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https://github.com/libretro/scummvm.git
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Cleanup
svn-id: r24296
This commit is contained in:
parent
1f7ecda3d0
commit
802a7cfacc
@ -822,9 +822,9 @@ public:
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void vc19_loop();
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void vc20_setRepeat();
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void vc21_endRepeat();
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void vc22_setSpritePaletteOld();
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void vc22_setSpritePaletteNew();
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void vc23_setSpritePriority();
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void vc22_setPaletteOld();
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void vc22_setPaletteNew();
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void vc23_setPriority();
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void vc24_setSpriteXY();
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void vc25_halt_sprite();
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void vc26_setSubWindow();
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@ -867,9 +867,12 @@ public:
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void vc56_fullScreen();
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void vc56_delayLong();
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void vc57_blackPalette();
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void vc58();
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void vc59();
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void vc60_killSprite();
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void vc58_checkCodeWheel();
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void vc58_changePriority();
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void vc59_skipIfNotEGA();
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void vc59_skipIfSpeechEnded();
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void vc59_stopAnimations();
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void vc60_stopAnimation();
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void vc61();
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void vc61_setMaskImage();
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void vc62_fastFadeOut();
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@ -3262,7 +3262,7 @@ void AGOSEngine::stopAnimateSimon1(uint a) {
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uint16 b = to16Wrapper(a);
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_lockWord |= 0x8000;
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_vcPtr = (byte *)&b;
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vc60_killSprite();
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vc60_stopAnimation();
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_lockWord &= ~0x8000;
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}
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@ -3274,7 +3274,7 @@ void AGOSEngine::stopAnimateSimon2(uint a, uint b) {
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_lockWord |= 0x8000;
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_vcPtr = (byte *)&items;
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vc60_killSprite();
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vc60_stopAnimation();
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_lockWord &= ~0x8000;
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}
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@ -52,7 +52,7 @@ void AGOSEngine::setupCommonVideoOpcodes(VgaOpcodeProc *op) {
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op[18] = &AGOSEngine::vc18_jump;
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op[20] = &AGOSEngine::vc20_setRepeat;
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op[21] = &AGOSEngine::vc21_endRepeat;
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op[23] = &AGOSEngine::vc23_setSpritePriority;
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op[23] = &AGOSEngine::vc23_setPriority;
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op[24] = &AGOSEngine::vc24_setSpriteXY;
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op[25] = &AGOSEngine::vc25_halt_sprite;
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op[26] = &AGOSEngine::vc26_setSubWindow;
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@ -77,8 +77,8 @@ void AGOSEngine::setupCommonVideoOpcodes(VgaOpcodeProc *op) {
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op[49] = &AGOSEngine::vc49_setBit;
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op[50] = &AGOSEngine::vc50_clearBit;
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op[51] = &AGOSEngine::vc51_enableBox;
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op[52] = &AGOSEngine::vc52_playSound;
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op[55] = &AGOSEngine::vc55_moveBox;
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op[59] = &AGOSEngine::vc59;
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}
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void AGOSEngine::setupElvira1VideoOpcodes(VgaOpcodeProc *op) {
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@ -103,8 +103,8 @@ void AGOSEngine::setupElvira1VideoOpcodes(VgaOpcodeProc *op) {
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op[20] = &AGOSEngine::vc19_loop;
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op[21] = &AGOSEngine::vc20_setRepeat;
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op[22] = &AGOSEngine::vc21_endRepeat;
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op[23] = &AGOSEngine::vc22_setSpritePaletteOld;
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op[24] = &AGOSEngine::vc23_setSpritePriority;
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op[23] = &AGOSEngine::vc22_setPaletteOld;
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op[24] = &AGOSEngine::vc23_setPriority;
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op[25] = &AGOSEngine::vc24_setSpriteXY;
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op[26] = &AGOSEngine::vc25_halt_sprite;
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op[27] = &AGOSEngine::vc26_setSubWindow;
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@ -134,7 +134,7 @@ void AGOSEngine::setupElvira2VideoOpcodes(VgaOpcodeProc *op) {
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op[11] = &AGOSEngine::vc11;
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op[17] = &AGOSEngine::vc17_waitEnd;
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op[19] = &AGOSEngine::vc19_loop;
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op[22] = &AGOSEngine::vc22_setSpritePaletteOld;
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op[22] = &AGOSEngine::vc22_setPaletteOld;
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op[28] = &AGOSEngine::vc28_playSFX;
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op[32] = &AGOSEngine::vc32_saveScreen;
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op[37] = &AGOSEngine::vc37_pokePalette;
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@ -146,12 +146,14 @@ void AGOSEngine::setupElvira2VideoOpcodes(VgaOpcodeProc *op) {
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op[54] = &AGOSEngine::vc54_dissolveOut;
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op[57] = &AGOSEngine::vc57_blackPalette;
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op[56] = &AGOSEngine::vc56_fullScreen;
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op[59] = &AGOSEngine::vc59_skipIfNotEGA;
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}
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void AGOSEngine::setupWaxworksVideoOpcodes(VgaOpcodeProc *op) {
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setupElvira2VideoOpcodes(op);
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op[60] = &AGOSEngine::vc60_killSprite;
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op[58] = &AGOSEngine::vc58_checkCodeWheel;
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op[60] = &AGOSEngine::vc60_stopAnimation;
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op[61] = &AGOSEngine::vc61;
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op[62] = &AGOSEngine::vc62_fastFadeOut;
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op[63] = &AGOSEngine::vc63_fastFadeIn;
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@ -162,12 +164,12 @@ void AGOSEngine::setupSimon1VideoOpcodes(VgaOpcodeProc *op) {
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op[11] = &AGOSEngine::vc11_clearPathFinder;
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op[17] = &AGOSEngine::vc17_setPathfinderItem;
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op[22] = &AGOSEngine::vc22_setSpritePaletteNew;
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op[22] = &AGOSEngine::vc22_setPaletteNew;
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op[32] = &AGOSEngine::vc32_copyVar;
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op[37] = &AGOSEngine::vc37_addToSpriteY;
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op[48] = &AGOSEngine::vc48_setPathFinder;
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op[52] = &AGOSEngine::vc52_playSound;
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op[60] = &AGOSEngine::vc60_killSprite;
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op[59] = &AGOSEngine::vc59_skipIfSpeechEnded;
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op[60] = &AGOSEngine::vc60_stopAnimation;
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op[61] = &AGOSEngine::vc61_setMaskImage;
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op[62] = &AGOSEngine::vc62_fastFadeOut;
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op[63] = &AGOSEngine::vc63_fastFadeIn;
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@ -177,8 +179,8 @@ void AGOSEngine::setupSimon2VideoOpcodes(VgaOpcodeProc *op) {
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setupSimon1VideoOpcodes(op);
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op[56] = &AGOSEngine::vc56_delayLong;
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op[58] = &AGOSEngine::vc58;
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op[60] = &AGOSEngine::vc60_killSprite;
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op[58] = &AGOSEngine::vc58_changePriority;
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op[59] = &AGOSEngine::vc59_stopAnimations;
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op[64] = &AGOSEngine::vc64_skipIfSpeechEnded;
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op[65] = &AGOSEngine::vc65_slowFadeIn;
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op[66] = &AGOSEngine::vc66_skipIfNotEqual;
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@ -1762,7 +1764,7 @@ void AGOSEngine::vc21_endRepeat() {
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}
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}
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void AGOSEngine::vc22_setSpritePaletteOld() {
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void AGOSEngine::vc22_setPaletteOld() {
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byte *offs, *palptr, *src;
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uint16 b, num;
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@ -1817,7 +1819,7 @@ void AGOSEngine::vc22_setSpritePaletteOld() {
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_vgaSpriteChanged++;
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}
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void AGOSEngine::vc22_setSpritePaletteNew() {
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void AGOSEngine::vc22_setPaletteNew() {
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byte *offs, *palptr, *src;
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uint16 a = 0, b, num, palSize;
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@ -1853,7 +1855,7 @@ void AGOSEngine::vc22_setSpritePaletteNew() {
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_vgaSpriteChanged++;
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}
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void AGOSEngine::vc23_setSpritePriority() {
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void AGOSEngine::vc23_setPriority() {
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VgaSprite *vsp = findCurSprite(), *vus2;
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uint16 pri = vcReadNextWord();
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VgaSprite bak;
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@ -1983,7 +1985,7 @@ void AGOSEngine::vc28_playSFX() {
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uint b = vcReadNextWord();
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uint c = vcReadNextWord();
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uint d = vcReadNextWord();
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debug(0, "vc37_pokePalette: stub (%d, %d, %d, %d)", a, b, c, d);
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debug(0, "vc28_playSFX: stub (%d, %d, %d, %d)", a, b, c, d);
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}
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void AGOSEngine::vc29_stopAllSounds() {
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@ -2438,7 +2440,12 @@ void AGOSEngine::vc57_blackPalette() {
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_system->setPalette(palette, 0, 256);
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}
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void AGOSEngine::vc58() {
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void AGOSEngine::vc58_checkCodeWheel() {
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// TODO
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debug(0, "vc58_checkCodeWheel: stub");
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}
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void AGOSEngine::vc58_changePriority() {
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uint16 sprite = _vgaCurSpriteId;
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uint16 file = _vgaCurZoneNum;
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const byte *vcPtrOrg;
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@ -2451,29 +2458,31 @@ void AGOSEngine::vc58() {
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vcPtrOrg = _vcPtr;
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_vcPtr = (byte *)&tmp;
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vc23_setSpritePriority();
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vc23_setPriority();
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_vcPtr = vcPtrOrg;
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_vgaCurSpriteId = sprite;
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_vgaCurZoneNum = file;
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}
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void AGOSEngine::vc59() {
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if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) {
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uint16 file = vcReadNextWord();
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uint16 start = vcReadNextWord();
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uint16 end = vcReadNextWord() + 1;
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void AGOSEngine::vc59_skipIfNotEGA() {
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// Skip if not EGA
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vcSkipNextInstruction();
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}
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do {
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vc_kill_sprite(file, start);
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} while (++start != end);
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} else if (getGameType() == GType_SIMON1) {
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if (!_sound->isVoiceActive())
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vcSkipNextInstruction();
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} else {
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// Skip if not EGA
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void AGOSEngine::vc59_skipIfSpeechEnded() {
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if (!_sound->isVoiceActive())
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vcSkipNextInstruction();
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}
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}
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void AGOSEngine::vc59_stopAnimations() {
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uint16 file = vcReadNextWord();
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uint16 start = vcReadNextWord();
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uint16 end = vcReadNextWord() + 1;
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do {
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vc_kill_sprite(file, start);
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} while (++start != end);
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}
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void AGOSEngine::vc_kill_sprite(uint file, uint sprite) {
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@ -2521,7 +2530,7 @@ void AGOSEngine::vc_kill_sprite(uint file, uint sprite) {
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_vcPtr = vcPtrOrg;
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}
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void AGOSEngine::vc60_killSprite() {
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void AGOSEngine::vc60_stopAnimation() {
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uint16 sprite, zoneNum;
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if (getGameType() == GType_PP) {
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@ -3164,7 +3173,7 @@ void AGOSEngine::startAnOverlayAnim() {
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vcPtrOrg = _vcPtr;
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_vcPtr = (byte *)&tmp;
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vc23_setSpritePriority();
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vc23_setPriority();
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_vcPtr = vcPtrOrg;
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_vgaCurSpriteId = sprite;
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