Cine::Palette: Remove unnecessary and needlessly complicating saving of the last loaded palette data's endian type.

svn-id: r39710
This commit is contained in:
Kari Salminen 2009-03-27 20:03:38 +00:00
parent f7da5230e3
commit 80ab6ccf44
2 changed files with 1 additions and 17 deletions

View File

@ -222,10 +222,6 @@ Palette &Palette::fillWithBlack() {
return *this;
}
EndianType Palette::endianType() const {
return (_bigEndian ? CINE_BIG_ENDIAN : CINE_LITTLE_ENDIAN);
}
Graphics::PixelFormat Palette::colorFormat() const {
return _format;
}
@ -248,10 +244,6 @@ void Palette::setColorFormat(const Graphics::PixelFormat format) {
_bMax = (1 << _bBits) - 1;
}
void Palette::setEndianType(const EndianType endian) {
_bigEndian = isBigEndian(endian);
}
// a.k.a. transformPaletteRange
Palette &Palette::saturatedAddColor(Palette& output, byte firstIndex, byte lastIndex, signed r, signed g, signed b) {
assert(firstIndex < colorCount() && lastIndex < colorCount());
@ -292,7 +284,6 @@ Palette &Palette::load(const byte *buf, const uint size, const Graphics::PixelFo
assert(format.gShift / 8 == (format.gShift + MAX<int>(0, 8 - format.gLoss - 1)) / 8); // G must be inside one byte
assert(format.bShift / 8 == (format.bShift + MAX<int>(0, 8 - format.bLoss - 1)) / 8); // B must be inside one byte
setEndianType(endian);
setColorFormat(format);
_colors.clear();

View File

@ -132,11 +132,6 @@ public:
Palette &fillWithBlack();
/*! \brief The original endian type in which this palette was loaded.
* \note This will always return either CINE_BIG_ENDIAN or CINE_LITTLE_ENDIAN (So no CINE_NATIVE_ENDIAN).
*/
EndianType endianType() const;
/*! \brief The original color format in which this palette was loaded. */
Graphics::PixelFormat colorFormat() const;
@ -145,15 +140,13 @@ public:
private:
void setColorFormat(const Graphics::PixelFormat format);
void setEndianType(const EndianType endian);
Cine::Palette::Color saturatedAddColor(Cine::Palette::Color baseColor, signed r, signed g, signed b) const;
private:
// The used source format, its endianness etc.
// The used source format and some values calculated from it
Graphics::PixelFormat _format;
uint _rBits, _gBits, _bBits;
uint _rMax, _gMax, _bMax;
bool _bigEndian;
Common::Array<Color> _colors;
};