"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
@ -2736,7 +2736,7 @@ msgstr "Friss
#: engines/toon/toon.cpp:4918
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
msgstr "Nem található a(z) '%s' motorhoz adat fájl."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:979
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
@ -2744,7 +2744,7 @@ msgstr ""
#: engines/toon/toon.cpp:4930
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
msgstr "A(z) '%s' motor adatfájl korrupt."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:990
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
@ -2755,6 +2755,8 @@ msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"Hibás verziójú '%s' motor adatfájlt találtam. Elvárt %d.%d helyett ez van "
"%d.%d."
#: engines/adl/detection.cpp:45 engines/adl/detection.cpp:55
msgid "Color mode"
@ -4235,7 +4237,7 @@ msgstr "Ablakok megjelen
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
msgstr "A \"sky.cpt\" motor adatfájl mérete inkorrekt.."
#: engines/sky/detection.cpp:44
#, fuzzy
@ -4342,7 +4344,7 @@ msgstr ""
#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
msgstr "Font variáns nincs jelen a '%s' motor adatfájlban."
#: engines/toon/toon.cpp:222
#, c-format
@ -4352,7 +4354,7 @@ msgstr "J
#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
msgstr "Gyorsmentés nem sikerült a #%d helyre"
#: engines/toon/toon.cpp:239
#, c-format
@ -4375,11 +4377,11 @@ msgstr ""
#: engines/wintermute/detection.cpp:68
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
msgstr "Sprite bilineáris szûrés (LASSÚ)"
#: engines/wintermute/detection.cpp:69
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
msgstr "Bilineáris szûrés alkalmazása egyes sprite-okhoz"
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM interface"