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Added fullscreen support to palmos
svn-id: r9721
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121b00a6f7
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@ -35,7 +35,7 @@ extern OSystem *OSystem_WINCE3_create();
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extern OSystem *OSystem_X11_create();
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extern OSystem *OSystem_MAC_create(int gfx_mode, bool full_screen);
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extern OSystem *OSystem_GP32_create(int gfx_mode, bool full_screen); //ph0x
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extern OSystem *OSystem_PALMOS_create(int gfx_mode);
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extern OSystem *OSystem_PALMOS_create(int gfx_mode, bool full_screen);
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#ifdef _WIN32_WCE
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@ -753,7 +753,7 @@ OSystem *GameDetector::createSystem() {
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#elif defined(__GP32__) // ph0x
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return OSystem_GP32_create(GFX_NORMAL, true);
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#elif defined(__PALM_OS__) //chrilith
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return OSystem_PALMOS_create(_gfx_mode);
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return OSystem_PALMOS_create(_gfx_mode, _fullScreen);
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#else
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/* SDL is the default driver for now */
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return OSystem_SDL_create(_gfx_mode, _fullScreen, _aspectRatio);
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