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I18N: Update translation (Hungarian)
Currently translated at 99.3% (923 of 929 strings)
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po/hu_HU.po
24
po/hu_HU.po
@ -7,10 +7,10 @@ msgstr ""
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"Project-Id-Version: ScummVM 1.3.0svn\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2016-12-26 16:14+0100\n"
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"PO-Revision-Date: 2016-12-13 20:02+0000\n"
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"PO-Revision-Date: 2017-01-08 06:09+0000\n"
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"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
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"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
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"scummvm/hu/>\n"
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"Language-Team: Hungarian "
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"<https://translations.scummvm.org/projects/scummvm/scummvm/hu/>\n"
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"Language: hu_HU\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=iso-8859-2\n"
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@ -2253,7 +2253,7 @@ msgstr "~B~alkezes m
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#: backends/platform/ds/arm9/source/dsoptions.cpp:64
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msgid "~I~ndy fight controls"
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msgstr ""
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msgstr "~I~ndy harc irányitás"
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#: backends/platform/ds/arm9/source/dsoptions.cpp:65
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msgid "Show mouse cursor"
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@ -2736,7 +2736,7 @@ msgstr "Friss
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#: engines/toon/toon.cpp:4918
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#, c-format
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msgid "Unable to locate the '%s' engine data file."
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msgstr ""
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msgstr "Nem található a(z) '%s' motorhoz adat fájl."
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#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:979
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#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
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@ -2744,7 +2744,7 @@ msgstr ""
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#: engines/toon/toon.cpp:4930
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#, c-format
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msgid "The '%s' engine data file is corrupt."
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msgstr ""
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msgstr "A(z) '%s' motor adatfájl korrupt."
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#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:990
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#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
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@ -2755,6 +2755,8 @@ msgid ""
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"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
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"%d.%d."
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msgstr ""
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"Hibás verziójú '%s' motor adatfájlt találtam. Elvárt %d.%d helyett ez van "
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"%d.%d."
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#: engines/adl/detection.cpp:45 engines/adl/detection.cpp:55
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msgid "Color mode"
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@ -4235,7 +4237,7 @@ msgstr "Ablakok megjelen
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#: engines/sky/compact.cpp:141
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msgid "The \"sky.cpt\" engine data file has an incorrect size."
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msgstr ""
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msgstr "A \"sky.cpt\" motor adatfájl mérete inkorrekt.."
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#: engines/sky/detection.cpp:44
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#, fuzzy
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@ -4342,7 +4344,7 @@ msgstr ""
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#: engines/tony/tony.cpp:258
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#, c-format
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msgid "Font variant not present in '%s' engine data file."
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msgstr ""
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msgstr "Font variáns nincs jelen a '%s' motor adatfájlban."
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#: engines/toon/toon.cpp:222
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#, c-format
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@ -4352,7 +4354,7 @@ msgstr "J
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#: engines/toon/toon.cpp:226
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#, c-format
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msgid "Could not quick save into slot #%d"
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msgstr ""
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msgstr "Gyorsmentés nem sikerült a #%d helyre"
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#: engines/toon/toon.cpp:239
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#, c-format
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@ -4375,11 +4377,11 @@ msgstr ""
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#: engines/wintermute/detection.cpp:68
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msgid "Sprite bilinear filtering (SLOW)"
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msgstr ""
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msgstr "Sprite bilineáris szûrés (LASSÚ)"
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#: engines/wintermute/detection.cpp:69
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msgid "Apply bilinear filtering to individual sprites"
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msgstr ""
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msgstr "Bilineáris szûrés alkalmazása egyes sprite-okhoz"
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#: engines/zvision/detection_tables.h:52
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msgid "Use the original save/load screens instead of the ScummVM interface"
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