DISTS: Add BUILTIN_RESOURCES define to create_project

This commit is contained in:
Lothar Serra Mari 2020-09-20 23:38:23 +02:00 committed by Eugene Sandulenko
parent 18756f80b1
commit 819c4083ca

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@ -1036,27 +1036,28 @@ const Feature s_features[] = {
{ "discord", "USE_DISCORD", true, false, "Discord support" },
// Feature flags
{ "bink", "USE_BINK", false, true, "Bink video support" },
{ "scalers", "USE_SCALERS", false, true, "Scalers" },
{ "hqscalers", "USE_HQ_SCALERS", false, true, "HQ scalers" },
{ "16bit", "USE_RGB_COLOR", false, true, "16bit color support" },
{ "highres", "USE_HIGHRES", false, true, "high resolution" },
{ "mt32emu", "USE_MT32EMU", false, true, "integrated MT-32 emulator" },
{ "lua", "USE_LUA", false, true, "lua" },
{ "nasm", "USE_NASM", false, true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
{ "opengl", "USE_OPENGL", false, true, "OpenGL support" },
{ "opengles", "USE_GLES", false, true, "forced OpenGL ES mode" },
{ "taskbar", "USE_TASKBAR", false, true, "Taskbar integration support" },
{ "cloud", "USE_CLOUD", false, true, "Cloud integration support" },
{ "translation", "USE_TRANSLATION", false, true, "Translation support" },
{ "vkeybd", "ENABLE_VKEYBD", false, false, "Virtual keyboard support"},
{ "eventrecorder", "ENABLE_EVENTRECORDER", false, false, "Event recorder support"},
{ "updates", "USE_UPDATES", false, false, "Updates support"},
{ "dialogs", "USE_SYSDIALOGS", false, true, "System dialogs support"},
{ "langdetect", "USE_DETECTLANG", false, true, "System language detection support" }, // This feature actually depends on "translation", there
{ "bink", "USE_BINK", false, true, "Bink video support" },
{ "scalers", "USE_SCALERS", false, true, "Scalers" },
{ "hqscalers", "USE_HQ_SCALERS", false, true, "HQ scalers" },
{ "16bit", "USE_RGB_COLOR", false, true, "16bit color support" },
{ "highres", "USE_HIGHRES", false, true, "high resolution" },
{ "mt32emu", "USE_MT32EMU", false, true, "integrated MT-32 emulator" },
{ "lua", "USE_LUA", false, true, "lua" },
{ "nasm", "USE_NASM", false, true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
{ "opengl", "USE_OPENGL", false, true, "OpenGL support" },
{ "opengles", "USE_GLES", false, true, "forced OpenGL ES mode" },
{ "taskbar", "USE_TASKBAR", false, true, "Taskbar integration support" },
{ "cloud", "USE_CLOUD", false, true, "Cloud integration support" },
{ "translation", "USE_TRANSLATION", false, true, "Translation support" },
{ "vkeybd", "ENABLE_VKEYBD", false, false, "Virtual keyboard support"},
{ "eventrecorder", "ENABLE_EVENTRECORDER", false, false, "Event recorder support"},
{ "updates", "USE_UPDATES", false, false, "Updates support"},
{ "dialogs", "USE_SYSDIALOGS", false, true, "System dialogs support"},
{ "langdetect", "USE_DETECTLANG", false, true, "System language detection support" }, // This feature actually depends on "translation", there
// is just no current way of properly detecting this...
{ "text-console", "USE_TEXT_CONSOLE_FOR_DEBUGGER", false, false, "Text console debugger" }, // This feature is always applied in xcode projects
{ "tts", "USE_TTS", false, true, "Text to speech support"}
{ "text-console", "USE_TEXT_CONSOLE_FOR_DEBUGGER", false, false, "Text console debugger" }, // This feature is always applied in xcode projects
{ "tts", "USE_TTS", false, true, "Text to speech support"},
{"builtin-resources", "BUILTIN_RESOURCES", false, true, "include resources (e.g. engine data, fonts) into the binary"}
};
const Tool s_tools[] = {