Added fullscreen support to palmos

svn-id: r9721
This commit is contained in:
Chris Apers 2003-08-16 10:16:07 +00:00
parent 121b00a6f7
commit 806ff4acb3
2 changed files with 2 additions and 2 deletions

View File

@ -35,7 +35,7 @@ extern OSystem *OSystem_WINCE3_create();
extern OSystem *OSystem_X11_create();
extern OSystem *OSystem_MAC_create(int gfx_mode, bool full_screen);
extern OSystem *OSystem_GP32_create(int gfx_mode, bool full_screen); //ph0x
extern OSystem *OSystem_PALMOS_create(int gfx_mode);
extern OSystem *OSystem_PALMOS_create(int gfx_mode, bool full_screen);
#ifdef _WIN32_WCE

View File

@ -753,7 +753,7 @@ OSystem *GameDetector::createSystem() {
#elif defined(__GP32__) // ph0x
return OSystem_GP32_create(GFX_NORMAL, true);
#elif defined(__PALM_OS__) //chrilith
return OSystem_PALMOS_create(_gfx_mode);
return OSystem_PALMOS_create(_gfx_mode, _fullScreen);
#else
/* SDL is the default driver for now */
return OSystem_SDL_create(_gfx_mode, _fullScreen, _aspectRatio);